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senorfro

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Messages by senorfro

    

Re: wrestling

 December 30, 2014, 03:56:27 am View in topic context
avatar  Posted by senorfro  in wrestling (Started by Titiln August 28, 2007, 08:49:26 pm
 Board: Entertainment

So, Christian's retired...can't say I'm surprised.  Better now than in the future where it could be worse.
    

Re: Gill, Vega, & Wolverine by Froz

 December 27, 2014, 09:45:58 am View in topic context
avatar  Posted by senorfro  in Gill, Master Bison (Vega) & Wolverine by Froz (Started by Froz December 26, 2014, 07:24:34 pm
 Board: Your Releases, Mugen 1.0 +

Also, for Wolverine, his Kick Throw gives him too much meter.  You just need to use it 4 times to fill his bar completely
    

Re: Rose Street Fighter (Pots Gameplay)

 December 27, 2014, 07:42:47 am View in topic context
avatar  Posted by senorfro  in Rose Street Fighter (Pots Gameplay) Updated 28/12/14 (Started by varo_hades December 25, 2014, 10:48:23 am
 Board: Your Releases, Mugen 1.0 +

She's interesting

- During Custom Combo, she can gain meter
- Why are MP Soul Spark and HP Soul Spark the same damage
- Soul Spiral needs a damage dampener during Custom Combo.  I can get 432 damage by just doing Soul Spiral over and over again
- If an opponent projectile hits Soul Satellite at certain angles, the energy spheres won't go away
    

Re: Gill, Vega, & Wolverine by Froz

 December 27, 2014, 04:44:16 am View in topic context
avatar  Posted by senorfro  in Gill, Master Bison (Vega) & Wolverine by Froz (Started by Froz December 26, 2014, 07:24:34 pm
 Board: Your Releases, Mugen 1.0 +

Wolverine

- If the opponent is above Wolverine during Fatal Claw, the gethit sparks are misaligned.
- Unlike back Punch Throw, forward Punch Throw seems to have him be misaligned a little.  He moves forward too much and looks like he's hitting nothing
- Read me says there's a Max version of Beserker Charge, but I don't see one.
- Speaking of Beserker Charge,  unless I'm missing something, what's the point of the move?  It's basically a shorter weaker version of Custom Combo
- Maybe lower the damage of Max Fatal Claw a little or add more of a damage dampener on it, as one can get combos in the 700s with that super

I like him
    

Re: Capcom Fighting Tribute

 December 24, 2014, 04:25:27 am View in topic context
avatar  Posted by senorfro  in Capcom Fighting Tribute (Started by senorfro December 20, 2014, 04:35:37 am
 Board: Entertainment

Is Onimusha a fighting game?  And don't bring up Blade Warriors, if that counts then we're gonna have to count Marvel Super Heroes as well.
They have said that Blade Warriors is not allowed

I saw Onimusha in general as a beat'em up in 3D and since other older Capcom beat'em ups are allowed, Onimusha should be one of them as well.
You could argue Devil May Cry would be in that category, and that's not on the list.  I think it's more of 2D beat em ups as well as legal issues.

Wait what's unique about Hayato that makes him legally troubling?
Don't know.  Udon said that Capcom didn't go into detail about it. 
Having said that, this could also be why past Rival School games won't be on Virtual Consoles.


    

Re: Ask POTS

 December 21, 2014, 08:35:54 pm View in topic context
avatar  Posted by senorfro  in Ask Erroratu (Started by Bastard Walt March 13, 2013, 05:40:48 pm
 Board: All That's Left

Wanted to get in on this before he disappears for who knows how long.

Just wanted to thank you for what you have done.  Regardless of how much of your stuff has been copied, ridiculed, loved, and hated, it was a pivotal point in the Mugen community.  Your characters helped get me and some friends interested in Mugen, and for that I am grateful.  I hope you do well and that your legacy lives on for many more years.

I do have one question, if I may, where did Nash's level 3 and Karin's level 3 come from?
    

Capcom Fighting Tribute

 December 20, 2014, 04:35:37 am View in topic context
avatar  Posted by senorfro  in Capcom Fighting Tribute (Started by senorfro December 20, 2014, 04:35:37 am
 Board: Entertainment

Well, another art tribute project by Udon for Capcom is on the rise.  This one is for the various fighting games and beat em ups by the company.  Due date is Jan 31.
http://capcomfightingtribute.com/home/

The full list of franchises eligible for inclusion in Capcom Fighting Tribute are:
- Street Fighter
- Darkstalkers
- Rival Schools*
- Red Earth
- Star Gladiator
- Power Stone
- Cyberbots
- Capcom Fighting Evolution
- Puzzle Fighter
- Pocket Fighter
- Final Fight
- Battle Circuit
- Captain Commando
- Armored Warriors
- Knights of the Round
- The King of Dragons
- Avengers (Hissatsu no Buraiken)
- Capcom original characters Ruby Heart, Son-Son, and Amingo
*Note, for copyright reasons, Rival Schools character Hayato Nekketsu may not be included.

Any series not listed cannot be used for various legal reasons and whatnot.
    

Re: Wrestlemania: The Arcade Game Lifebar (640,480)

 December 14, 2014, 08:30:50 am View in topic context
avatar  Posted by senorfro  in Wrestlemania: The Arcade Game Lifebar (640,480) (Started by Dissidia December 14, 2014, 04:44:04 am
 Board: Your Releases, Mugen 1.0 +

Used to love that game.

- Because there's no number indicator on the super bar, I can't tell how much super I have during the match
    

Re: Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas

 December 12, 2014, 07:06:22 am View in topic context
avatar  Posted by senorfro  in Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas  (Started by Bizarro Santamorphman November 01, 2010, 09:13:43 pm
 Board: Projects

It was just an opinion MotorRoach.  Your first attempts just didn't look right
    

Re: Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas

 December 12, 2014, 06:09:45 am View in topic context
avatar  Posted by senorfro  in Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas  (Started by Bizarro Santamorphman November 01, 2010, 09:13:43 pm
 Board: Projects

I think these fit better
    

Re: Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas

 December 12, 2014, 05:47:03 am View in topic context
avatar  Posted by senorfro  in Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas  (Started by Bizarro Santamorphman November 01, 2010, 09:13:43 pm
 Board: Projects

Not to be mean or anything, but, it looks like the right hand is on the left arm?
    

Re: wrestling

 December 12, 2014, 04:24:46 am View in topic context
avatar  Posted by senorfro  in wrestling (Started by Titiln August 28, 2007, 08:49:26 pm
 Board: Entertainment

    

Re: custom street fighter alpha style super jump stages

 December 10, 2014, 07:53:29 pm View in topic context
avatar  Posted by senorfro  in custom street fighter alpha style super jump stages (Started by OMEGATURBO December 09, 2014, 04:05:38 am
 Board: Your Releases, older Mugen

Joe's stage-
If you go past a certain height in the air, the train prematurely disappears

Makoto's stage-
The bottom of the stage isn't cropped right leaving a long black bar
    

Re: Making Palettes for Rajaa's characters

 December 08, 2014, 05:02:42 am View in topic context
avatar  Posted by senorfro  in Making Palettes for Rajaa's characters (Started by senorfro December 07, 2014, 06:15:03 am
 Board: M.U.G.E.N Configuration Help

Thanks
    

Re: Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas

 December 08, 2014, 02:25:08 am View in topic context
avatar  Posted by senorfro  in Jmorphman's WIP thread: Rolento template up!!!! + the true meaning of Christmas  (Started by Bizarro Santamorphman November 01, 2010, 09:13:43 pm
 Board: Projects

Hmmm...I actually like the older one.  I like that Rolento throws the grenades himself.  This new one just feels "off" to me.  In the end, you do as you wish.
    

Making Palettes for Rajaa's characters

 December 07, 2014, 06:15:03 am View in topic context
avatar  Posted by senorfro  in Making Palettes for Rajaa's characters (Started by senorfro December 07, 2014, 06:15:03 am
 Board: M.U.G.E.N Configuration Help

So, I was going to make some palettes for Rajaa's Maki, but I don't see any index for the palettes by name, no palette config file, and nothing in the read-me.  Is there something I'm missing that's specific for his characters?
    

Re: The Walking Dead[T.V. SHOW]-Beware, spoilers will eat your brains

 December 01, 2014, 06:38:07 am View in topic context
avatar  Posted by senorfro  in The Walking Dead[T.V. SHOW]-Beware, spoilers will eat your brains (Started by DMK October 31, 2010, 02:35:37 am
 Board: Entertainment

At least it was something.  Last week's was an hour of nothing.
    

Re: wrestling

 November 28, 2014, 07:44:20 am View in topic context
avatar  Posted by senorfro  in wrestling (Started by Titiln August 28, 2007, 08:49:26 pm
 Board: Entertainment

    

Re: wrestling

 November 27, 2014, 06:42:33 pm View in topic context
avatar  Posted by senorfro  in wrestling (Started by Titiln August 28, 2007, 08:49:26 pm
 Board: Entertainment

The problem is, despite the truth of what he said, it won't stop the juggernaut that is WWE.  They'll shrug it off and continue to do what they do.  They've had a lot of things criticized toward them, and anything short of full on killing someone won't falter the company.
    

Re: Terry Bogard by Memo UPDATE 14 NOV 2014

 November 19, 2014, 04:54:29 am View in topic context
avatar  Posted by senorfro  in Terry Bogard by Memo UPDATE 14 NOV 2014 (Started by Memo November 12, 2014, 03:55:19 am
 Board: Your Releases, Mugen 1.0 +

While I like that you like the video, I do feel that the damage could still be tweaked for some of the more damaging combos (like Alt Terry's last one).