YesNoOk

Recent Posts

    

Re: Capcom vs. SNK 3 (Opening Cinematic)

 September 25, 2018, 08:31:15 am View in topic context
#1
 Posted by RyyAlley  in Capcom vs. SNK 3 (Opening Cinematic) (Started by Gritsmaster September 25, 2018, 07:36:22 am
 Board: Your Releases, 1.0+

woah  :o :o
    

Re: Capcom vs. SNK 3 (Opening Cinematic)

 September 25, 2018, 08:27:01 am View in topic context
#2
 Posted by adriano gt  in Capcom vs. SNK 3 (Opening Cinematic) (Started by Gritsmaster September 25, 2018, 07:36:22 am
 Board: Your Releases, 1.0+

WOW.... a SHOW, man
    

Re: Post Fan Art Thread

 September 25, 2018, 08:10:49 am View in topic context
#3
avatar  Posted by no1wammy  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

Bowser(sette) confirmed as guest char for SNK Herorines...

LMAO, I was going to say that.

You know, I opined about this on Twitter...

(Additional thoughts not written on Twitter are in quotes)

Wammy Giveaway (me) said:
SNK Heroines is a mixed bag for me. I watched some game play and peaked at the engine (controls and concepts), and my main gripe is the Finish Chance, where you must win by a hit confirmed Desperation Move; makes it a little Smash-y ("I like the old fashion health depletion, just my preference"). Having said all that, one good thing came out of SNK Heroines: 3rd party guest characters, the first being Thief Arthur from Arcana Heart ("A female version of Skullomania representing Fighting Layer is rumored to join"). This coincides with Bowsette, a female Bowser that has become an overnight sensation. As SNK Heroines is a Switch title, could Bowsette get in?
    

Capcom vs. SNK 3 (Opening Cinematic)

 September 25, 2018, 07:36:22 am View in topic context
#4
 Posted by Gritsmaster  in Capcom vs. SNK 3 (Opening Cinematic) (Started by Gritsmaster September 25, 2018, 07:36:22 am
 Board: Your Releases, 1.0+

    

Re: [No Theme Thread] All Pixels Unite

 September 25, 2018, 07:27:49 am View in topic context
#5
avatar  Posted by Zo_Warudo  in [No Theme Thread] All Pixels Unite (Started by HQ October 02, 2015, 12:53:10 am
 Board: Graphics



My First Attempt at Card Saga Wars' style. Whaddya guys think?
    

Re: 3D to 2d commsions (SFIV characters in mugen now)

 September 25, 2018, 06:45:04 am View in topic context
#6
 Posted by │ㄷ ▌  in 3D to 2d commsions (SFIV characters in mugen now) (Started by Nexus Games September 25, 2018, 02:13:37 am
 Board: Graphics

If this Dante is yours is a really decent job.



I think you have talent you just have to show what you got, best example your Viewtiful Joe:



http://mugenguild.com/forum/topics/viewitful-joe-mvc3-sprites-183591.msg2403921.html#msg2403921

Why not MvC3? there's a bigger roster.

You are not selling yourself properly, problems are:

-You are showing a Dictator sprite, this character already exists so it's pointless.
-Show don't tell. Show more of your portfolio, I wouldn't be interested with that Dictator there. But as I said you have Joe and Dante. I don't know if you have more.
-Style. People expect certain spritestyles for CAPCOM chars: SFA, SF3, CvS2. For MvC I think a bit of originality is ok, including automated 3d renders to 2d.
-Roster. show what are the options at hand. For SF4 I believe: Abel, El Fuerte, Juri, Oni, Hakan and Seth. Go with the ones that don't exist already in sprite form. For MvC3: She-Hulk, Modok, Sentinel, Phoenix, Haggar, Nathan, Trish...
-Quality. Judging from that Dictator sprite you know how to trace but not how to shade, the lightsource is all over the place. V Joe's your best work.

300 usd for a full char with that V Joe's quality doesn't sound bad.

There are other options but these depend of the commissioner: you properly study the spritestyles and expand the moveset existing chars had in SF4 or you just do outlines for "new" SF4 chars and someone else finishes them, or at least you do a proper base with proper shading so what's needed is just details.

    

Re: Post Fan Art Thread

 September 25, 2018, 06:17:13 am View in topic context
#7
 Posted by R565  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

    

Ikaruga Releases Goenitz EX (02UM) and Updates a few other characters.

 September 25, 2018, 06:10:51 am View in topic context
#8
avatar  Posted by Memes never die/Manby  in Ikaruga Releases Goenitz EX (02UM) and Updates a few other characters. (Started by Memes never die/Manby September 25, 2018, 06:10:51 am
 Board: Found Releases

    

Re: Omega Candy KOF XIII style Kula Edit (sprites editeds no only pal mod)

 September 25, 2018, 06:08:50 am View in topic context
#9
 Posted by Duke of Corvus  in Omega Candy KOF XIII style Kula Edit (sprites editeds no only pal mod) (Started by Anderson Masters August 28, 2018, 05:14:24 am
 Board: Projects

looking good so far
and here's some idea for this intro

here she could start as  robotic skeleton and then 'grow' the skin like that one female robot from one terminator movie, and form her clothes afterwards
you'll need to sprite the robot tho...
    

Re: Rick Renalds (SNKish) (Feat. O Ilusionista)

 September 25, 2018, 06:08:43 am View in topic context
#10
 Posted by Melcore  in Rick Renalds (SNKish) (Feat. O Ilusionista) (Started by All-Star Platinum April 17, 2018, 11:17:57 pm
 Board: Projects

Hey man,  things happen and life gets in the way but they matter.
I've been keeping up with this topic since it started, can't wait till you release him.
    

Re: Post Fan Art Thread

 September 25, 2018, 05:56:40 am View in topic context
#11
 Posted by DW  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

Bowser(sette) confirmed as guest char for SNK Herorines...
    

Re: Rick Renalds (SNKish) (Feat. O Ilusionista)

 September 25, 2018, 05:49:15 am View in topic context
#12
 Posted by All-Star Platinum  in Rick Renalds (SNKish) (Feat. O Ilusionista) (Started by All-Star Platinum April 17, 2018, 11:17:57 pm
 Board: Projects

I currently have no sprite/animations updated to date. I was planning for an October release but it's up in the air, I recently got back into school and the assignments have been a pain in my ass. Once reading week begins I'll try to finish off the hand full I have left.

Hope to show progress soon,

-A.S.P
    

Re: 3D to 2d commsions (SFIV characters in mugen now)

 September 25, 2018, 05:44:32 am View in topic context
#13
avatar  Posted by Nexus Games  in 3D to 2d commsions (SFIV characters in mugen now) (Started by Nexus Games September 25, 2018, 02:13:37 am
 Board: Graphics

well i don't have a good computer to run street fighter 5 even though i have it on steam i can't get it to run without lagging so much
so to get the camera to not zoom in.
    

Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)

 September 25, 2018, 05:32:03 am View in topic context
#14
 Posted by QuickFist  in SNK HEROINES Tag Team Frenzy (Switch / PS4) (Started by Titiln January 11, 2018, 03:26:53 pm
 Board: Fighting Games

That has nothing to do with this game whatsoever. Or even SNK.
    

Re: 3D to 2d commsions (SFIV characters in mugen now)

 September 25, 2018, 05:28:34 am View in topic context
#15
 Posted by rgveda99  in 3D to 2d commsions (SFIV characters in mugen now) (Started by Nexus Games September 25, 2018, 02:13:37 am
 Board: Graphics

Just curious why SF4 and not SF5?
    

Re: Saint Seiya Ultimate Cosmos Beta 2.2

 September 25, 2018, 05:26:12 am View in topic context
#16
 Posted by Speedpreacher  in Saint Seiya Ultimate Cosmos Beta 2.2 (Started by teddylam September 14, 2018, 01:56:18 pm
 Board: Found Releases 1.0+

    

Re: Iron Man

 September 25, 2018, 05:24:55 am View in topic context
#17
 Posted by ReddBrink  in Iron Man (Started by ReddBrink September 06, 2018, 07:16:33 pm
 Board: Projects

Here's a preview of how it's coming out so far:



Need to figure out how to make him "suit-on" and "suit-off" and add some air pressure effect of some kind (also, he could do with more frames from standing to charging, but he's a pain to draw T_T). Hopefully I'll be able to make more progress soon enough.
That looks beautiful man. I am almost done with separating your updated stance for iron man. will post a GIF of it finished tomorrow.
    

Re: 3D to 2d commsions (SFIV characters in mugen now)

 September 25, 2018, 04:50:04 am View in topic context
#18
avatar  Posted by Nexus Games  in 3D to 2d commsions (SFIV characters in mugen now) (Started by Nexus Games September 25, 2018, 02:13:37 am
 Board: Graphics

well my personal life is a kind of difficult and i know people want good quality character sprites
really the only characters i did sprite and release are viewtiful joe which i had to lower the quality down because of the screenshots i got and the fact that i had to get the demo out
and lisa rogan but with a commission i am not working on a game and i am capable of making fluid frames but that will take longer if the person are willing to wait a while.
    

The Bowsette Explosion

 September 25, 2018, 04:38:59 am View in topic context
#19
avatar  Posted by no1wammy  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

Yes, this really is a thing.



Original Source

And yes, this really is from Street Fighter artist Akiman.
    

Re: 3D to 2d commsions (SFIV characters in mugen now)

 September 25, 2018, 04:25:58 am View in topic context
#20
 Posted by Walruslui  in 3D to 2d commsions (SFIV characters in mugen now) (Started by Nexus Games September 25, 2018, 02:13:37 am
 Board: Graphics

He means the quality of the sprites themselves. If you're gonna charge money they need to be of absolute quality first and foremost. Most people wouldn't commission for that level of quality tbh especially for a Sprite style like SFA which is highly stylized.

 There's also the fact that with most of your characters you tend to kind of skip out on more smooth animations. I honestly think you should either lower the cost overall or at least try to evaluate your process and your work ethic because this isn't really gonna cut it with most people who want a solid sheet.