YesNoOk

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Re: Everything Anime and Manga Thread

 February 19, 2018, 06:56:42 pm View in topic context
#1
avatar  Posted by 地獄の花  in Everything Anime and Manga Thread (Started by ( ゚ o゚) It's Urza! August 27, 2007, 02:30:58 am
 Board: Entertainment

i thought akamegakill is just one of those wanna be edgy anime but didn't really go full edgy.
    

Re: JoJo's Bizarre Adventure

 February 19, 2018, 06:51:43 pm View in topic context
#2
 Posted by Byakko  in JoJo's Bizarre Adventure (Started by Jesuszilla September 29, 2011, 10:17:18 pm
 Board: Entertainment

Meh, he's just a guy who thought he had a very good reason to do terrible things and deflected it with "it's not bad if it's for my family's safety", and somehow he convinced himself that nothing would go wrong for him, only to realize that things are going terribly wrong when he and his kid end up on the wrong side of it and he figures out that the people he allied with really don't give a shit about him because why would they.
It's not a type of character I have much appreciation for.
    

Re: Fighter's Generator ( previosuly Nekoconeko )( a new fighting game engine)

 February 19, 2018, 06:41:46 pm View in topic context
#3
 Posted by Bastard Mami  in Fighter's Generator ( previosuly Nekoconeko )( a new fighting game engine) (Started by Bastard Mami December 21, 2017, 07:40:40 pm
 Board: Fighting Games

Yeah, I also found out about Tkinter when researchign a visual framework, but I choose kivy because it's multiplatform though it more closely resembles HTML coding than regular gui programs like visual studio. that's kind of a plus for me, since I miss coding for adobe flex.
    

Re: SNK HEROINES Tag Team Frenzy (Switch / PS4)

 February 19, 2018, 06:39:31 pm View in topic context
#4
 Posted by Bastard Mami  in SNK HEROINES Tag Team Frenzy (Switch / PS4) (Started by Titiln January 11, 2018, 03:26:53 pm
 Board: Fighting Games

futari, it means pair or twin ....

Spoiler, click to toggle visibilty
    

Re: New Dragonball Super Series

 February 19, 2018, 06:37:40 pm View in topic context
#5
 Posted by Bastard Mami  in New Dragonball Super Series (Started by Omega April 28, 2015, 02:37:30 pm
 Board: Entertainment

Yeah, I felt it weird at first, but then I remembered that it's most likely the gods from the universes that are not in risk of deletion acting as espectators.

Migatte no gokui 身勝手の極意

Thanks.
    

Re: Everything Anime and Manga Thread

 February 19, 2018, 06:35:25 pm View in topic context
#6
 Posted by Bastard Mami  in Everything Anime and Manga Thread (Started by ( ゚ o゚) It's Urza! August 27, 2007, 02:30:58 am
 Board: Entertainment

The manga had a lot of rape, guys raping girls, even very young girls; girls raping guys, etc... The "prince"'s team was particularly good at that, but they got most of their arc cut from the anime.
    

Re: "Vs. Style DEBUTS: Revolution of Heroes"(Official Thread)

 February 19, 2018, 06:20:41 pm View in topic context
#7
avatar  Posted by Kingxroyo  in "Vs. Style DEBUTS: Revolution of Heroes"(Official Thread) (Started by ShinZankuro December 25, 2013, 07:28:43 pm
 Board: Projects

Hey ShinZankuro, you still working on Future Gohan?
    

Re: SOMEBODY KNOW HOW DO I MAKE KILLER INSTINCT COMBO SOUNDS APPEAR IN ANY LIFEBAR&C

 February 19, 2018, 06:17:48 pm View in topic context

put all sounds in the fight.snd, andthen within the characters, edit the PlaySND controller so that it loads the sound from the fight.snd

Quote
; Plays back sound 2,0 from the player's SND file
type = PlaySnd
value = 2,0
 
; Plays back sound 5,2 from fight.snd
type = PlaySnd
value = F5,2

and from the hitdef itself, ensure that you remove the "S" prefix so that it loads the sound from the fight.snd

Thanks i will try this, but i really need a video tutorial because i'm a benniger in mugen codes :( if you could do a video about this in PT-BR or in ESP because i don't understand tutorials in ENG it will be amazing because i never see anyone showing how to do this.
    

Re: SOMEBODY KNOW HOW DO I MAKE KILLER INSTINCT COMBO SOUNDS APPEAR IN ANY LIFEBAR&C

 February 19, 2018, 06:13:43 pm View in topic context

i think that i can do this

hi friend Adriano if you get do this, please do a tutorial in PT-BR in your youtube channel because i don't understand tutorials in english :( and you know i'm brazilian like you. And i never see any tutorial about this.
    

Re: New Dragonball Super Series

 February 19, 2018, 06:09:59 pm View in topic context
#10
avatar  Posted by 地獄の花  in New Dragonball Super Series (Started by Omega April 28, 2015, 02:37:30 pm
 Board: Entertainment

how many universes are left? there's a shot that shows a god of destruction setting next to tien.
    

Re: Marvel Avengers Alliance to shutdown by end of September 2016

 February 19, 2018, 06:08:05 pm View in topic context
#11
 Posted by QuickFist  in Marvel Avengers Alliance to shutdown by end of September 2016 (Started by rgveda99 September 01, 2016, 05:37:50 pm
 Board: Gaming

So the tentative release date is paired with Infinity War's release on May
    

Re: SOMEBODY KNOW HOW DO I MAKE KILLER INSTINCT COMBO SOUNDS APPEAR IN ANY LIFEBAR&C

 February 19, 2018, 06:07:04 pm View in topic context

    

Re: JoJo's Bizarre Adventure

 February 19, 2018, 06:02:04 pm View in topic context
#13
 Posted by Koop  in JoJo's Bizarre Adventure (Started by Jesuszilla September 29, 2011, 10:17:18 pm
 Board: Entertainment

I'm kinda hate Joubin for putting Tsurugi through this but his actions in this chapter have improved my opinion of him.
    

Re: New Dragonball Super Series

 February 19, 2018, 06:01:39 pm View in topic context
#14
avatar  Posted by senorfro  in New Dragonball Super Series (Started by Omega April 28, 2015, 02:37:30 pm
 Board: Entertainment

As far as I can tell, he's still on some random rock.  I wouldn't be surprised if he becomes the survivor in the end thru some kind of chicanery .
    

Re: Fire Emblem Heroes [iOS/Android]

 February 19, 2018, 05:42:06 pm View in topic context
#15
 Posted by Byakko  in Fire Emblem Heroes [iOS/Android] (Started by Moon Girard January 18, 2017, 11:28:47 pm
 Board: Gaming

Valiwood's level up quote
"Hey, do you suppose this will make me more popular ?"
 Well aren't you meta savvy.
    

Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)

 February 19, 2018, 05:38:57 pm View in topic context
#16
 Posted by K4thos  in Vega (Claw/Balrog) from Street Fighter (Memo POTS Template) (Started by Fausto Mugen February 19, 2018, 03:16:15 pm
 Board: Projects

Quote
Mainly I am taking as a base the "cvsbalrog" by rei
the last time I checked rei's CVS2 characters something about them felt off. Not sure if he improved over the years (last edit done in 2015 and I've been testing that Vega back in 2010, I think), but just in case you decide to use actual CVS2 data, check out Jesuszilla's tool and CVS2 Bible.

I wouldn't be surprised if rei added sprites by hand rather than importing them at the correct axis (back in the day ripping methods were inferior). If this is the case, sprites ready to be imported are available here.

I'm aware that you're not aiming for accuracy but I'm posting it just in case you're not aware about these resources.

edit:
SF4 framedata and hitboxes. Also Street Fighter 2.
    

Re: New Dragonball Super Series

 February 19, 2018, 05:37:03 pm View in topic context
#17
 Posted by Byakko  in New Dragonball Super Series (Started by Omega April 28, 2015, 02:37:30 pm
 Board: Entertainment

Oh, say, I can't remember, did Freeza get eliminated ? Or is he still sleeping somewhere ? I've no idea where they're going with him, it's annoying.
    

Re: Vega (Claw/Balrog) from Street Fighter (Memo POTS Template)

 February 19, 2018, 05:34:49 pm View in topic context
#18
 Posted by Fausto Mugen  in Vega (Claw/Balrog) from Street Fighter (Memo POTS Template) (Started by Fausto Mugen February 19, 2018, 03:16:15 pm
 Board: Projects

Quote
Are you planning to add cage like in SFA and N64Mario's version?

Maybe. The "climbing the cage" sprites are in the Insanius's spritepack.

Quote
I have little to no knowledge regarding mugen character coding but I always wondered if it's possible to implement Vega's claw and mask functionality for throws etc. I'm aware that the problem is caused by forcing changestate but on the other hand - why people don't use different palettes for Vega when he loses the mask and claw? (you know, duplicated palette that looks the same but for example with claw pixels changed to transparency, swapped on-the-fly during battle). If this is not possible, any ideas what exactly the engine is missing in order to implement this functionality without conflicting with other chars? Considering Ikemen is open source maybe we could do something about it.

The problem is that there is no way to know what sprites the opponent uses for the custom states, or how he uses them (modifying the scale, rotating, etc.).

The method of the palette is somewhat complex and I do not know if it could be applied in this case.
For now, my goal is to get a char that works in Mugen 1.0 and does not have serious errors.
    

Re: DJJarianLogan's BGM Thread

 February 19, 2018, 05:30:24 pm View in topic context
#19
avatar  Posted by DJJarianLogan  in DJJarianLogan's BGM Thread (Started by DJJarianLogan February 18, 2018, 04:19:45 am
 Board: Your Releases, 1.0+

DUDE! THIS MUSIC IS PERFECT FOR OUR GAMES! THANKS A LOT! MAY YOUR DREAM COME TRUE! A BIG HUG! God bless you...

Hey No problem (as Terry would Say) man, im SOOOOOO Glad to do it my man! Yeah trust me i Love what i do, my Dream is of course to work for NAMCO or Capcom or something. I hope to one day become as popular (or well known) and as Good as the Legendary Reu, but he was before my time.... anyway! Thanks Once again and im SO Glad that you think my music is Perfect for your games! :D
    

Re: Sabockee's Sprites 'n Such

 February 19, 2018, 05:21:02 pm View in topic context
#20
 Posted by Memo  in Sabockee's Sprites 'n Such (Started by sabockee February 22, 2014, 01:43:03 am
 Board: Graphics

awe damn i didnt get a notification from your tag, i definitely love what i seebut i gotta
agree with Alex as well.

everything is spot on so far but the movement of his standing leg thats supporting him.