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Adding music to a character.. (Read 178 times)

Started by Satsuey, September 03, 2009, 07:03:44 pm
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Adding music to a character..
#1  September 03, 2009, 07:03:44 pm
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Besides sound effects how would I go about adding music to a character?
(one that overides the stage music so you don't hear both, I know ive seen other characters do this)
Re: Adding music to a character..
#2  September 03, 2009, 07:32:25 pm
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Besides sound effects how would I go about adding music to a character?
(one that overides the stage music so you don't hear both, I know ive seen other characters do this)

Insert the music you want into the SND file, any group and sound number, and save it. You can alter the main .wav file itself so it saves up space if need be. This is incase a solution appears.

Next, place this in statedef -2

Code:
[State -2, No BG Music]
type = AssertSpecial
trigger1 = 1
flag = nomusic
ignorehitpause = 1

This makes the previous background music you have, not play.

Unless you meant something else.