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Anti-Gouki Project: The Reign of the Akumas (April is going full of clones!!) (Read 87801 times)

Started by Basara Dandy, July 09, 2010, 05:25:08 am
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Re: Anti-Gouki Project: The Reign of the Akumas (Slow, but working in fullgame)
#141  July 17, 2012, 06:08:35 pm
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When are you sending me my lines? When this new mic gets lost like my old one? >:(
Sorry man, I had no time to make your (and others) lines. I'm working on that, I promise ;)

That's great, well here are my two cents
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Wonder how much things you can do to the Ripper :sugoi:
I thought in some things like these for The Ripper, thanks ;)

Is every character going to have a Shun-Goku Satsu-esque move where the screen turns black and they do some kind of attacks ending in Kanji being displayed if it's a kill? Cause that'd actually be pretty cool to see all the variations between clones.
In a beginning I stated that move is so overused so I skipped it from clones (but Real Akuma and Asura will do it). Now I've to think about it since I need to add more stuff to my chars (soon a poll about that)

Hey Basara 2D how about a clone sing weapons or a female version of Akuma......
Maybe in a second edition of my fullgame, since it costs me a lot of time edit them. For now, only the 16 clones you already know (soon I'll finish the Clone thread with all the clones and then I'll open the thread for opinions and stuff)
Re: Anti-Gouki Project: The Reign of the Akumas (Slow, but working in fullgame)
#142  July 17, 2012, 08:07:39 pm
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So How Electric Shotokan is going ?
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Re: Anti-Gouki Project: The Reign of the Akumas (Slow, but working in fullgame)
#143  July 17, 2012, 08:09:37 pm
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Until now, only has one special and all Blackmore's voices inplanted (as well all basics done, of course). I'm ripping some electric FX for him and seeing which will be his next move to be coded
Re: Anti-Gouki Project: The Reign of the Akumas (First beta, maybe?)
#144  September 25, 2012, 09:44:46 pm
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OK, since 5 of 15 are finished, and working on the 6th (Electric Shotokan), I'm going to release a Beta release of my fullgame in next months. I'm going to establish the lifebars as well making the common files (SFF, AIR, SND) for them. I'm not sure about the screenpack. This is part of the possible content of the beta (WinMugen for now):
-15 clones, 6 finished and only basic moves for the others
-XX stages
-XX songs

Expect more news in next weeks ;)
Re: Anti-Gouki Project: The Reign of the Akumas (First beta, maybe?)
#145  September 26, 2012, 07:06:20 pm
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well Why dont you borrow a screenpack for now
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Re: Anti-Gouki Project: The Reign of the Akumas (First beta, maybe?)
#146  September 27, 2012, 10:26:26 pm
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Yes, I was thinking in that, at least just making the lifebars for the moment and later for next releases to make the screenpack
Re: Anti-Gouki Project: The Reign of the Akumas (First beta, maybe?)
#147  September 28, 2012, 07:13:04 am
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ok then
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Re: Anti-Gouki Project: The Reign of the Akumas (First beta, maybe?)
#148  November 05, 2012, 06:34:53 pm
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Well, seeing I can't make something about a poossible screenpack and fonts for this project, I requested help in Development Resources, thread that will be moved in a couple of weeks to this subforum. I hope to find help soon to show you a good beta for december.

That's all for now, when I get moore substancial advances, I'll keep with the thread ;) (Electric Shotokan is on the way)
Re: Anti-Gouki Project: The Reign of the Akumas (First beta, maybe?)
#149  November 12, 2012, 05:23:30 pm
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How far is he done
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Re: Anti-Gouki Project: The Reign of the Akumas (First beta release upcoming)
#150  December 10, 2012, 06:08:35 pm
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OK, starting to work in the first beta of Anti-Gouki Project, I'll priorize it over all my other projects to get you something for this month. Some of possible features will have (list not definitive, features may vary):
  • Game based on WinMugen platform (nothing about M1.0+ yet)
  • 16 characters, 5 clones finished (and 2 of them with updates), 1 clone in beta stage (Electric Shotokan) and 10 alpha clones with MUGEN basics only (100% playables)
  • 10 stages
  • 12 MIDI themes for the fullgame
  • Default MUGEN screenpack & lifebars (working on them for a next beta release)
  • Common sparks and sounds (FIGHT files) from the fullgame, already added to released clones
  • A big readme with detailed features, movelist for clones and credits
Tentative release date: December 21, 2012
Re: Anti-Gouki Project: The Reign of the Akumas (First beta release upcoming)
#151  December 10, 2012, 06:13:24 pm
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Awesome Man Lets hope I find The move list youve made for Ice and Mettallic So I can Make the voice soon
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Re: Anti-Gouki Project: The Reign of the Akumas (First beta release upcoming)
#152  December 10, 2012, 06:34:39 pm
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About Ice Warrior, he's a clone of my Blizzard, check it out his movelist and you'll get an idea ;)

Also, waiting for MDD's voices for Another Karateka (those are mainly grunts, why the late about that??)
Last Edit: January 05, 2013, 10:45:34 pm by Basara-kun
Re: Anti-Gouki Project: The Reign of the Akumas (First beta released)
#153  January 05, 2013, 10:46:11 pm
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Public Beta 1 Released
Finally I can show you a real advance about my first fullgame. If you already played, you would find some surprises you may find there, if not let me show you some here:
-Gouki Higashi updated, fixed bugs on Slash Kick, Tiger Kick and The Greatest Heel Ever (no more ground specials/supers can be done in the air), as well Blackmore's voice now is implanted on this clone
-Ryuken updated too, but with some fixes I've done after his past release I couldn't show you yet (just minor stuff)
-Electric Shotokan is in the works, coded 2 specials (Shocking Punch and Electric Shock) and Diepod's voice is implanted on him. As you could see, probably the next to be finished and released ;)
-All movelists were revealed, which I updated in Clone Thread, thanks to all who suggested moves for the clones (especially Slam Master)

I hope you enjoy my beta, I hope to get you more finished stuff for Beta 2 ;) also, help and feedback is always welcome ;)
Re: Anti-Gouki Project: The Reign of the Akumas (Electric Shotokan is on the way)
#154  April 05, 2013, 10:31:30 pm
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Well, just here to say I get back to work on Electric Shotokan. Also, I got a new website, hosted on Guild, soon I'll make a new subsite for this fullgame, but by now you can still download my AGP beta and the 5 released clones in my MediaFire account ;)
Re: Anti-Gouki Project: The Reign of the Akumas (Electric Shotokan is on the way)
#155  April 07, 2013, 10:44:25 am
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nice
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Re: Anti-Gouki Project: The Reign of the Akumas (Electric Shotokan is on the way)
#156  April 11, 2013, 01:29:17 pm
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WOW...thats alot of Akumas....downloading BETA now! I gotta nice blunt waiting for this game...
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Re: Anti-Gouki Project: The Reign of the Akumas (Electric Shotokan is on the way)
#157  April 11, 2013, 06:31:11 pm
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Hey Basara I thinking Why dont give different stances to your clones.
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Re: Anti-Gouki Project: The Reign of the Akumas (Making section in my new website)
#158  September 05, 2013, 12:13:51 am
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Hi people, sorry for the lack of updates of this subforum, but AGP isn't dead yet. Apart of my actual projects (Scott Pilgrim, Rose & Adon a la POTS, etc.), I've been busy making a full section for my fullgame in my new website. I'm almost ready and will be released during this month (along with the eventual release of Scott) with new links for the 5 released chars, the Beta 1 and even the re-release of the first version of Kung Fu Fan as bonus.

So don't worry, the Akumas invasion is still on works and soon you'll know more about it ;) stay tuned!!
Re: Anti-Gouki Project: The Reign of the Akumas (Making section in my new website)
#159  September 05, 2013, 02:42:37 pm
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What your old site is gonna expire or something
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Re: Anti-Gouki Project: The Reign of the Akumas (Making section in my new website)
#160  September 05, 2013, 11:23:03 pm
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You mean MI?? They just use Google Sites to make the websites, and I got bored so long time ago of them that I prefer to get a traditional hosting, that's why I get a space on Guild to make a typical website. One of the big bedts I got after remake my website is a site for AGP, and that's why I've working these months to get a big website and better than the old one I had in MI
Last Edit: September 09, 2013, 10:05:14 pm by Basara Cash