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Agent Blonde MUGEN - Help Needed (Read 4756 times)

Started by MrPr1993, September 04, 2013, 03:10:06 am
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Agent Blonde MUGEN - Help Needed
#1  September 04, 2013, 03:10:06 am
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NOTE: These ones are old; you'll have to scroll down to check the remade version of the character. Under... Agent Blonde - Sprites and Starting Over

Spoiler, click to toggle visibilty

Now, then... now that I'm done with this preview... RANDOM SPRITE TIME!!!


Last Edit: December 11, 2013, 11:41:38 pm by MrPr1993
Re: Agent Blonde - And Sprites
#2  September 04, 2013, 03:47:28 am
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Most of these sprites actually look really good!
You have a very unique art style that I like. :yes:

I'm usually not a fan of oversexualized chars but Agent Blonde looks like a very interesting and appealing character with loads of potential.
Certain portions of her body are very off IMO (No not her breasts :P).
IMO, her hands and lower thighs are far too huge and don't seem "sexy" to me.  I feel as if her proportions can be much better.

During her walking anim, she should switch her butt and her breasts can have more "bounce".
Definitely going to be watching your future projects, good luck!
Re: Agent Blonde - And Sprites
#3  September 04, 2013, 03:52:21 am
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Thanks! And yeah! I purposely made them large to make her too cartoonized.

And thanks for the suggestion on the walking anim!
Re: Agent Blonde - And Sprites
#4  September 04, 2013, 04:58:48 am
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I was intriguied for your post about custom states of your original character, now I see more about it. Very original, to say the least, I like it ;) also I loved your edits of Inspector Gadget, Condorito and Banjo & Kazoie. Keep working, I hope to see Agent Blonde soon in MUGEN ;)
Spoiler, click to toggle visibilty
Re: Agent Blonde - And Sprites
#5  September 04, 2013, 06:31:22 am
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Hank Hill!  lol. You may be tur guy im looking for to commission his sprites sir!
Re: Agent Blonde - And Sprites
#6  September 04, 2013, 03:26:51 pm
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  • ALE ALEJANDRO
Lien Neville - Cartoon edition
"We live in a world of perpetual outrage"
Re: Agent Blonde - And Sprites
#7  September 04, 2013, 08:39:43 pm
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Re: Agent Blonde - And Sprites
#8  September 07, 2013, 11:00:08 am
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Hey, what is that tool over here?
Fun fact: I can't remain silent about problems of M.U.G.E.N, or the entire Gameworld, but i can't say about them without it turning into shitpost.


Akuma: Akuma Yuiko! *grabs Andy with SGS* Isshun Sengeki! *starts relentlessy beating Andy*
Andy: Ahhahhahhahahha!!!
Re: Agent Blonde - And Sprites
#9  September 07, 2013, 09:37:22 pm
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 :2thumbsup:at first she looked pretty weird to me but after checking them out more looks like things are really coming together, good job
Re: Agent Blonde - And Sprites
#10  September 08, 2013, 02:52:30 am
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Re: Agent Blonde - And Sprites
#11  September 08, 2013, 09:13:41 am
  • **
  • Taste my Shiny Dragon Raging Fire!
Fun fact: I can't remain silent about problems of M.U.G.E.N, or the entire Gameworld, but i can't say about them without it turning into shitpost.


Akuma: Akuma Yuiko! *grabs Andy with SGS* Isshun Sengeki! *starts relentlessy beating Andy*
Andy: Ahhahhahhahahha!!!
Re: Agent Blonde - And Sprites
#12  September 08, 2013, 01:29:36 pm
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  • Born From the 93's
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Re: Agent Blonde - And Sprites
#13  September 20, 2013, 09:08:20 pm
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UPDATE Sep/19/2013


Made the parts appear as silhouettes.

In this way, you'll be given even more free will to animate the character's pose that's difficult to do. One of them being a crouching pose.

Here are some examples on some sprites I updated:

Dizzy


Lying Down

Now with that idea on, I can now update some of her many moves and hit sprites. YAY!

Also, I decided to spoil you guys the story I'm making for AB here on MUGEN. Want to hear? Look at the spoilers...
Spoiler, click to toggle visibilty
Re: Agent Blonde - And Sprites
#14  September 25, 2013, 04:58:27 pm
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o_O

What animation/spriting program is that?
"We live in a world of perpetual outrage"
Re: Agent Blonde - And Sprites
#15  September 26, 2013, 12:45:24 am
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Something I'm working on. There are some things I still need to add, such as importing sprites in the program, for example.
Agent Blonde - Sprites and Starting Over
#16  December 07, 2013, 11:36:22 pm
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Click here to look at all the other sprites.
Spoiler, click to toggle visibilty

Palettes
Spoiler, click to toggle visibilty

Things left to finish!
Spoiler, click to toggle visibilty

That's How I Roll
Spoiler, click to toggle visibilty

I'll have to start over on making this very tall, buxom, hourglass, blond, vain, blue-eyed, chest-skimpy character with unrealistic, cartoony and exaggerated proportions with shaded sprites.

I'll have a looooong way to go...

Wish me luck, everyone!
Last Edit: December 16, 2013, 11:02:15 am by MrPr1993
Re: Agent Blonde - Sprites and Starting Over
#17  December 10, 2013, 01:59:47 am
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Don't forget to reply...
Re: Agent Blonde - Sprites and Starting Over
#18  December 10, 2013, 02:03:40 am
  • ******
  • does this look like the face of mercy?
Your sprite style and character choice is too obviously fetishistic in style to get that many replies. Im sorry you are not getting the kind of attention that you expected but continuously deleting your last reply and posting a new one isnt going to suddenly get people posting.

Then again it got me to post.
Re: Agent Blonde - Sprites and Starting Over
#19  December 10, 2013, 02:14:33 am
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Yeh. Didn't had any choice.
Re: Agent Blonde - Sprites and Starting Over
#20  December 10, 2013, 03:27:39 am
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Your sprite style and character choice is too obviously fetishistic in style to get that many replies.

i dunno it worked for skullgirls -honk-

really though i had an idea to make an overly ridiculous looking fanservice character as a parody and i'm happy somebody beat me to it lol. animation could use a bit more fluidity though, right now it looks kinda stiff

sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff
Re: Agent Blonde - Sprites and Starting Over
#21  December 10, 2013, 11:03:11 am
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I was also going to say that too!

Thanks! XD
Re: Agent Blonde - Sprites and Starting Over
#22  December 11, 2013, 12:01:28 am
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Added "Crouch Hit!"



Man, it really IS a good idea using SAI...
Re: Agent Blonde - Sprites and Starting Over
#23  December 11, 2013, 03:18:35 am
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Added "Going Up!"



Just a bit more of the basic hit sprites to go!
Re: Agent Blonde - Sprites and Starting Over
#24  December 11, 2013, 11:18:54 am
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Will you be coding or will you just sprite?
Re: Agent Blonde - Sprites and Starting Over
#25  December 11, 2013, 12:08:45 pm
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I'll also be doing the coding.
Re: Agent Blonde - Sprites and Starting Over
#26  December 11, 2013, 02:06:39 pm
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Wait a minute... is this your 3rd thread about this character?? Why do you make a new one when you got these ones already??
Re: Agent Blonde - Sprites and Starting Over
#27  December 11, 2013, 07:43:31 pm
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Ah, yeah. One of them was because I didn't do any more updates, and the other, because I wanted to start it over because the sprites and coding were coming out badly.
Re: Agent Blonde - Sprites and Starting Over
#28  December 11, 2013, 11:36:16 pm
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BZZZZZZZZZZZZZZZ---

And yes. She's got big feet!
Re: Agent Blonde - Sprites and Starting Over
#29  December 12, 2013, 02:20:47 am
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SHE'S ON FIRE! Or was on fire, yeah, whatever...
Re: Agent Blonde - Sprites and Starting Over
#30  December 12, 2013, 06:29:09 pm
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She's going down!!!
Re: Agent Blonde - Sprites and Starting Over
#31  December 13, 2013, 12:49:04 am
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She's falling down...

QUESTION TIME!
-What themes you may think she has?
Re: Agent Blonde - Sprites and Starting Over
#32  December 13, 2013, 01:19:13 am
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Kick! Kick! Kick!
Re: Agent Blonde - Sprites and Starting Over
#33  December 13, 2013, 02:45:57 am
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That's how I do it.

But sometimes... I'm laaaaaaaaaaazeeeeeeeeyyy.....
Last Edit: December 13, 2013, 03:20:56 am by MrPr1993
Re: Agent Blonde - Sprites and Starting Over
#34  December 13, 2013, 04:08:08 am
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She's falling down!
Re: Agent Blonde - Sprites and Starting Over
#35  December 13, 2013, 04:06:48 pm
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There! I completed the basics of her hit sprites. Now, let's see if I can try the moving and attacking sprites...
Re: Agent Blonde - Sprites and Starting Over
#36  December 16, 2013, 11:03:06 am
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Didn't wanted to feature this one, but had to anyway to show that I'm still working on the character.
Re: Agent Blonde - Sprites and Starting Over
#37  December 20, 2013, 02:21:35 pm
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Walking Animation... or, at least, a preview of it.


To show a bit on how effective the program I'm developing works best for.
Re: Agent Blonde - Sprites and Starting Over
#38  December 29, 2013, 03:25:09 am
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Drat! I seem to have an artist's block here! I can't come up with good punch and kick animations!

If you are to come up with good ones, go right ahead!

AB's fighting style relies on the use of gadgets, and her physical fighting style is mixed, but they're limited due to her figure and vanity.
Agent Blonde MUGEN - Help Needed
#39  January 11, 2014, 05:24:36 am
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Who's Agent Blonde? Look at beginning, where it has the "Starting Over" part. (warning: you may find the character a little too oversexualized and uncomfortable to watch; she's meant to be a parody of the fanservice stuff...)

Her info? Here: http://mrpr1993.deviantart.com/art/Agent-Blonde-2014-Ref-Sheet-424523967

I'm having trouble trying to animate some parts of AB, and I'm having less time developing her. And I need your help.

Is it spriting? NOPE.

It'll be having you to test out a program I'm making. Something called... Poseline.

This allows you to make animations go smoothly. But there's a catch: You can only do the skeleton of the character. BUT if you are skilled on spriting and know programs such as SAI or Photoshop, you're in luck.


This what you see is how I started her (well, started her OVER...) with the program. The other sprites you saw above are done with that as well. Well, most of them.

This is how PoseLine looks like here... it's still a prototype, though.

And I need your help animate some more sprites of AB.

Here are the controls and tips so you can get started:
Left and Right Arrow: Change frame.
Up and Down Arrow: Change part.
Y and U: Change piece.
F: Flip part horizontally (useful if you need to shift something like a foot)
D: Flip part vertically
F5: Quick Save. If you started the program now for the first time, don't do it yet...
F6: Quick Load. If you started it for the first time, press this button first to see the character. If you overwrote it, look at the Examples folder to look for "Start From Scratch" to start over.

The commands shown:
X and Y: Of course. That's where the positions of the parts will be.
Angle: Certain parts doesn't have the axis to rotate properly, however.
TIP: You can press R for quick rotation.
X and Y Scale: What if you perform a big punch attack?
Visible: Useful for when you need to take certain parts out of the way.
Alpha: Yeah. Transparency.
Color: This was intended to be used for something like visors or parts that aren't matching.
Depth: The parts are layers. It can be changed so if the character needs to do something like facepalming.
All Angle: This one rotates EVERYTHING... as in, it rotates the camera. Useful for falling animations.
TIP: While you can press the parts by clicking the Left Mouse Button, you can make them go slowly by pressing the Right Mouse Button. Also, if you press any of the commands while holding Shift, ALL parts becomes affected. useful so you can arrange the character.

The shapes you see are basic shapes of the prototype. You may or may not need this if you want to create your own character in the prototype.
Left Mouse Button: Add part.
REMEMBER! If you add a part by accident, you can't delete it as it's still a prototype! If you did a quick save, you're in luck.
Right Mouse Button: Change part.
Agent Blonde's parts are the black hexagon. I still haven't added the sprite loading and saving bit yet.

You are able to add and remove frames... HOWEVER, it can only remove the LAST FRAME at the end of the set. I need to find a way to fix that.
And there's a white button that's meant to test the animation.
There's a button that says "BG COLOR", which will allow you to change the background's color.
There's the Camera, where it'll allow you to save a frame. OR you may press PrtSc and paste on somewhere that's editable like Paint to do things faster.
There's the Save and Load, in case you need to save the animations separately.
Aaaand... the New button. Nothing to say here.

I'm asking you this because I'm having less time on the character. In here, you only do the sketchy animation, send it to me, and I'll finalize and (and give you credit of course). Just remember: if you mess up, don't worry.

To get the prototype to test out and help me with, go here: https://skydrive.live.com/redir.aspx?cid=6e007b20278788b1&resid=6E007B20278788B1!119&parid=6E007B20278788B1!118&authkey=!ANkENXhqnbhmxhs

If you have any questions regarding this or Agent Blonde's info, just ask!
Last Edit: January 11, 2014, 05:28:46 am by MrPr1993
Re: Agent Blonde MUGEN - Help Needed
#40  January 11, 2014, 05:32:02 am
  • ******
  • does this look like the face of mercy?
Dude, dont take this the wrong way, but to publicize your program wouldnt it be better to start off with something not as .. well for lack of a better word, fetish-y?
Re: Agent Blonde MUGEN - Help Needed
#41  January 11, 2014, 05:33:18 am
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Oops. I must have made a bad move here...
Re: Agent Blonde MUGEN - Help Needed
#42  January 11, 2014, 05:55:16 am
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But now that I did that, something hit me; now this is getting me to update PoseLine after a long, long time.
Re: Agent Blonde MUGEN - Help Needed
#43  January 11, 2014, 05:57:41 am
  • ******
  • does this look like the face of mercy?
you are constantly asking why no one replies, but you are using a balloon breasted woman that seems to be based entirely on fetishes. I mean,  I shouldnt have to explain this, but you realize that most people get umcomfortable with that and you end up getting less "serious" answers when you try to push something else using that as your first image? You can understand this, surely.

It has come to the point that most of your threads are you answering yourself =|

You had to unmark the merge option on posts, so its not like you dont know you are double and triple posting.  It wont help you get new posts either as long as you are presenting like that, which I guess was the point of bumping it up.
Re: Agent Blonde MUGEN - Help Needed
#44  January 11, 2014, 06:03:41 am
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That explains it... how did I miss that?