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Sean Matsuda released (updated) + other chars update (03/08/14) (Read 10278 times)

Started by Víctorys, February 11, 2014, 04:28:34 am
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Sean Matsuda released (updated) + other chars update (03/08/14)
#1  February 11, 2014, 04:28:34 am
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Takuma got a new mode along with some bug fixes and Juggernaut was slightly updated as well.

You can get them here

Last Edit: March 09, 2014, 03:49:27 am by Víctorys
Re: Sean Matsuda released + other chars update
#2  February 11, 2014, 04:32:42 am
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Awesome!
Re: Sean Matsuda released + other chars update
#3  February 11, 2014, 04:35:33 am
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Awesome Vic, downloading, I'll try to have some feedback to compensate the complete lack of it when I tested Takuma
Thanks Watta for the sig and avi.
Re: Sean Matsuda released + other chars update
#4  February 11, 2014, 05:09:01 am
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YAY!!! DL Now!!!!
Re: Sean Matsuda released + other chars update
#5  February 11, 2014, 08:29:14 am
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Will give him a go. :)
Re: Sean Matsuda released + other chars update
#6  February 11, 2014, 08:54:13 am
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Is that a shadow of mr.karate and go hibiki LOL.... how fun I hope they have some epic intros
Re: Sean Matsuda released + other chars update
#7  February 11, 2014, 10:35:19 am
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- Juggernaut Smash's range is the same as his normal throw

I also see that palette selector is no more.  Oh well.
Re: Sean Matsuda released + other chars update
#8  February 11, 2014, 12:32:30 pm
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^ Reuploaded with that fix

I removed the palette selector because I didn't really use it and it also showed up every round for some reason :P

Is that a shadow of mr.karate and go hibiki LOL.... how fun I hope they have some epic intros
::)

Re: Sean Matsuda released + other chars update
#9  February 11, 2014, 02:11:47 pm
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^ Reuploaded with that fix

I removed the palette selector because I didn't really use it and it also showed up every round for some reason :P

Is that a shadow of mr.karate and go hibiki LOL.... how fun I hope they have some epic intros
::)

YES, and I kno why it does too lol. I think you should have kept it in dude.

But its your choice. I will just add it back in and fix the problem.
Re: Sean Matsuda released + other chars update
#10  February 11, 2014, 11:05:52 pm
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I'm probably know for this but what stage is that
Re: Sean Matsuda released + other chars update
#11  February 11, 2014, 11:28:07 pm
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Added to my Quicfist/Infinite/Pots-esque style roster, Nice job bro loving both already!
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Re: Sean Matsuda released + other chars update
#12  February 12, 2014, 12:37:43 am
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Takuma e Sean are very good.
But, a detail, the Kamehameha does not reach the end of the stage with some zoom.
Re: Sean Matsuda released + other chars update
#13  February 12, 2014, 01:27:11 am
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Recommendation: Don´t use a character that involve any sort of projectile on mugen 1.1 unless is specified that it works in mugen 1.1

All characters that aren´t built for 1.1 have that problem.
Re: Sean Matsuda released + other chars update
#14  February 12, 2014, 03:50:19 am
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But, a detail, the Kamehameha does not reach the end of the stage with some zoom.



I would like to kno  how you would fix that sorta problem yoo because I been wanting to know how you would code it for Mugen 1.1

I'm still not use to coding stuff for that version of mugen
Re: Sean Matsuda released + other chars update
#15  February 12, 2014, 05:33:21 am
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Likewise.
Also...Is that CVS3 Lifebars/Screenpack by chance? Not to be offtopic(sorrys) But I want to know of any updates I missed so far with that screenpack.
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Re: Sean Matsuda released + other chars update
#16  February 12, 2014, 05:49:55 am
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^ Those are DOA5 lifebars, by the same author. Please ask that question in the respective thread next time pls.
Re: Sean Matsuda released + other chars update
#17  February 12, 2014, 06:03:27 am
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Ahh cools and again sorry.
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Re: Sean Matsuda released + other chars update
#18  February 12, 2014, 11:38:02 am
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Recommendation: Don´t use a character that involve any sort of projectile on mugen 1.1 unless is specified that it works in mugen 1.1
All characters that aren´t built for 1.1 have that problem.

Suggestion: Maybe he can give a look on Rare Akuma (POTS):
Re: Sean Matsuda released + other chars update
#19  February 12, 2014, 05:02:19 pm
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I can't do so much about the 1.1 problem since I don't use 1.1 mugen, I would have to check that. I'm guessing Akuma's Kamehameha is long enough to cover all of that part of the screen, when Takuma's one isn't.

By the way, I noticed sometimes cancelling Takuma's Shikouken into its MAX Version doesn't add to the combo count, I'll try to post a fix if I can since I'm kinda limited internet-wise for now :P

Re: Sean Matsuda released + other chars update
#20  February 12, 2014, 06:16:22 pm
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hmmm a replacement would be an alternative, but one question comes to mind.
Have you ever thought about just editting the existing sprite to make it longer?
I'm not Crazy...I'm just Mentally not-ill enough....
Last Edit: February 12, 2014, 06:26:12 pm by Flowrellik