#1Posted by OldGamer in M.I.C.A Final Version Edition 1.0 & 1.1 640x480 UPDATED 6/12/2018 New update (Started by OldGamer January 02, 2018, 12:02:37 pm
Board: Your Releases, 1.0+
wow that first time I ever seen anyone had this issue haha. hmm...I have no clue what he has done but I am guessing he most of remove something or did not used VSelect correctly or something happen during the progress to make his characters look like that. this is first time I seen a screen pack behave this way but then again everyone pc behave differently when they use mugen 1.1 and 1.0 but its must be a OpenGL issue that for sure or maybe his pc dont support mugen 1.1 its really hard to tell what he had done to make look like that xD but then again dont blame the screen pack but I do blame the user for not using the screen pack right but yeah he must of tramper with something to make look like that xD hahaha... because there nothing wrong with my mica screen pack that for sureOldgamer has it on OpenGLScreen for some reason.
I'm pretty sure he uses that to optimize the screenpack for speed and performance sake. I've tested it in both OpenGL and Screen and Screen is faster. But you can't run 32bit stages of course. priorites
I also notice the added zoom on some of those stages to zoom out like that so he must of tamper with the stages as well... u can see it clear as day