YesNoOk

Recent Posts

    

Re: MvC3 Alice from Asura Buster (Updated: 04/25/2018)

 April 25, 2018, 06:27:05 pm View in topic context
#1
avatar  Posted by Lokoloko  in MvC3 Alice from Asura Buster (Updated: 04/25/2018) (Started by Baby Bonnie Hood April 11, 2018, 01:00:17 pm
 Board: Your Releases, 1.0+

Great work. Congratulations. what. knows there comes a new generation of MvC characters. Asura Blade has always been a charismatic series.
    

Re: looking for Broly's dragon ball xenoverse 2 or 1 japanese voice Rip

 April 25, 2018, 06:10:24 pm View in topic context
#2
 Posted by G-knux19  in looking for Broly's dragon ball xenoverse 2 or 1 japanese voice Rip (Started by G-knux19 April 23, 2018, 09:54:48 pm
 Board: Requests

I open the sound in Fighter Factory  and plays the sound not playing.Also i tryed to open with Media Player it  doesn't play. 

    

Free Sounds by BBC

 April 25, 2018, 06:08:31 pm View in topic context
#3
 Posted by O Ilusionista  in Free Sounds by BBC (Started by O Ilusionista April 25, 2018, 06:08:31 pm
 Board: Resource Releases



These 16,000 BBC Sound Effects are made available by the BBC in WAV format to download for use under the terms of the RemArc Licence. The Sound Effects are BBC copyright, but they may be used for personal, educational or research purposes, as detailed in the license.

http://bbcsfx.acropolis.org.uk/
    

Re: [Help] Playsnd problem

 April 25, 2018, 06:06:37 pm View in topic context
#4
avatar  Posted by ijkorn  in [Help] Playsnd problem (Started by ijkorn April 25, 2018, 08:58:08 am
 Board: M.U.G.E.N Development Help

Thanks you very much!
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 April 25, 2018, 05:54:24 pm View in topic context
#5
 Posted by O Ilusionista  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

Apesar que soam muito diferentes entre si.
Outro dia estava assistindo a um documentário sobre Lisboa. Haviam algumas pessoas com um sotaque tão forte que era quase impossível de entender.
    

Re: QuickFist's Color Separations, taking commissions

 April 25, 2018, 05:52:41 pm View in topic context
#6
 Posted by O Ilusionista  in QuickFist's Color Separations, taking commissions (Started by QuickFist October 30, 2017, 06:18:33 pm
 Board: Sprite Projects

Dude, I have a STRONG interest on this. I will contact you soon.
    

Re: Corvus color separation - Requests Closed

 April 25, 2018, 05:50:17 pm View in topic context
#7
 Posted by NDSilva  in Corvus color separation - Requests Closed (Started by Duke of Corvus April 24, 2018, 08:29:19 am
 Board: Sprite Projects

YESH! :woeh:

Thanks for the consideration! And I agree, it's more reasonable to keep the black shade as a single color;
    

Re: Verne Troyer, Austin Powers star, dies aged 49

 April 25, 2018, 05:44:55 pm View in topic context
#8
avatar  Posted by 地獄の花  in Verne Troyer, Austin Powers star, dies aged 49 (Started by GTOAkira April 21, 2018, 11:32:54 pm
 Board: All That's Left

most people who suffers dwarfism this severe tend to die young, 30-40 years old he lived longer than most.

the same with gigantism perfect example of this is are yao ming and andre the giant their growth isn't natural and their body isn't proportional taxing other parts of their body usually their lower part.  i just saw yao ming a few years ago kinda limping and dragging his feet and two guys are escorting him holding his arms. i guess he isn't gonna last long either.
    

Re: looking for Broly's dragon ball xenoverse 2 or 1 japanese voice Rip

 April 25, 2018, 05:44:00 pm View in topic context
#9
 Posted by Fausto Mugen  in looking for Broly's dragon ball xenoverse 2 or 1 japanese voice Rip (Started by G-knux19 April 23, 2018, 09:54:48 pm
 Board: Requests

I downloaded several times from Mozilla and Chrome and they seem to be fine, I can't find the error.
Try opening them with another sound player, I use Media Player Classic or Windows Media Player.
Or try adding them to Fighter Factory and see f they reproduce from there.
    

Re: Naked man with assault rifle shoots up Nashville Waffle House, kills 4

 April 25, 2018, 05:37:34 pm View in topic context
#10
avatar  Posted by 地獄の花  in Naked man with assault rifle shoots up Nashville Waffle House, kills 4 (Started by Ricepigeon April 22, 2018, 10:03:26 pm
 Board: All That's Left

and why didn't they shoot the man? they could easily kill 'em and the media and public won't bat an eye.
    

Re: My char controls itself after the first round

 April 25, 2018, 05:36:26 pm View in topic context
#11
avatar  Posted by NotAGoodName  in My char controls itself after the first round (Started by GOLDEN_EMPEROR April 25, 2018, 01:57:33 am
 Board: M.U.G.E.N Development Help

There is a kinda obvious typo in the code.  Shame on someone.

Go to goenitz.cns and find this

Code:
[State OFF]
type = VarSet
trigger1 = roundstate>2
trigger2 = !alive
trigger3 = stateno = 5500
v = 59
value = 1
ignorehitpause = 1
persistent = 1

It should be value = 0, not 1.
    

Re: Unpopular Opinions we have (Non-Political)

 April 25, 2018, 05:35:02 pm View in topic context
#12
avatar  Posted by 地獄の花  in Unpopular Opinions we have (Non-Political) (Started by Dumanios September 06, 2016, 07:34:31 pm
 Board: All That's Left

Fortnite isn't fun.
Pineapple is good on pizza.
Dane Cook and Jeff Dunham are not funny.




hating fortnite isn't an unpopular opinion. it ain't good but it's hella lot better than pubg.
    

Re: EX / Fighting Layer: New Arika fighting game

 April 25, 2018, 05:28:45 pm View in topic context
#13
avatar  Posted by The Street Fighter  in EX / Fighting Layer: New Arika fighting game (Started by Renzo F April 01, 2017, 04:40:22 pm
 Board: Fighting Games

    

Re: gaming news that don't deserve their own thread

 April 25, 2018, 05:19:49 pm View in topic context
#14
 Posted by RoySquadRocks  in gaming news that don't deserve their own thread (Started by Titiln October 30, 2011, 05:13:58 pm
 Board: Gaming


Sonic Mania Plus Trailer! Will be released July 17th!!
    

My upcoming stuff thread (and a announcement)

 April 25, 2018, 05:12:57 pm View in topic context
#15
 Posted by TheArcadeStriker  in My upcoming stuff thread (and a announcement) (Started by TheArcadeStriker April 25, 2018, 05:12:57 pm
 Board: Projects

Tomorrow's my birthday, so I decided to create this thread to showcase most if not all my (MUGEN) stuff I'm working on, and some more:

-Lifebars
https://imgur.com/a/mNIi7sj
Here are 3 images, showing the resources I'm getting for VF2 and KI2 lifebars, while there is a screenshot of my progress in BR4 lifebars (and these are for 1.0). I haven't done anything for T6 yet (:P) and I had done a little something for FV2 weeks ago but haven't done anything on it either. Also, I gotta resume work on my Arcade Evolution and BR3 lifebars. Been doing some 320x240 lifebar conversions to 640x480 too.

-Super Easy Input command files for characters
A while ago, I was creating command files that simplified the special move inputs ala SFxT Assist Gem; and was working on some for POTS Ryu, Kazuya and GokuZ2; I may get them up when I finish them or possibly when I do some more (as well as feedback)

-Virtua Fighter 2 stages
Released one from Sarah's stage, I got one made from Lau's and have to do the rest.

-THE FRONTENDS
https://www.youtube.com/watch?v=C2UG-tMRqMY
https://www.youtube.com/watch?v=7bBAcJHyTfQ
Frontend using Game Maker to expand MUGEN functions, like missions and unlockables; or even a arcade version. Something related to it is coming tomorrow as a surprise (and may not be because of all the reasons you expect but), so keep an eye around!

-My original character (not in MUGEN yet)
https://www.youtube.com/watch?v=L5LMVWzqPlo
A animation test for a original char I made using Spriter and Adobe Animate, I feel interested in creating a character of it in MUGEN, which is why I placed the vid here.

And who knows what else gonna happen either soon or tomorrow. Cheers to everybody and see ya next time!
If I created this thread in the incorrect place, then it's okay that it gets moved.
    

Re: Corvus color separation - Requests Open

 April 25, 2018, 05:11:15 pm View in topic context
#16
 Posted by Duke of Corvus  in Corvus color separation - Requests Closed (Started by Duke of Corvus April 24, 2018, 08:29:19 am
 Board: Sprite Projects

Spoiler, click to toggle visibilty
all of that requires to draw certain elements into the sprites. one of the requirements I mentioned is that separable elements need to be identifiable.

Hi, would you be willing to color separate Marrow by Buckus? I personally think her peculiar design can allow for some interesting alternate palettes.



I suppose a ideally separation would be something of the kind:
  • Hair
  • Eyes/teeth
  • Gloves/boots
  • Bones
  • The yellow stripes that are shared w/ skin color
  • The "coming from sewer" intro

Mmm yes, that one looks doable, if it has enough free cells I can do more than that.
Don't quite understand the coming from sewer thing unless I look at the sff file.
I'll update this post later

Edit: yes, marrow has enough free spaces to work with and elements can be separated, separation will also apply to the intro except for the black shade.
it's decided then. Marrow will be

resulting elements will be:

-dagger / projectiles
-gloves
-arms
-arm / navel bones
-back bones
-hair
-face
-eyes / teeth
-yellow stripe
-pants
-boots

I think it'll be ready between 1 to 2 weeks
    

Knuckle Fighter - Black Mage Stage

 April 25, 2018, 04:56:59 pm View in topic context
#17
 Posted by Meldo Wiseau  in Knuckle Fighter - Black Mage Stage (Started by Meldo Wiseau April 25, 2018, 04:56:59 pm
 Board: Your Releases, 1.0+

    

Re: My char controls itself after the first round

 April 25, 2018, 04:54:35 pm View in topic context
#18
avatar  Posted by GOLDEN_EMPEROR  in My char controls itself after the first round (Started by GOLDEN_EMPEROR April 25, 2018, 01:57:33 am
 Board: M.U.G.E.N Development Help

This is what I found but I'm not sure if it's what you meant:

;Desolating storm
[State -1, Desolating storm]
type = ChangeState
value = 12050
triggerall = command = "Desolating_storm"

;Hammer of Raijin
[State -1, Hammer of Raijin]
type = ChangeState
value = 2700
triggerall = command = "Hammer_of_Raijin"
triggerall = statetype != A
trigger1 = ctrl
trigger2 = stateno = 973
trigger2 = time = [90,230]
triggerall = var(50) = 0

;Storm_Mirror
[State -1, Storm_Mirror]
type = ChangeState
value = 12000
triggerall = command = "Storm_Mirror"
triggerall = power >= 2000
trigger1 = ctrl
triggerall = statetype != A
trigger2 = stateno = 201
trigger2 = movehit = 1
trigger3 = stateno = 211&& animelem = 4, <= 4
trigger3 = movehit = 1
trigger4 = stateno = 231
trigger4 = movehit = 1
trigger5 = stateno = 241
trigger5 = movehit = 1
trigger6 = stateno = 410
trigger6 = movehit = 1
trigger7 = stateno = 411
trigger7 = movehit = 1
    

Re: My char controls itself after the first round

 April 25, 2018, 04:37:45 pm View in topic context
#19
 Posted by Odb718  in My char controls itself after the first round (Started by GOLDEN_EMPEROR April 25, 2018, 01:57:33 am
 Board: M.U.G.E.N Development Help

You need to look in the CMD file to see how the AI is being activated. Look for Vars at the top of each changestate and see if one is common. That will usually be the var that keeps track of AI. You'll need to see how that variable is being set. Then post that here.

Ctrl+1 will deactivate AI if you press it while P1 has control.
    

Re: Dragon Ball FighterZ (Xbone)(PS4)(PC)

 April 25, 2018, 04:36:54 pm View in topic context
#20
 Posted by Koop  in Dragon Ball FighterZ (Xbone)(PS4)(PC) (Started by Moon Girard June 09, 2017, 04:33:13 pm
 Board: Fighting Games

Stupid merged posts (ha) preventing people who posted seeing that the thread has a new post.

Zamasu looks like he has flight. That intro is amazing, I want a looping gif of it like this: