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Adon by Trololo. UPDATED: <17.10.2014> (Read 14127 times)

Started by Trololo, March 10, 2014, 12:58:24 am
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Adon by Trololo. UPDATED: <17.10.2014>
#1  March 10, 2014, 12:58:24 am
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===Updated===
The list of changes in "Version history".
I hope you will enjoing playng with him.
Download
Last Edit: October 17, 2014, 11:29:29 am by Trololo
Re: Adon by Trololo
#2  March 10, 2014, 01:00:16 am
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So when you say the original character is Joe by Jmorphman, do you mean this is a spriteswap?
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My character reviews!
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Re: Adon by Trololo
#3  March 10, 2014, 01:06:33 am
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So when you say the original character is Joe by Jmorphman, do you mean this is a spriteswap?

No. This is not just spriteswap. I HACKED EVERYTHING- commands, moves, animations.
Joe  just a plot for my Adon.
Re: Adon by Trololo
#4  March 10, 2014, 01:10:14 am
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That deserves a "your release" then. :) Congratulations on your release.
Re: Adon by Trololo
#5  March 10, 2014, 01:12:06 am
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Iced, thanks.
Re: Adon by Trololo
#6  March 10, 2014, 01:45:32 am
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I liked this Adon.
No hit on this close crouching punch. Is intentional?
Last Edit: March 10, 2014, 02:14:58 am by Superleosam
Re: Adon by Trololo
#7  March 10, 2014, 02:11:05 am
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Will pick him up tomorrow I'm rather excited to see how this went!
Re: Adon by Trololo
#8  March 10, 2014, 03:13:08 am
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Bit of feedback here:

As mentioned earlier, crouching heavy punch doesn't connect up close.
During the Level 3 Jaguar Revolver, the three Jaguar Kicks give back power.

Some personal nit-picky things, but the power charge FX seem a bit mis-aligned.



It might look better if the FX were placed under the grounded foot instead.
Also, if memory serves correctly, I think Jaguar Kick was a QCF motion, rather than a RDP. I know it has been in most of the Adon's I've played.

All in all, great character.
Re: Adon by Trololo
#9  March 10, 2014, 03:36:42 am
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Hey man, with some fixes here and there this Adon will be even better.

This hasn't been said but

-Your dash back animation is his running foward animation. You should change that and use some of the sprites he has already to make one up.

-Some of the effects are kinda big but I see what you were trying to do. Also I think you should try to make them high res so they will look much better.

-The level 3 you made came out good too! Though if it were me I would code it where the Jaguar Revolver LV3 x velocity decreases to a certain amount depending on how close Adon is to his opponent. That way if you do it up close he won't just hope over his opponent when he does that move. Right now he goes over most chars if done up close with this move. Doing it my way would solve it.

I really like what you've done so far though man, please keep it up
Re: Adon by Trololo
#10  March 10, 2014, 05:01:26 am
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Bit of feedback here:

As mentioned earlier, crouching heavy punch doesn't connect up close.
During the Level 3 Jaguar Revolver, the three Jaguar Kicks give back power.

Some personal nit-picky things, but the power charge FX seem a bit mis-aligned.



It might look better if the FX were placed under the grounded foot instead.
Also, if memory serves correctly, I think Jaguar Kick was a QCF motion, rather than a RDP. I know it has been in most of the Adon's I've played.

All in all, great character.

Bug with chouching punch will be fixed.
These helpers too.
With command of Jaguar Kick I was focusing on SSF 4.
Last Edit: March 10, 2014, 05:09:24 am by Trololo
Re: Adon by Trololo
#11  March 10, 2014, 05:06:59 am
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Ah, alright then. Guess I was thinking of the Alpha command, I haven't played SSF4 so I didn't know they changed the command.
Re: Adon by Trololo
#12  March 10, 2014, 05:08:40 am
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Hey man, with some fixes here and there this Adon will be even better.

This hasn't been said but

-Your dash back animation is his running foward animation. You should change that and use some of the sprites he has already to make one up.

-Some of the effects are kinda big but I see what you were trying to do. Also I think you should try to make them high res so they will look much better.

-The level 3 you made came out good too! Though if it were me I would code it where the Jaguar Revolver LV3 x velocity decreases to a certain amount depending on how close Adon is to his opponent. That way if you do it up close he won't just hope over his opponent when he does that move. Right now he goes over most chars if done up close with this move. Doing it my way would solve it.

I really like what you've done so far though man, please keep it up

-Try to remake.
-I don't know, how make them HD.
-This is canonical bug. In SFF4 he hops his opponent. But I add little cheat, looks like your question: if J.V.A. lvl 1 finish with Jaguar Revolver lvl 2, his X velocity disappears.

Thanks you all for Good opinions. Sorry for my bad English.
Re: Adon by Trololo
#13  March 10, 2014, 05:15:29 am
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-Try to remake.
-I don't know, how make them HD.
-This is canonical bug. In SFF4 he hops his opponent. But I add little cheat, looks like your question: if J.V.A. lvl 1 finish with Jaguar Revolver lvl 2, his X velocity disappears.

Thanks you all for Good opinions. Sorry for my bad English.

Oh ok...And I see what you mean. You mean he hopes over his opponent in SF4. Well that's understandable

I just thought it would be better because it misses up close making it useless when in that range. Most characters don't have that kind of thing in their characters and although he had in SF4, the gameplay you have is a little different. But I see what you mean as far as what you were trying to make him play like.
Re: Adon by Trololo
#14  March 10, 2014, 06:32:42 am
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Oh ok...And I see what you mean. You mean he hopes over his opponent in SF4. Well that's understandable

I just thought it would be better because it misses up close making it useless when in that range. Most characters don't have that kind of thing in their characters and although he had in SF4, the gameplay you have is a little different. But I see what you mean as far as what you were trying to make him play like.

All right. I will fix it.


     Posted: March 10, 2014, 06:53:49 am
Already fixed.
Re: Adon by Trololo
#15  March 10, 2014, 10:44:41 am
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Re: Adon by Trololo
#16  March 10, 2014, 11:03:11 am
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this looks cool..ill download it and give it a try thanks for sharing c:
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Re: Adon by Trololo
#17  March 10, 2014, 02:05:27 pm
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Amazing man! continue your great work! :)
Re: Adon by Trololo
#18  March 13, 2014, 12:30:37 am
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Pretty nice. :)

The FX during EX Rising Jaguar has the palFX applied to it though.
Re: Adon by Trololo
#19  March 13, 2014, 03:51:30 am
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It seems Adon still has Joe's win quotes, but this is a nice release. :)
Re: Adon by Trololo
#20  March 23, 2014, 03:06:37 am
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Found another bug if you do his hk rising jaguar in the corner and immediately do his level 3 super adon will rise  upward and then "teleport" back to the ground
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