YesNoOk
avatar

Akira Nishitani Speaks (SF2 Director) (Read 95100 times)

Started by felineki, October 07, 2013, 10:30:48 am
Share this topic:
Re: Akira Nishitani Speaks (SF2 Director)
#41  October 28, 2013, 10:27:58 pm
  • *****
  • snowy smart aleck
  • so sonic wave
    • Puerto Rico
The theory given for the time limit is the greatest thing.
Re: Akira Nishitani Speaks (SF2 Director)
#42  October 28, 2013, 10:37:36 pm
  • ******

  • Online
Re: Akira Nishitani Speaks (SF2 Director)
#43  October 28, 2013, 11:09:01 pm
  • ******
  • KOF Spriter
Re: Akira Nishitani Speaks (SF2 Director)
#44  October 28, 2013, 11:15:55 pm
  • *****
    • Peru
It's Nissan Moco, Mazda Laputa and Mitsubishi Pajero story again...
(warning: that joke only makes sense to spanish talking forum members)

Bea

Re: Akira Nishitani Speaks (SF2 Director)
#45  October 28, 2013, 11:35:37 pm
  • *****
  • MUGEN Grandma
    • Brazil
    • www.smeenet.org
This stuff is golden.

And it shows how a true game designer works and thinks.
Thank you for translating his tweets, feliniki.
Princess Adora: "My friend saw She-Ra take her dress off in the shower. She said she has an 8 pack. She said She-Ra is shredded."

SF2NES is dead. Long live SF2NES.
Re: Akira Nishitani Speaks (SF2 Director)
#46  October 28, 2013, 11:57:38 pm
  • *****
  • Because, Fire mode.
    • USA
    • doraemariby@yahoo.com
Re: Akira Nishitani Speaks (SF2 Director)
#47  October 29, 2013, 12:06:23 am
  • ***
  • Xtreme Makeover
    • USA
I'll definitely be watching this thread. Thanks for the translations, felineki.
Re: Akira Nishitani Speaks (SF2 Director)
#48  October 29, 2013, 12:52:26 am
  • ******

  • Online
All of the ones in this thread.....
more damage on quicker input? guy being named gay? bigger damage on certain frames? hold down and press forward commands? gum that gives birthday amount of points? be specific for once
Re: Akira Nishitani Speaks (SF2 Director)
#49  October 29, 2013, 01:25:46 am
  • *****
  • Because, Fire mode.
    • USA
    • doraemariby@yahoo.com
Last Edit: October 29, 2013, 01:39:34 am by Iced
Re: Akira Nishitani Speaks (SF2 Director)
#50  October 29, 2013, 01:27:19 am
  • ******
Guy named Gay in SF5...

GOTY. 8)

Bonus points if they add R. Mika. :smug:
Re: Akira Nishitani Speaks (SF2 Director)
#51  October 29, 2013, 01:32:17 am
  • ******
  • OW, MY NIPPLES !!
Here you go.
2/3rd of this is stuff that is already in SF2, 1/4th is something that is already in other games, and the rest is very minor or completely irrelevant. You're still not making sense.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Akira Nishitani Speaks (SF2 Director)
#52  October 29, 2013, 01:34:02 am
  • ******
  • 日本は素晴らしい国です。
Re: Akira Nishitani Speaks (SF2 Director)
#53  October 29, 2013, 05:27:27 pm
  • avatar
  • ***
  • What stop sign, officer?
I'm pretty sure it was covered right here...
nin_akira said:
Ah, now I remember. That was, again, leftover from when we were experimenting with juggle combos, and forgot to remove the hitboxes on one frame.
(In reference to Champion Edition Dhalsim's juggle glitch.)

Wait, it was combos, not juggles I was thinking of. I don't have a specific source, but here's a Cracked article and a 1UP list covering them briefly.
Re: Akira Nishitani Speaks (SF2 Director)
#54  October 29, 2013, 06:46:30 pm
  • ****
  • A frame here, a pixel there.
Nishitani actually just recently clarified the thing about cancels in an exchange on Twitter. Long story short, they were a side effect of a system put in place to make special moves come out easier. They found out about it during the development process and decided to leave it in because it was interesting. Whether that really counts as a "glitch" or not is a matter of semantics.
Re: Akira Nishitani Speaks (SF2 Director)
#55  October 30, 2013, 08:27:40 am
  • ******
  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: Akira Nishitani Speaks (SF2 Director)
#56  October 31, 2013, 10:56:33 pm
  • ***
  • Hot dog, jumping frog
Thanks so much for this, I love this kind of stuff. It is the most interesting stuff I've read in a while.
Re: Akira Nishitani Speaks (SF2 Director)
#57  November 02, 2013, 04:09:46 am
  • avatar
Awesome share! very appreciated!
Re: Akira Nishitani Speaks (SF2 Director)
#58  November 05, 2013, 12:58:04 am
  • ******
  • Portrait Prodigy EX+
    • mugenguild.com/forum/topics/saikoros-high-resolution-mugen-portraits-fatal-fury-full-set-145724.0.html
Joystiq just made a post about this without crediting us!! Instead, they mentioned Eventhubs as the source. Didn't Eventhubs find about all of this through us?? :doom:
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: Akira Nishitani Speaks (SF2 Director)
#59  November 05, 2013, 02:09:24 am
  • ******

  • Online
they're linking to eventhubs who link to this site (unless you have adblock on like everybody in 2013, then you won't see shit). who cares.
Re: Akira Nishitani Speaks (SF2 Director)
#60  November 11, 2013, 05:44:38 am
  • **
  • You must defeat Sheng Long to stand a chance
Very interesting information indeed. Thanks for the thread.
Fighting games with emphasis on bosses, unplayable characters, etc:
http://www.youtube.com/krizalid99v2