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A way to change Explod or FX colors? (Read 402 times)

Started by xstarter, May 20, 2013, 01:17:55 am
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A way to change Explod or FX colors?
#1  May 20, 2013, 01:17:55 am
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i needed to no how to change explod colors with palFX,and if not
possible whats the easyest method to recolor an FX.Iv seen green
and pink projectiles that the color has ben clearly changed and nicely
done,any advice on how to do this?
Re: A way to change Explod or FX colors?
#2  May 20, 2013, 04:34:08 am
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Code them in a helper and apply the PalFX inside this helper.
Re: A way to change Explod or FX colors?
#3  May 20, 2013, 04:40:34 am
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be advised, the explod will not be affected by the palfx during the first tick of the original state. You can also recolor any sprites by having alternative palettes for it in the SFF file (If the character is for mugen 1.0 to ahead).
pls
Re: A way to change Explod or FX colors?
#4  May 20, 2013, 08:38:05 am
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be advised, the explod will not be affected by the palfx during the first tick of the original state.
Are you sure about that? Maybe you had the controllers in the wrong order in the statedef?
Re: A way to change Explod or FX colors?
#5  May 20, 2013, 08:51:06 am
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Hmm, now that you mention it, I forgot which one I used first if the palfx or explod sctrl. It would be interesting to give that a try again but I deleted all my old work so I can't check that old scenario. I did use variables for the palfx values but they were at the top of the state anyway so that's irrelevant.

I think I'll run some tests  for this (I recall adding an empty frame at the beginning of the animations to bypass the frame where the palfx wasn't active. The old times :P). Putting that aside, it would be cool to actually know what the OP wants to do as many effects will just look wrong with palfx, in which case it would be better to use alternative palettes for the effect.
pls
Re: A way to change Explod or FX colors?
#6  May 20, 2013, 08:54:50 am
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the curious part of OP post is "clearly changed". The most common form of recoloring FX is adding the colors into the character .ACT and through code the rest is done. Would be good that OP clarify what he wants to do... and an example.
Re: A way to change Explod or FX colors?
#7  May 21, 2013, 02:49:41 am
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thanks ,coding in helper worked great! now i kinda want to recolor the FX,the issue is solved but
for future usage are there any walk through's for recoloring FX?