#1Posted by walt in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
This I gotta see!
Ridley is simply a complicated character to design for Smash without some form of backlash. I mean, I wouldn't even be against him being as big as he canonically is, with slow attacks but helped by boasting superarmor, if Sakurai focuses more on the "it's just for fun" design of Smash moreso than competitive viability. Just have tournaments ban him. But people would be upset with that approach too, because many would want another regular use character rather than a "joke". Which is totally understandable, but as has been said numerous times, when you shrink him you get a split as to how to make it still feel like a giant space dragon who eats people whole to heal and jostles Samus around in his claws yet still fit in with the rest of the crowd.
I'm reminded that he kinda would be the darkest character in Smash, a straight-forward mass-murdering human-eating villain, and I've wondered if that might also sway Sakurai away from putting more effort into trying to make him fit? It is still a happy fun time party fighting game they're advertising.
Its about time and work I'm doing it for free and if people feel like donating out of thanks id appreciate it. Its the wrong attitude to think someone's time isnt worth even a thank you. And if someones not capable of doing it themselves or doesnt have the time. Those were for my personal collection from an older mugen im willing to do it any style to fit your screenpack thank you very much and have a nice day guys
You’re killing these comic stages
I still think you’d kill an arkham asylum concept stage with villains behind cells... sprites of some villains can be taken from the Batman TAS SNES or Genesis games
What does the character's MUGEN version say in the .def?
I've tried with both Mugenversion = 1.1 and Mugenversion = 1.0 I get the same error.
It's related to my characters sharing a .cns file. I know this because if I delete the line "st4 = ../../Data/Mugen States.cns" on .Def (being that line the shared .cns), it works. However, I works anyway on Fighter factory 3.
Try to have two characters sharing a .cns file, I bet you will get the same error. I know nobody makes characters share .cns files but it is a really good way to make the build lighter, since all characters use a same group of sprites.