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Re: Infinite WIP's- Magneto

 August 23, 2019, 03:14:49 am View in topic context
#1
 Posted by Infinite Intel.  in Infinite WIP's- Magneto (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

Thanks RagingRowen, for the super portrait. Thanks CozySquirtle, NDSilva, and Sabockee for the awesome palettes. Thanks Drewski for the win quotes. Thanks Lui for the sounds.

I’d love to see some of the custom attacks/sprites from zvitor’s version implemented in your version. That one had moves where he used metal objects like the movies

But please tell me you’re keeping the chair intro

I'm using the sprites done by Froz and Davismaximus.
    

Re: Hairline W.I.P Thread: Igniz

 August 23, 2019, 03:08:04 am View in topic context
#2
avatar  Posted by Mr.Karate JKA  in Hairline W.I.P Thread: Igniz (Started by Prime SC January 22, 2017, 09:23:52 pm
 Board: Projects

Nice!!!! I could comiss a spriter to make him more like egm’s sheng long if i found someone interested
    

Re: Hairline W.I.P Thread: Igniz

 August 23, 2019, 02:35:27 am View in topic context
#3
 Posted by Víctorys  in Hairline W.I.P Thread: Igniz (Started by Prime SC January 22, 2017, 09:23:52 pm
 Board: Projects

My man Sean trained so hard he became Sheng Long :)
    

Re: [Full Game] MUGENGERS The Orochi's Origin

 August 23, 2019, 02:25:35 am View in topic context
#4
 Posted by Strong FS  in [Full Game] MUGENGERS The Orochi's Origin (Started by Strong FS August 21, 2019, 06:57:54 pm
 Board: Your Releases, 1.0+

are these all edits of others work?

This is a combination of a lot of different existing creations. The SP is a widely spread edit of Duralminn's Mugengers SP entitled Mugengers 4 (unofficial), alot of "full games" have come out using it. the BG of the select screen is Ex's Midnight Stratosphere stage, UNIB Lifebars by Rayzo. It's a compilation with some personal edits, which isn't a problem at however not everything is his.

Argh, thank God you reminded me of lifebars, and I was saying something was missing.

the lifebars of UNIB made by Rayzo, just editing Post
    

Re: [SPANISH ONLY] Español solamente V2

 August 23, 2019, 02:21:59 am View in topic context
#5
 Posted by Strong FS  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

Mmm, es que no es una simple imagen es el modelo en una pose, los modelos de KOFIV existen pero el rollo es que solo algunos contienen sus poses o serie de movimientos y hasta donde se, creo que ninguno trae la pose final o al menos no se extrajo del game, la solución un tanto problemática seria que con los modelos se creara la pose copiando la original, aunque no es tan sencillo, hay que mover un montón de bones pero ya teniendo la pose, la imagen la puedes tener desde cualquier angulo y cualquier resolución.

Tambien esta el tema de que dichos modelos pesan bastante y consumen mucho para cualquier motor 3D que se vaya a utilizar para extraer la imagen. En lo que es la comunidad de SFM se encuentran los modelos del KOF XIV y se utilizan bastante, de ahi se puede extraer la pose.
No se si el Modelo tambien esté para MMD, alli seria mas facil de usar, si no es el caso, se puede transladar el modelo de SFM a MMD utilizando XNA
    

Re: [Full Game] MUGENGERS The Orochi's Origin

 August 23, 2019, 02:19:38 am View in topic context
#6
 Posted by Yue  in [Full Game] MUGENGERS The Orochi's Origin (Started by Strong FS August 21, 2019, 06:57:54 pm
 Board: Your Releases, 1.0+

are these all edits of others work?

This is a combination of a lot of different existing creations. The SP is a widely spread edit of Duralminn's Mugengers SP entitled Mugengers 4 (unofficial), alot of "full games" have come out using it. the BG of the select screen is Ex's Midnight Stratosphere stage, UNIB Lifebars by Rayzo. It's a compilation with some personal edits, which isn't a problem at however not everything is his.
    

Re: Shana by Websta (plus Taiga update)

 August 23, 2019, 02:15:55 am View in topic context
#7
 Posted by Strong FS  in Shana by Websta (plus Taiga update) (Started by Websta August 15, 2019, 11:06:29 pm
 Board: Your Releases, 1.0+

Hell, I haven't seen a Shana of such good quality for a long time.
I thought that Websta was dead but from what I see it continues to innovate the entire MUGEN community
    

Re: Hairline W.I.P Thread: Igniz

 August 23, 2019, 02:13:14 am View in topic context
#8
 Posted by Akito  in Hairline W.I.P Thread: Igniz (Started by Prime SC January 22, 2017, 09:23:52 pm
 Board: Projects

I'm very anxious for this char.
    

Re: Hairline W.I.P Thread: Igniz

 August 23, 2019, 02:02:23 am View in topic context
#9
 Posted by Prime SC  in Hairline W.I.P Thread: Igniz (Started by Prime SC January 22, 2017, 09:23:52 pm
 Board: Projects

Special im workin on, dont  have a name for it yet

    

Re: [SPANISH ONLY] Español solamente V2

 August 23, 2019, 01:58:00 am View in topic context
#10
 Posted by KAINE  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

Mmm, es que no es una simple imagen es el modelo en una pose, los modelos de KOFIV existen pero el rollo es que solo algunos contienen sus poses o serie de movimientos y hasta donde se, creo que ninguno trae la pose final o al menos no se extrajo del game, la solución un tanto problemática seria que con los modelos se creara la pose copiando la original, aunque no es tan sencillo, hay que mover un montón de bones pero ya teniendo la pose, la imagen la puedes tener desde cualquier angulo y cualquier resolución.

https://forum.xentax.com/viewtopic.php?f=16&t=16439&start=30

Seria algo como esto no??
Bueno, en teoria:
Extraer el mod del winner (creo que estan en los archivos .obac)
El script se tiene que mejorar para implementar las texturas al mod
Abrir el mod mediante el script en 3d max
Exportar una imagen .png (creo que 3d max tiene la opcion)

Facil de escribir, pero por algo lo deje hace un año, si no mal recuerdo, alguien logro abrir los stages en un programa similar.
 
    

Re: Marvel Ultimate Alliance 3 Dialogue Rips released

 August 23, 2019, 01:49:55 am View in topic context
#11
 Posted by ReddBrink  in Marvel Ultimate Alliance 3 Dialogue Rips released (Started by lui August 22, 2019, 11:50:28 pm
 Board: Resource Releases

    

Re: Umezono's MUGEN interviews

 August 23, 2019, 01:47:20 am View in topic context
#12
 Posted by Orochi Gill  in Umezono's MUGEN interviews (Started by Umezono February 04, 2015, 01:12:55 pm
 Board: M.U.G.E.N Discussion

I MADE STUFF SO I ELIGIBLE LOL

Username: Orochi Gill
Forum: MFG
Preferred correspondence for interview: Skype Discord
Preferred time/date: Weekdays after 6:30PM/7PM EST, any time on weekends
Preferred topics: Any

Why not, but updated, because 4 years

EDIT: I apparently did this but I have no memory of it. If you want to go again, sure.
    

Re: Infinite WIP's- Magneto

 August 23, 2019, 01:31:04 am View in topic context
#13
avatar  Posted by lui  in Infinite WIP's- Magneto (Started by Infinite Intel. August 29, 2012, 07:01:14 am
 Board: Projects

    

Re: Marvel Project Thread (Current W.I.P: Iron Man)

 August 23, 2019, 01:30:19 am View in topic context
#14
avatar  Posted by lui  in Marvel Project Thread (Current W.I.P: Iron Man) (Started by ReddBrink September 06, 2018, 07:16:33 pm
 Board: Projects

    

Re: [SPANISH ONLY] Español solamente V2

 August 23, 2019, 12:40:12 am View in topic context
#15
 Posted by ALD  in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
 Board: International

Mmm, es que no es una simple imagen es el modelo en una pose, los modelos de KOFIV existen pero el rollo es que solo algunos contienen sus poses o serie de movimientos y hasta donde se, creo que ninguno trae la pose final o al menos no se extrajo del game, la solución un tanto problemática seria que con los modelos se creara la pose copiando la original, aunque no es tan sencillo, hay que mover un montón de bones pero ya teniendo la pose, la imagen la puedes tener desde cualquier angulo y cualquier resolución.
    

Re: The CS Discussion Thread

 August 23, 2019, 12:18:11 am View in topic context
#16
 Posted by 2Dee4ever  in The CS Discussion Thread (Started by Froz August 14, 2013, 06:40:53 am
 Board: Sprite Projects

Nice brown there.
    

Re: [Theme Thread] CVS Sprite thread

 August 23, 2019, 12:17:27 am View in topic context
#17
 Posted by 2Dee4ever  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics

Looks like a great start. You are so talented my man, that can’t be easy.  :yaoming:
    

Re: Midnight Bliss and Shock Project

 August 23, 2019, 12:09:04 am View in topic context
#18
 Posted by Xenomic  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Up to you~ I could even suggest something for ya (an idea I had was a Shantae-esque Midnight Bliss for Athena, since well...she'd be the best fit for something like that I think heh).
    

Re: Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019)

 August 23, 2019, 12:07:00 am View in topic context
#19
avatar  Posted by drewski90  in  Mortal Kombat 11 : PS4/PC/XBoxOne/Switch (April 23 2019) (Started by GTOAkira December 07, 2018, 05:29:54 am
 Board: Fighting Games

    

Re: MUGEN Video thread

 August 22, 2019, 11:55:39 pm View in topic context
#20
 Posted by PlasmoidThunder  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion



Cheating A.I., mmm.