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adding, removing, editing commands to moves (Read 357 times)

Started by kidneypunch, September 09, 2008, 01:02:43 am
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adding, removing, editing commands to moves
#1  September 09, 2008, 01:02:43 am
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quick question fellas,

so i am trying to get this whole mugen thing down with trial and error, but something that i cant seem to figure out is how to edit an already existing move from a character without getting a crashable error when i load up the game.

an example being, im working on a USAgent thats actually more than just a pallet swap and want to change his shield slash command to HCB instead of the ol' QCF.

when i try to do this it crashes.

ive changed the command line thats that dark blue QCF  command, and also changed what the definition of the QCF command is too. (the actual directions you push under it)

anyway, no dice.  any suggestions?   

Re: adding, removing, editing commands to moves
#2  September 09, 2008, 09:26:26 am
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So you've changed

name = whatever
command = QCF

to name = whatever2
command = HCB

Correct?

Did you also change the changestate later on in the .cmd from triggerall = command = "QCF" to triggerall = command = "HCB"

If mugen crashes cos you've fucked up, it tells you what's wrong. Read said error next time it occurs and see if it helps. Especially as i'm guessing right now.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: adding, removing, editing commands to moves
#3  September 10, 2008, 12:02:47 am
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duh, thank you it worked. 

im new to this entirely