1.How to make a launcher,i coded the attack and it works,but i want it to shoot the opponent in the air for a juggle2.How to make an animation move?when i throw my character he does his falling animation,but he doesnt move,so he ends up at the same place i grabbed himPS-i finished all the basic punches and kicks,all gethit animations and running,walking etc.All basics,so should i post my character at the projects yet or make more progress on him?BTW its MK1 Johnny Cage with custom style
Erroratu said, June 27, 2012, 06:39:49 pm1.How to make a launcher,i coded the attack and it works,but i want it to shoot the opponent in the air for a juggle2.How to make an animation move?when i throw my character he does his falling animation,but he doesnt move,so he ends up at the same place i grabbed himPS-i finished all the basic punches and kicks,all gethit animations and running,walking etc.All basics,so should i post my character at the projects yet or make more progress on him?BTW its MK1 Johnny Cage with custom styleVelset for both, providing that you're using custom states for both. If you're not using custom states for the launcher, you'll need to modify the velocity parameters of the hitdef to include a Y velocity.