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3 stages Problem using them in mugen 1.0 (Read 893 times)

Started by evilakuma1000, July 18, 2011, 12:47:49 pm
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3 stages Problem using them in mugen 1.0
#1  July 18, 2011, 12:47:49 pm
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can someone please help me fix these 3 stages they are awesome but in 1.0 there are some bugs
the stages I am talking about are
cemetery by exshadow
evacuate by GLB
and Crimson Breeze by exshadow 
`whats wrong with the cemetery stage by exshadow
the sky. there is a white line that I cant fix and when you jump or be launched in the air there are another lines that are showing here are some pics to see what I am talking about





well thats it for that stage
for evacuate by GLB the only problem I have with that stage is the tile of the smoke i tried to fix it like I normally do but it doesnt work


 and the last stage by exshadow the Crimson Breeze a very cool stage but with a big problem
this

well thats the problems and I said that I tried to fix the smoke and the tile on the sky for the first 2 stages this is what I used to change it but it didnt work

delta = 1,1.7
trans = addalpha
alpha = 170,256
tile = 1,0
tilespacing = 0.5
velocity = 1,0

 and

delta = 2,2
trans = addalpha
alpha = 100,256
tile = 1,0
tilespacing = 0.5
velocity = 1,0
layerno = 1
I hope u guys can help me these stages are wonderful and have to be made to work right in mugen 1.0 :sugoi:
Re: 3 stages Problem using them in mugen 1.0
#2  July 19, 2011, 01:53:31 am
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For the first and two stages only change the values of tile, velocity and delta to integers ... Mugen 1.0 can't handle correctly decimal numbers... You must do this in all BG Codes of the stage that use tile.

For the 3er. problem seems to be the parallax, it would be better if you leave the full-code of it...  :P

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Last Edit: July 19, 2011, 02:09:15 am by Darek
Re: 3 stages Problem using them in mugen 1.0
#3  July 19, 2011, 07:57:05 am
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I have managed to fix the sky on the cemetery stage just leaves those black lines what is cosing those  :S
Re: 3 stages Problem using them in mugen 1.0
#4  July 19, 2011, 07:59:41 am
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Check all other anims that are moving at this place. Could be the fog, or the lightning, etc.
Re: 3 stages Problem using them in mugen 1.0
#5  July 19, 2011, 08:05:03 am
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thanks I will check  :)
edit I tried but man it gets fucked up  :S
Last Edit: July 19, 2011, 08:11:00 am by evilakuma1000
Re: 3 stages Problem using them in mugen 1.0
#6  July 20, 2011, 08:21:35 am
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Well, one easy way is delete every code of def, and review that code causes it.

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