1 stand, 1 grabbed, 4 drain I believe it is, for a total of 6 frames. I'm...not really sure how it would handle 7 frames? Jmorphman might know more about that since he's dealing with Demitri's MB right now and setting it so that it works with all standards, so maybe you can ask him about that one for more in-depth answers?
Got it. Big scary dragon is scary, lol. Well then, it'd mostly be just Akuma's MB. You know, the maid one from CFJ? Try converting that one to CvS, and then try doing the animation for that one. Should be fun, I think~ Other than Akuma? I guess if you're going just CvS (and only for those IN CvS right now), I'd have to see what all there is around. I remember seeing some nice images for Haohmaru that could work well for his Midnight Bliss. Hmm...*Ponders*
Unless you just want to try any random character in CvS style? That's up to you (and also up to you if you'd rather try a non-Midnight Bliss, or something else like a shock, Sangue=Passare, Pharaoh's Curse, Alessi's De-Age, etc.)!
Ah, understood. My suggestion was to perhaps update and/or finish up Shin Akuma's Midnight Bliss from Capcom Fighting Jam. I feel you can do that better in CvS style (assuming the sprite styles aren't the same, which I don't think those two games are). Other than that...the only other thing I can think of, aside from trying new Midnight Blisses for characters that don't have them, is try to come up with something more unique and original for say...Hauzer. THAT one should be fun~ A humanoid dragon girl, from a giant divine dragon? How will THAT turn out I wonder! : O
I'm not sure how to feel about this. I mean, yes, Balor v Styles is going to be a good match. But why is Angle of all people replacing Reigns? I'm not mad about it, Angle back in action is great, but it feels weird.
Unless he comes out in full SHIELD gear, or a black and white version of his own gear, my excite levels are at a 6/10.
Lightning leg lariat is cool! but the lightning effect sequence make it strange. I can't remember how the move actually acts in the real game. But making p2 waiting during this sequence is kind of strange. I might be wrong.
Anyway, this is still some great job!!
Yeah, pretty much this. In most cases, P2 usually bounces off the wall once at maximum screen distance and runs back at Shermie during the screen flashes. Aside from that, the move looks great!
Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)
My name is Gameandwatch909. Also known as Gamerduck13 in the .def files I put down for my characters.
I am just your average mugen creator making creations just for fun. I wanted to make Sans and that's it, but it seems that people want me to make more characters. So I am a full time Mugen Creator, making creations for everyone.
Characters completed so far:
Sans 16 bit Sonic Muffet (With fourthrhyme)
Tac Nayn Heavy Magician Metal and Silver Sonic Chadtronic Cutman Glitch Alphys Toriel
I am still kind of new to Mugen creating. So I will try to keep everyone updated with my creations as much as I can on my youtube AND here.