What is the coding which allows characters like Sludge's Abyss to stop time for the entire match? ???
P.o.t.S. said, September 20, 2008, 03:38:13 am[mcode]type= Pause[/mcode]Or, if you mean the timer:[mcode]type= AssertSpecial[/mcode]I meant the timer for the round. Should've mentioned that. Also, what file would I place the coding for that, and where should I place it in said file, exactly?
Nevermind, I found what I was looking for. It seems I needed to get this from the end of abyss' CNS file to stop the round timer:[Statedef -2][State 0, AssertSpecial]type = AssertSpecialtrigger1 = 1flag = timerfreezeignorehitpause = 1