YesNoOk

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Re: Random Topic V10

 April 29, 2017, 11:25:54 pm View in topic context
#1
 Posted by Negi Springfield  in Random Topic V10 (Started by Orochi Gill July 09, 2016, 05:00:44 am
 Board: All That's Left

Done.




Spoiler, click to toggle visibilty
    

Re: CVTW2 Sagat 16april2017

 April 29, 2017, 11:24:47 pm View in topic context
#2
 Posted by Memo  in CVTW2 Sagat 29april2017 (Started by Memo April 17, 2017, 05:55:34 am
 Board: Capcom vs the World 2

Sagat got an update today, super fx changed and damaged dampener also
    

Re: Screenpack/presentation idea thread

 April 29, 2017, 11:12:25 pm View in topic context
#3
 Posted by Memo  in Screenpack/presentation idea thread (Started by Memo April 12, 2017, 03:35:02 am
 Board: Capcom vs the World 2

mix up the shapes rather than just have everything be squares and rectangles

I'm thinking of changing the big port boxes to a different shape, I have an
Idea but its hard to explain in words, ill make a concept and post it soon enough
    

Re: Marvel Cinematic Universe: DC on suicide squad watch

 April 29, 2017, 11:07:39 pm View in topic context
#4
 Posted by Mechy  in Marvel Cinematic Universe: DC on suicide squad watch (Started by Iced July 15, 2012, 03:54:44 am
 Board: Entertainment

Yeeeeah it was pretty great.

Spoiler, click to toggle visibilty

Also goddamn there's a lot of fine as hell alien women in these movies. Abduct me next darnit!
    

Re: Screenpack/presentation idea thread

 April 29, 2017, 11:01:49 pm View in topic context
#5
 Posted by Walruslui  in Screenpack/presentation idea thread (Started by Memo April 12, 2017, 03:35:02 am
 Board: Capcom vs the World 2

mix up the shapes rather than just have everything be squares and rectangles
    

Re: Screenpack/presentation idea thread

 April 29, 2017, 10:57:49 pm View in topic context
#6
avatar  Posted by Steel Komodo  in Screenpack/presentation idea thread (Started by Memo April 12, 2017, 03:35:02 am
 Board: Capcom vs the World 2

Not bad so far! Here's hoping you can jazz up the rest of the select screen in a similar way - maybe add some white borders?
    

Re: Marvel vs Capcom 2 characters project (Sabretooth RELEASED, gameplay video!)

 April 29, 2017, 10:46:14 pm View in topic context
#7
avatar  Posted by concurseiro  in Marvel vs Capcom 2 characters project (Sabretooth RELEASED, gameplay video!) (Started by REDHOT September 08, 2016, 04:02:55 am
 Board: Edits & Addons 1.0+

I Really need that you hear this:
Thanks for improving this project and make these characters the "official" and "definitive" versions.
For exemple, now we have a megaman, a wolverine, a sabretooh in your best version to mugen.
Thanks my friend!
    

Re: Giorno Giovanna MVC by Kenshiro99

 April 29, 2017, 10:43:14 pm View in topic context
#8
avatar  Posted by concurseiro  in Giorno Giovanna MVC by Kenshiro99 (Started by kenshiro99 April 29, 2017, 05:52:39 pm
 Board: Your Releases, 1.0+

I Don´t Known what character is that. What game he is from?
But I have to say: another masterpiece my friend!!!
See ya!
    

Re: Giorno Giovanna MVC by Kenshiro99

 April 29, 2017, 10:23:43 pm View in topic context
#9
 Posted by kenshiro99  in Giorno Giovanna MVC by Kenshiro99 (Started by kenshiro99 April 29, 2017, 05:52:39 pm
 Board: Your Releases, 1.0+

Kenshiro99, if you have plans to make MVC Jojo Characters! I can't wait


Hello Friend. I have no plans to make a muggin of JoJo. The Giorno was a commission and if it comes to do other chars of Jojo, it will be only by commission.
Thank you
    

Re: CVSNB/MR.KARATE - CVS KAIRI commisioned

 April 29, 2017, 10:19:38 pm View in topic context
#10
 Posted by C.v.s The Abstract  in CVSNB/MR.KARATE - CVS KAIRI commisioned (Started by C.v.s The Abstract December 15, 2015, 04:24:12 am
 Board: Projects

Is their any video of kairi Grapple without Camera movement? Cause i am trying to see if i can find something good for reference that close to this move
    

Re: MUGEN Video thread

 April 29, 2017, 10:17:06 pm View in topic context
#11
 Posted by 【MFG】gui0007  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion


EPISODE #207: SFEX Galore!
    

Re: Injustice Gods amongs us 2: The armored edition

 April 29, 2017, 10:16:44 pm View in topic context
#12
 Posted by Speedpreacher  in Injustice Gods amongs us 2: The armored edition (Started by Iced June 10, 2016, 11:24:32 am
 Board: Fighting Games

So the game is about illusions fighting each other then

I mean is Darkseid really Darkseid or just Uxas coming to terms with his life as a big ass rock man

That's deep

*bubbling bong noise*
    

Re: stage fatality mortal kombat mugen

 April 29, 2017, 10:16:04 pm View in topic context
#13
avatar  Posted by parham  in stage fatality mortal kombat mugen (Started by parham April 29, 2017, 12:02:39 am
 Board: M.U.G.E.N Development Help

 ;) You just turned the light on in my mind. I used debug and boom... the helper for the other character catched my eye. I tested the converted character and saw no helper so copy pastaaaaa...
Here are the codes for the deadpool stage that fixed the CLONE bug. I hope they help people that face the same problem like me.


[State 9000, 1]
type = Explod
trigger1 = time = 0
anim = F3000
postype = p1
pos = -6,23
bindtime = 1
scale = 1,0.8
sprpriority = -4
ownpal = 1
trans = addalpha
alpha = 256,50+200*(var(11) = 1)

[State 9000, 1]
type = Explod
trigger1 = time = 0
anim = F3001
postype = p1
pos = -6,23
bindtime = 1
scale = 1,0.8
sprpriority = -6
ownpal = 1
trans = addalpha
alpha = 256,50+200*(var(11) = 1)

[State 9000, 1]
type = helper
trigger1 = time < 8
stateno = 4103
facing = ifelse(abs(helper(6969),parentdist x) > 380,1,1-2*(random%2))
pos = 0,-4*time
postype = p1

[State 9000, 1]
type = varset
trigger1 = time = 7
v = 26
value = 1

[State 9000, 1]
type = velset
trigger1 = time = 8
y = 0

[State 9000, 1]
type = posset
trigger1 = time = 8
y = var(57)

[State 9000, 1]
type = lifeadd
trigger1 = time = 8
value = -9999

[State 9000, 1]
type = selfstate
trigger1 = time = 8
value = 5150

[Statedef 4103]; deadpool splash
type    = S
movetype= I
physics = N
ctrl = 0
velset = 0,0
anim = 888

[State 9000, 1]
type = varset
trigger1 = time = 0
v = 11
value = gametime%3

[State 9000, 1]
type = varset
trigger1 = time = 0
v = 12
value = pos y+25

[State 9000, 1]
type = Explod
trigger1 = time = 0
anim = F3002
ID = 301
postype = p1
pos = 0,0
bindtime = -1
removetime = -1
scale = 1-0.2*var(11),1-0.2*var(11)
sprpriority = -4
ownpal = 1
trans = addalpha
alpha = 256,50+200*(parent,var(11) = 1)


[State 9000, 1]
type = veladd
trigger1 = time = 0
x = 1+0.3*(random%7)
y = -4-random%5

[State 9000, 1]
type = veladd
trigger1 = time > 0
y = 0.3

[State 9000, 1]
type = removeExplod
trigger1 = pos y > var(12)
ID = 301

[State 9000, 1]
type = Explod
trigger1 = pos y > var(12)
anim = F3003
postype = p1
pos = 0,0
bindtime = 1
scale = 1-0.2*var(11),1-0.2*var(11)
sprpriority = -4
ownpal = 1
trans = addalpha
alpha = 256,50+200*(parent,var(11) = 1)

[State 9000, 1]
type = destroyself
trigger1 = pos y > var(12) && vel y > 0

[Statedef 4104]; deadpool skeleton
type    = S
movetype= I
physics = N
ctrl = 0
velset = 0,0
anim = 888
    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 29, 2017, 10:13:53 pm View in topic context
#14
 Posted by -Ash-  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

KoF 98 UM - Korea stage night version.
    

Re: what game are you playing right now

 April 29, 2017, 10:10:43 pm View in topic context
#15
 Posted by Snakebyte  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
 Board: Gaming

Persona 5 - FFXV, move the hell over, we got a new 2016 GOTY. For those familiar with the franchise Persona 5 is a happy middle ground between the simple student slice-of-life fare of the last two Persona games, and the broad scope political-supernatural thriller of the Shin Megami Tensei brand as a whole. The game is bloody beautiful; environments, characters, enemies, hell even the menus are painstakingly put together. As always the soundtrack is an absolute banger too, literally impossible not to nod your head to this stuff.

except it's 2017
    

Re: Capcom Pro Tour 2017

 April 29, 2017, 10:09:53 pm View in topic context
#16
 Posted by City_Hunter  in Capcom Pro Tour 2017 (Started by City_Hunter February 27, 2017, 06:09:34 pm
 Board: Fighting Games

CPT2017 Asia Online Ranking Event 1
Results :
1-Lexc (Balrog)
2-MindRPG (M.Bison) (Balrog)
3-Gackt (Necalli)
4-Chuan (Guile)
5-Striderbun (Guile)
5-AronManurung (Nash)
7-Dixon (M.Bison)
7-Leslie (M.Bsion)

Also Dreamhack Austin CPT2017 Premier Event currently on
https://www.twitch.tv/capcomfighters
    

Re: Ken Masters KOF-98 released by Ikaruga

 April 29, 2017, 10:06:13 pm View in topic context
#17
 Posted by 【MFG】gui0007  in Ken Masters KOF-98 released by Ikaruga (Started by smoke072 April 23, 2017, 07:25:57 pm
 Board: Found Releases

    

Re: Injustice Gods amongs us 2: The armored edition

 April 29, 2017, 09:59:42 pm View in topic context
#18
 Posted by Walruslui  in Injustice Gods amongs us 2: The armored edition (Started by Iced June 10, 2016, 11:24:32 am
 Board: Fighting Games

i count jonathan crane and scarecrow as two different things, scarecrow is his persona, dr. crane is the person. therefore the character of scarecrow is an illusion
    

Re: Injustice Gods amongs us 2: The armored edition

 April 29, 2017, 09:58:37 pm View in topic context
#19
 Posted by Lichtbringer  in Injustice Gods amongs us 2: The armored edition (Started by Iced June 10, 2016, 11:24:32 am
 Board: Fighting Games

scarecrow isn't a legit character. he's an illusion as well.

He is a Legit Character, he is realy there and just hides behind a illusion that is something different.

Jokers Arcade ending will be realy boring if he is not real, he will just vanish and Scarcrow get's too endings this way, that would be boring. ö.ö
    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 29, 2017, 09:53:32 pm View in topic context
#20
 Posted by adriano gt  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

i search this stage.... some info, please?