YesNoOk

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Re: Everything Anime and Manga Thread

 December 13, 2017, 04:04:58 pm View in topic context
#1
 Posted by megaman_zer0  in Everything Anime and Manga Thread (Started by ( ゚ o゚) It's Urza! August 27, 2007, 02:30:58 am
 Board: Entertainment

Spoiler: Shokugeki no Soma (click to see content)
    

Re: Uncle Plas' BGM Loops

 December 13, 2017, 03:52:15 pm View in topic context
#2
 Posted by GarchompMatt  in Uncle Plas' BGM Loops (Started by GarchompMatt July 20, 2016, 02:27:02 pm
 Board: Resource Releases

    

Re: CVTW2 Ryu 13 December 2017 update

 December 13, 2017, 03:15:38 pm View in topic context
#3
 Posted by Walruslui  in CVTW2 Ryu 13 December 2017 update (Started by Memo March 01, 2017, 07:52:14 am
 Board: Capcom vs the World 2

I feel like it should be right above the power bars if youre keeping that sfv style power bar set.

it can be kind of distracting to keep track of your power, then look up for the health then look up for the UT bar.

it might not seem like much but it can actually affect performance a lot
    

Re: what game are you playing right now

 December 13, 2017, 02:58:56 pm View in topic context
#4
 Posted by Erroratu  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
 Board: Gaming

Dragon Ball Xenoverse 2

Its basically just Xenoverse 1 so far but it also has guest appearances of Turles(Whos just Goku that eats his veggies and shoots Dorito Onion Rings at people)
Get framedrops in big fights and in city sometimes but overall we good,and the game is pretty aight so far
    

Re: Ikemen Plus

 December 13, 2017, 02:51:21 pm View in topic context
#5
avatar  Posted by Teralon  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Can you help me with this? I can't launch the build. When try to it says this : script/main.lua:221: attempt to index local 'file' (a nil value)
If you get asked the question "Would you like to start the conversion?", you should answer "Yes, do it now." to avoid this error.
    

Re: Dragon Ball FighterZ (Xbone)(PS4)(PC)

 December 13, 2017, 02:45:13 pm View in topic context
#6
 Posted by Infinite kyo  in Dragon Ball FighterZ (Xbone)(PS4)(PC) (Started by Moon Girard June 09, 2017, 04:33:13 pm
 Board: Fighting Games

SSJR Goku Black, Beerus and Hit are confirmed and possible dramatic finishers


    

Re: CVTW2 Ryu 13 December 2017 update

 December 13, 2017, 02:43:33 pm View in topic context
#7
 Posted by Memo  in CVTW2 Ryu 13 December 2017 update (Started by Memo March 01, 2017, 07:52:14 am
 Board: Capcom vs the World 2

I'm REALLY loving the updates so much. ryu feels a lot more consistent now especially with the new sound files



also I started doing digital renders again, maybe I could so some for CVTW2 since the roster isn't super huge so far?


Thanks dude glad you like the update, I'm down for some renders.



Hey to you 6-7 people who downloaded my Ryu, lol
Is the UT bar fine where it is?
    

Re: Ikemen Plus

 December 13, 2017, 02:39:47 pm View in topic context
#8
 Posted by Zero800  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

This project is getting really cool, I found a site with S-SIZE documentation that might be useful to you.

http://wishdream.org/s-size/

I wish it was possible to switch char with each new round in "turns" and "simul" mode.
*Chars remaining for "turns".
    

Re: Street Fighter V

 December 13, 2017, 02:25:01 pm View in topic context
#9
 Posted by R565  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

    

Re: what game are you playing right now

 December 13, 2017, 02:18:57 pm View in topic context
#10
 Posted by DNZRX768  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
 Board: Gaming

Xenoblade Chronicles 2

My first entry into the series and I am enjoying the game so far. And I am thoroughly amuse by the funny moments in the game.
    

Re: Street Fighter V

 December 13, 2017, 02:15:05 pm View in topic context
#11
avatar  Posted by The Street Fighter  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

Lol, Sodom just took off his armor. Don't freak out, he is just embracing his american lifestyle as amish, after the fail attempt in western culture.
    

Re: Ikemen Plus

 December 13, 2017, 02:11:06 pm View in topic context
#12
avatar  Posted by Good_Wall533  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Can you help me with this? I can't launch the build. When try to it says this : script/main.lua:221: attempt to index local 'file' (a nil value)
    

Re: Street Fighter V

 December 13, 2017, 02:10:28 pm View in topic context
#13
 Posted by R565  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

Man, I don't even know anymore. I'll just wait till titmouse responds with something. He's a secret to everybody until Capcom sheds some light, he might be new just like the other newcomer.
    

Re: MUGEN Video thread

 December 13, 2017, 01:40:57 pm View in topic context
#14
 Posted by soniku  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: MUGEN Video thread

 December 13, 2017, 01:14:19 pm View in topic context
#15
 Posted by soniku  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Mortal Kombat Multiverse - release stages

 December 13, 2017, 12:36:53 pm View in topic context
#16
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

Warehouse stage release... link in description

    

Re: CVTW2 Ryu 13 December 2017 update

 December 13, 2017, 12:24:23 pm View in topic context
#17
 Posted by Walruslui  in CVTW2 Ryu 13 December 2017 update (Started by Memo March 01, 2017, 07:52:14 am
 Board: Capcom vs the World 2

I'm REALLY loving the updates so much. ryu feels a lot more consistent now especially with the new sound files



also I started doing digital renders again, maybe I could so some for CVTW2 since the roster isn't super huge so far?
    

Re: Supreme Zangief by M206

 December 13, 2017, 12:24:03 pm View in topic context
#18
 Posted by Nedflandeurse  in Supreme Zangief by M206 (Started by M206 December 06, 2017, 04:56:42 pm
 Board: Projects

Interesting.

But beware. visually some animations seems to have a very different display ratio, or to have been turned 90°.
They have to be fixed, otherwise it wil look strange.
    

Re: Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Palettes?

 December 13, 2017, 12:20:35 pm View in topic context
#19
 Posted by Nedflandeurse  in Cruz's Projects: Heart Aino + Saki Update [3-Button/Divinewolf] - Palettes? (Started by Cruz December 02, 2015, 12:21:32 am
 Board: Projects

Oh! Good!
Even if I'm not fond of 3 button chars.
I'm sure it will be great!
    

Re: Ikemen Plus

 December 13, 2017, 11:24:12 am View in topic context
#20
avatar  Posted by Teralon  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

As mentioned before his boss characters are not fully compatibile with the engine though.
I fixed the stages of Cerberus, Crocomire, Ovnunu, Phalanx and Ryukotsuki!

You can read the following line in common.ssz (line 390):

if(`stg.boundhigh > 0) `boundH += (float)`stg.boundhigh * `stg.localscl;

This defines the case if "boundhigh" is higher than zero, but there is no case defined if "boundhigh" is lower than zero!

After I noticed that, I added the following line above 390:

if(`stg.boundhigh < 0) `boundH += (float)`stg.boundhigh / `stg.localscl;

When you lower the value of "boundhigh" in the .def-data of the stages after adding this line, they are fully compatible.