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Sean Matsuda released (updated) + other chars update (03/08/14) (Read 10276 times)

Started by Víctorys, February 11, 2014, 04:28:34 am
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Re: Sean Matsuda released + other chars update
#21  February 13, 2014, 12:31:33 am
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^ I'll see if I can make it longer.

Takuma updated, fixed the issue I mentioned before.

Re: Sean Matsuda released + other chars update
#22  February 13, 2014, 06:50:07 pm
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For both versions of Takuma, his last few palettes are always the same, if you're not sticking with the pal selector, I'd make it easier to configure the pals, maybe by .def instead of fighter factory ..

Pretty much the same for the other two as well ... I'd like to see the pal selector come back, but honestly i prefer it that way but they're your characters man ...

also something about sean's hadou burst doesnt sit well with me ... its the animation just doesnt have enough umph to it i guess ...

Last Edit: February 13, 2014, 06:54:28 pm by Ness
Re: Sean Matsuda released + other chars update
#23  February 14, 2014, 12:23:11 am
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Oops, I'll add palette configuration files (like Jmorphman's Chun-Li) for all my chars so it should be easier to change palettes.

And I don't really get you about Hadou Burst :c

Re: Sean Matsuda released + other chars update
#24  February 14, 2014, 12:44:05 am
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Some of Sean's EX moves gives him power back.
Re: Sean Matsuda released + other chars update
#25  February 14, 2014, 12:53:51 am
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Which ones?

I noticed EX Sean's EX Tornado and EX Dragon Smash give power back, is there another one?

Last Edit: February 14, 2014, 12:57:56 am by Víctorys
Re: Sean Matsuda released + other chars update
#26  February 14, 2014, 01:10:34 am
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I would frankin sprite the animation from Ryu's Denjin from pots Ryu for his handout burst ... I can attempt it shouldn't be too hard ...
Re: Sean Matsuda released + other chars update
#27  February 14, 2014, 01:31:40 am
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Oh, so you mean the pose that Sean does when the superpause FX shows up? There's no need to edit an sprite for that, that sprite is already there, I can change the sprite pose for that one if you want :P

Re: Sean Matsuda released + other chars update
#28  February 14, 2014, 03:01:20 am
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Sean's Dragon Tackle gives back power too.
Re: Sean Matsuda released + other chars update
#29  February 14, 2014, 05:02:07 am
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Oh, so you mean the pose that Sean does when the superpause FX shows up? There's no need to edit an sprite for that, that sprite is already there, I can change the sprite pose for that one if you want :P

I think that would be more fitting it shows Sean has to concentrate to use the move instead of it seeming like it's easy for him not 100% sure if that makes sense but at least for a super it would work better!
Re: Sean Matsuda released + other chars update
#30  February 14, 2014, 06:43:05 am
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Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#31  February 14, 2014, 06:45:35 pm
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Alright, everyone updated with the Palette Configuration stuff (check the readme to check how it works). Fixed that Sean problem and fixed a Takuma bug about his Zanretsuken too.

Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#32  February 16, 2014, 05:10:57 am
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i can't download Takuma?? :/
Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#33  February 16, 2014, 01:04:20 pm
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Seconded. Takuma's link doesn't work.
Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#34  February 16, 2014, 09:47:24 pm
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Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#35  February 16, 2014, 09:49:43 pm
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Works, thanks.
Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#36  February 16, 2014, 10:00:59 pm
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Mediafire likes to be a little whore in that way at times ...

Regardless, these are ceartinly excellent my friend!  I haven't had a chance to check the latesest updates, I'm about to extract them from .rar files and start checking them out now ... I'll update with any weird issues or bugs I notice, thanks again for these, they're awesome!

     Posted: February 16, 2014, 10:40:45 pm
Edit:

I keep getting an error for loading Normal Takuma, it's saying there's an error in the pal config file :-/

(Figured it out ... it was in the .def file, the ".txt' was right beside the file name ...)
Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#37  February 16, 2014, 11:11:45 pm
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My bad, reuploaded with that small fix. Sorry for the trouble.

Re: Sean Matsuda released (updated) + other chars update (02/14/14)
#38  February 16, 2014, 11:59:32 pm
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No worries bro, small fixes like that aren't bad at all, just keepin' ya' updated!
Re: Sean Matsuda released (updated) + other chars update (02/22/14)
#39  February 22, 2014, 07:31:41 pm
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Small update for Takuma
 - Fixed some facing bugs (Haoh Shikouken and Zanretsuken gethit state)
 - Fixed 2002 Koohken/Shikouken being able to Supercancel even when it didn't hit.
 - Fixed some stray pixels around there.
 - Fixed first hit of Ryuko Ranbu being able to guard kill.

Re: Sean Matsuda released (updated) + other chars update (02/22/14)
#40  February 22, 2014, 08:42:34 pm
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Sean Sean Sean!!! YAY!!!
more P.O.T.S styled characters. Im downloading this work of art Víctorys.