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Air punch help. (Read 309 times)

Started by Metroid Budgie, February 22, 2009, 01:42:11 am
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Air punch help.
#1  February 22, 2009, 01:42:11 am
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So my character I'm making has a sort of odd way of punching. They fire a short-lived projectile, which is how they attack in the game they're from. Now in the air punch, I can get the character to fire the projectile, but automatically goes into a landing state where you can't move the character anymore. This is very annoying. What state do I need to make the character go into to fix this?

By the way, how do I add some sort of short recharge or recoil time after punching?
Re: Air punch help.
#2  February 22, 2009, 01:45:00 am
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would help if you posted the whole state(s) regarding your air punch
Re: Air punch help.
#3  February 22, 2009, 01:54:40 am
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  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
It's an aerial move. When the animation is finished do you REALLY think sending them back to the standing state with ctrl = 0 is the right option? Try either looping the fall animation when the attack is over, or sending them to state 50.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Air punch help.
#4  February 22, 2009, 02:01:01 am
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I don't send them back to state 0, I know that doesn't work. Instead I tried state's 50, 51, and 52, but I still couldn't move after the punch, I just dropped straight to the ground.
Re: Air punch help.
#5  February 22, 2009, 02:17:50 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Well you're going to have to post the move then. If you can't move afterwards thats generally not returning control. And dropping straight is applying different velocities.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.