YesNoOk

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Unable to add profile picture.

 July 16, 2019, 03:00:39 am View in topic context
#1
avatar  Posted by k1nomoto  in Unable to add profile picture. (Started by k1nomoto July 16, 2019, 03:00:39 am
 Board: Off-Topic Help

Hey, I'm having trouble trying to put a profile picture.

I'm sure I'm doing everything right, the file extension in the URL and the http:// lines too.  I don't know what's causing this problem to happen.  I also tried resizing my image, but nothing works.
    

Re: Infinite WIP's- Albert Wesker

 July 16, 2019, 02:55:48 am View in topic context
#2
avatar  Posted by RagingRowen  in Infinite WIP's- Albert Wesker (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

Goenitz:

Also were you interested in my Lvl 3 Port or do you already have one?
    

[CHAR EDIT] MHP Princess Comet

 July 16, 2019, 02:43:42 am View in topic context
#3
avatar  Posted by k1nomoto  in [CHAR EDIT] MHP Princess Comet (Started by k1nomoto July 16, 2019, 02:43:42 am
 Board: Edits & Addons 1.0+

I've edited Tokinokuni-kei's MHP Princess Comet, just added a few details to it, new attacks and AI changes.

Screenshots:

Spoiler, click to toggle visibilty



If you find any bugs/errors/etc, please let me know.



Download her at: https://xkinomoto.000webhostapp.com/
    

Re: Rowen's PotS Level 3 Ports and what not... (Requests allowed)

 July 16, 2019, 02:37:34 am View in topic context
#4
avatar  Posted by RagingRowen  in Rowen's PotS Level 3 Ports and what not... (Requests allowed) (Started by RagingRowen May 17, 2019, 06:22:04 pm
 Board: Resource Releases

Once again huh? Fixed.
    

Re: Rowen's PotS Level 3 Ports and what not... (Requests allowed)

 July 16, 2019, 02:35:02 am View in topic context
#5
 Posted by SOLIDUS SNAKE  in Rowen's PotS Level 3 Ports and what not... (Requests allowed) (Started by RagingRowen May 17, 2019, 06:22:04 pm
 Board: Resource Releases

Awesome ports, but the Hulk has zero port located in the spoiler.
    

Re: M.U.G.E.N Screenshots V3

 July 16, 2019, 02:30:11 am View in topic context
#6
 Posted by SolidZone 26  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

Seeing as OHMSBY is also doing Es, do you plan to do something like making her more based on her Central Fiction counterpart to distinguish her from OHM's BBTag inspired version?
Oh no. That's just OHMSBY's pre-release version he sent me for beta testing (It's the same exact lifebar portrait on his screenshot two pages back). I just put her on P2 side because I don't have another WIP to present yet and I was still testing her. I would never work on a character OHMSBY have on his poll and only do ones that he wouldn't even think of doing.
    

Re: Infinite WIP's- Albert Wesker

 July 16, 2019, 02:00:39 am View in topic context
#7
 Posted by Infinite Intel.  in Infinite WIP's- Albert Wesker (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

If anyone was interested in contributing some Wesker palettes, here is his template.



Spoiler, click to toggle visibilty
    

Re: Vega (Claw/Balrog) from CvS2 (Memo POTS Template)

 July 16, 2019, 01:58:14 am View in topic context
#8
 Posted by Fausto Mugen  in Vega (Claw/Balrog) from CvS2 (Memo POTS Template) (Started by Fausto Mugen February 19, 2018, 03:16:15 pm
 Board: Projects

I just wanted to point out that adding a separation to the Midnight Bliss top/chest would be a suitable idea, because then she doesn't need to seem "nude" whenever someone makes a non-tatoo Vega palette. And because there's already a glove separation, I thought it would be just as easy to add that. :P


Oh, well... Actually...

I just made it myself :ninja:

Since you made his beta avaiable, and becuse it was, indeed, relatively easy to do!


So if you want, just patch it into the folder: http://www.mediafire.com/file/3h64ppgpjydzjd2/Vega_CS_Update.rar/file

No need to really worry about that. :)

I really appreciate the work you did, and I think it's a good idea. However, I can not apply it, for two reasons:

1. "Midnight Bliss Top" uses only 4 colors, there is a color in the template that is not being used.

2. I must apply any change in the template also to the sprite pack, since I plan to launch it as a resource for other authors. That is, I should reindex the almost one thousand sprites that I have now, and it is very tedious.

Sorry for the inconvenience, and thank you for your interest in this char.
    

Re: M.U.G.E.N Screenshots V3

 July 16, 2019, 01:50:07 am View in topic context
#9
 Posted by Nep Heart  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

Yep. After giving feedback for OHMSBY for so long and I mentioned it during your MUGEN Inspirations topic, it's about time I got something to show.

 Seeing as OHMSBY is also doing Es, do you plan to do something like making her more based on her Central Fiction counterpart to distinguish her from OHM's BBTag inspired version?
    

Re: Marvel vs Capcom Extreme

 July 16, 2019, 01:49:47 am View in topic context
#10
 Posted by REDHOT  in Marvel vs Capcom Extreme (Started by REDHOT January 09, 2019, 01:32:52 am
 Board: Projects

I forgot something important: the roster does not have to be an exact copy of MVC2 roster but with more characters, you will have to scrap some character.

I suggest you to scrap Bone Claw Wolverine, Servbot and some Street Fighter and Dark Stalkers characters... but just the less important characters.

Thanks, surelly Bone Claw Wolverine will NOT be in the roster, the other ones will see!.

All the commando team would be great to do a 4v4: Captain Commando, Mummy Commando, Ninja Commando and Baby Commando.
For Marvel, all the avengers we have on mugen and all the new X-men too: Archangel, Diablo, Cable, Bishop, Deadpool, Thor, Namor, Blackwidow and Hawkeye.
And if you want to add Dormamu for a Boss team, you'll need Doctor Strange too, and Ghost Rider too.
Some more Darkstalkers would be interesting too: Demitri and Jedah.

I like all the characters that you wrote, I hope that I can add some of those!

Gill would also be good for a Boss team tbh.

I agree!

A Marvel character that I want to see in this game is Beast, from X-Men... but it will depend on MotorRoach.

I saw a sprite weeks ago and looks very cool, with that quality, it would be a great to add him.

Also, unlike Capcom Universe, I’m guessing that you want to keep character sprites consistent with one style? Meaning CPS2 sprites only and not mixing in CVS or CPS3 as well. That would limit the pool of existing characters you could add but would keep everything more consistent.

obligatorily, I must keep SFAlpha/MvC style
    

Re: How do I turn Kung Fu Man's backwards hop into a run?

 July 16, 2019, 01:45:14 am View in topic context
#11
 Posted by Odb718  in How do I turn Kung Fu Man's backwards hop into a run? (Started by Mimikyutest77 July 14, 2019, 12:50:20 am
 Board: M.U.G.E.N Development Help

Use Debug to find out simple stuff like this. Press Ctrl+D and some info will pop up in the bottom left. (and maybe the top left)
The State and Animation numbers should always be shown.
But more than likely it's [StateDef 100]
    

Re: Eddy Gordo by LESSARD

 July 16, 2019, 01:27:19 am View in topic context
#12
 Posted by Odb718  in Eddy Gordo by LESSARD (Started by ReddBrink May 23, 2019, 11:28:13 pm
 Board: Found Releases 1.0+

@LESSARD: State 517/518 isn't damaging my Ryu in the corner. I hold fwd+Z, fwd+C and it connects, but Ryu is launched and takes no damage. If I space it properly, and only the 2nd hit on fwd+C connects, he receives damage.

This character is a lot of fun. Learning the combos is pretty entertaining too. The bounce off the wall from C can be chained into SLP, SMP, SFP. I think it's like a 7hit combo that looks and acts great!
    

Re: M.U.G.E.N Screenshots V3

 July 16, 2019, 01:20:37 am View in topic context
#13
 Posted by Taybear  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Rowen's PotS Level 3 Ports and what not... (Requests allowed)

 July 16, 2019, 01:18:46 am View in topic context
#14
avatar  Posted by RagingRowen  in Rowen's PotS Level 3 Ports and what not... (Requests allowed) (Started by RagingRowen May 17, 2019, 06:22:04 pm
 Board: Resource Releases

You hadn't gotten back to me so I'm posting it now.


I also did a few more.
Igniz (Remake of the Original):
Spoiler, click to toggle visibilty
Young Geese:
Spoiler, click to toggle visibilty
Hulk:
Spoiler, click to toggle visibilty
Zero:
Spoiler, click to toggle visibilty
Nappa (Requested by Mark85):
Spoiler, click to toggle visibilty

I'm gonna have to redo most of the ones on the first post, and I may start including them in Zip files.
    

Re: Ikemen GO Plus

 July 16, 2019, 01:11:59 am View in topic context
#15
 Posted by Mike77154  in Ikemen GO Plus (Started by K4thos May 26, 2018, 03:04:27 am
 Board: IKEMEN Releases

Thanks!!
I'll test it once Install more dependencies. (There is so many stuff to install...)
It seem that Fluidsynth require pkg-config.

A recommendation for the next time you can use something like github gist to upload code like that. (If you don not want to create a merge commit)
https://gist.github.com/

EDIT:

Hey Mike can I ask what dependencies did you install? I'm lost.

you ask about dependencies, maybe this can be helpful
https://github.com/FluidSynth/fluidsynth/wiki/BuildingWithCMake

but for morre stability, please use these
Code:
git clone git://github.com/x42/avldrums.lv2.git
  cd avldrums.lv2
  make submodules
  make
  sudo make install PREFIX=/usr
    

Re: fighting games news that dont deserve their own thread

 July 16, 2019, 12:59:18 am View in topic context
#16
 Posted by Byakko  in fighting games news that dont deserve their own thread (Started by Niitris May 08, 2014, 11:34:32 pm
 Board: Fighting Games

https://gematsu.com/2019/01/bandai-namco-trademarks-shining-soldiers-in-japan
"Shining Soldiers" game trademarked by Bamco in Japan. Both excited by what's most definitely a new Saint Seiya game, and bored that it will be yet another copy-paste of the last 3 with maybe some Jump Force-level upgrade but nothing else, as usual. I don't even know what characters they might add since they're still probably not going to do anything outside of the original manga+anime. Maybe they'll finally throw in a couple more Silver Saints like Moses, Algol or Dante and call it a day (I've been waiting for those 3 for ever).
I think I still have Soldiers Soul in the original plastic wrap that I bought, like, on the week it was released on PS3 and a few months before I bought a PS4. Didn't even take the time to actually play it.
https://saintseiya-shiningsoldiers.bn-ent.net/system/
Command battle RPG, free to download but with in game purchase. Make a 6 man party, pick the enemy team, take 3 of your characters to fight them, in 1v1 fights with skills that have cooldown.
So they're taking the Soldier's Soul models (including the Gold God Cloths and all the classic chapters) and putting it in a smartphone. With a good old gacha system most likely, using all the many Cloth form/character combinations as alternate characters. Eh, at this point, why the fuck not, but the console series is almost certainly dead now.
Last game in the series had "48 unique characters with around 146 skins total". A gacha with that isn't going to last many years...
    

Re: New Samurai Spirits announced

 July 16, 2019, 12:40:19 am View in topic context
#17
 Posted by Byakko  in New Samurai Spirits announced (Started by Roman55 September 10, 2018, 12:58:40 pm
 Board: Fighting Games

If there's actual news in this beyond the 10 seconds I listened to, can we get it without the terrible commentaries ?
    

Re: New Samurai Spirits announced

 July 16, 2019, 12:31:44 am View in topic context
#18
avatar  Posted by videoman  in New Samurai Spirits announced (Started by Roman55 September 10, 2018, 12:58:40 pm
 Board: Fighting Games


Samurai Showdown news
    

Re: M.U.G.E.N Screenshots V3

 July 16, 2019, 12:27:12 am View in topic context
#19
 Posted by SolidZone 26  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

So in the near future a OHMSBY character template will be released?
No, otherwise he would have told me. k6666orochi's characters used his Yang as a base, that's what I'm doing as well.
    

Re: M.U.G.E.N Screenshots V3

 July 16, 2019, 12:19:39 am View in topic context
#20
 Posted by USTLER GOD  in M.U.G.E.N Screenshots V3 (Started by nick. May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

So in the near future a OHMSBY character template will be released?