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add004basic (Read 580371 times)

Started by Shiyo Kakuge, June 18, 2014, 05:46:41 pm
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Re: add004basic
#961  September 17, 2017, 08:34:39 pm
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you guys have any ideia why my P1 cant switch chars but P2 can?
Re: add004basic
#962  September 20, 2017, 01:30:06 pm
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Does this happens with every char you use?

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Re: add004basic
#963  September 21, 2017, 07:48:52 am
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Do I have to patch every char that I have for the lifebar appear? Also my lifebar portrait only appear at one side (for both chars).
This is what I mean:

Re: add004basic
#964  September 22, 2017, 10:37:25 am
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Do I have to patch every char that I have for the lifebar appear?
Exactly, open add004pie, select mugen.exe and press change, them copy add004's common1.cns to data folder.

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Re: add004basic
#965  September 22, 2017, 04:33:10 pm
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I managed to make it work, but, I still don't know how to add custom ports to it. Any clues? I changed the number of sprite from 9000,0 to the one that I wanted in the fight .def, but apparently doesn't show up
Re: add004basic
#966  September 22, 2017, 04:39:03 pm
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Open the character's patched air.fx, scroll down to the bottom and you will see this:

; as characters face / portrait ; ??????????
[begin action 909002]
9000,0,0,0,-1

Change to the number you want.

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Re: add004basic
#967  September 22, 2017, 06:38:12 pm
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Open the character's patched air.fx, scroll down to the bottom and you will see this:

; as characters face / portrait ; ??????????
[begin action 909002]
9000,0,0,0,-1

Change to the number you want.
Thanks dude!
Re: add004basic
#968  September 22, 2017, 09:47:02 pm
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Add004pie patches from ini,so if you change Anim 909002 in ini,it applies to any character patched,so you don't need to open each char one by one to change portrait animation,
Re: add004basic
#969  September 23, 2017, 03:08:06 am
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Im about to try this out for the first time but quick question. Am i able to change the command for the tag switch?

EDIT: Solved
"Why was Knight rider called Knight rider? the cars name was K.I.T.T nobody rode Michael knight"
Last Edit: September 23, 2017, 06:33:46 am by ReddBrink
Re: add004basic
#970  October 02, 2017, 12:12:41 am
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Anyone know whats causing Killer Croc to clone in tag? He gets stuck doing a move repetitively sometimes too. Could it be the A.I?
Re: add004basic
#971  November 15, 2017, 11:27:03 am
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Any of you guys know how to remove the transparency from the power bar on main add004 lifebar?
Re: add004basic
#972  November 15, 2017, 12:27:39 pm
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open the air file and remove the ,, Asomethingsomthing at the end
Spoiler, click to toggle visibilty

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i was playing FFVII and I accidently named Red XIII Cyanide D:
Re: add004basic
#973  November 24, 2017, 06:55:36 pm
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I see that add004 works with a most complete common1.cns with possibilities to create multiple actions in the round, fight and ko animations. I download mugen_a4b_20170725p6 version of the archive and I take common1, fightfx and fight_air files and the I give a -1 in the animations of the fight.def file to take from fightfx but works bad. With kfm I see all the animations and lifebars but with other chars nothing... What can I do to see the animations and create codes for all characters? And why kfm have a clone?
Re: add004basic
#974  November 30, 2017, 04:01:31 am
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After spending all day trying to move onto the current Add004 version... Everyone crashes when I try to select them with this error, when I tried to use a Crash for example:

Error detected.

Lua fatal error: Vector not a valid table

Clipboard tail:
Freeing players
Game loop init
Mode select init
End of mode select loop
Game loop deinit
Gameflow 6
Reset persist vars team 0
Reset persist vars team 1
Gameflow 7
Entering character select.
Unloading match assets
Freeing players
Game loop init
Unreserved all palettes
Charsel init
Selected char 1 on teamslot 0.0
Char MG-Crash.def (1) request pal 0 3F (3F) -> reserved 0 (3E)
Loading character chars/MG-Crash/MG-Crash.def...
  Loading info...OK
  Loading cmd command set crash.cmd...OK
  Loading cns crash.cns...

Yep, everyone has "Vector is not a valid table" errors and I don't know why. He got converted properly too. Don't think I put in THAT many characters who don't work with 1.1... Strangely, this error pops up as soon as I click on any character, as opposed to waiting until before the match.
Last Edit: December 03, 2017, 05:16:54 am by MR. IBZS II
Re: add004basic
#975  December 06, 2017, 06:33:14 pm
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Ok I have a couple of chars I've messed around with, and I'm really digging the add004 system. My only issue is how the patch/patcher/system/thing thing tends to break most of my chars. Say if one was to make a full game, what would be the best way to code/edit the chars with the tag system?

...and if the tag system breaks a move, where should I look to correct the error?
Re: add004basic
#976  December 06, 2017, 06:38:05 pm
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Ok I have a couple of chars I've messed around with, and I'm really digging the add004 system. My only issue is how the patch/patcher/system/thing thing tends to break most of my chars. Say if one was to make a full game, what would be the best way to code/edit the chars with the tag system?

...and if the tag system breaks a move, where should I look to correct the error?

From what I got, you should check the common file that comes with the tag system, if it breaks a move, you have to edit the CMD of  your  char if its a command issue, or the patcher picked a bad place to paste the code.
Re: add004basic
#977  December 06, 2017, 06:56:50 pm
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Mostly with Venom.... his throws are messed up, and his web super......
Re: add004basic
#978  December 07, 2017, 11:19:48 am
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Check out what state uses what, follow it and you'll figure it out, you can tweak the tag system however you want.
Re: add004basic
#979  December 07, 2017, 11:56:57 pm
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Cool cool cool.........but remember...... "YOU'RE NOT MY DAAAAD!"
Re: add004basic
#980  December 09, 2017, 03:07:18 am
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Guys, any clues on how can I configure wich button will be related to each groove (Power Bar Type?? I Just woild Like to remove the third one and use only the two first, the Street Fighter like one and the KOF like one) ??? Or show both Lifebars (P1 and his partner's, P2 and his Partner's) in Team Mode?? Thanks in advance.