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Are M.U.G.E.N characters better than the actual creators characters? (Read 5276 times)

Started by Predictabo, August 28, 2014, 09:42:35 pm
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Are M.U.G.E.N characters better than the actual creators characters?
#1  August 28, 2014, 09:42:35 pm
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I'm curious as to what you guys think. Do certain mugen characters eclipse actual creations from the likes of Capcom, SNK, etc?

I think in certain cases, yes. The legendary Reu characters, I believe are actual roster worthy. I've seen more broken characters like KOFXI Magak anyways lol.
Re: Are M.U.G.E.N characters better than the actual creators characters?
#2  August 28, 2014, 11:17:31 pm
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I don't think you can compare both.

Mugen has lots of possibilities, anybody can fix what the companies might have messed up, so in that sense, mugen characters have the potential to be better than the source.

But then again, Mugen is bound by limitations and bugs that the original games might not have been subject to, and also, Mugen is only 1 engine, where as it's competing again countless engines that mesh together 3D techniques with 2D sprites, and so on.
Re: Are M.U.G.E.N characters better than the actual creators characters?
#3  August 28, 2014, 11:57:12 pm
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I don't think you can compare both.

Mugen has lots of possibilities, anybody can fix what the companies might have messed up, so in that sense, mugen characters have the potential to be better than the source.

But then again, Mugen is bound by limitations and bugs that the original games might not have been subject to, and also, Mugen is only 1 engine, where as it's competing again countless engines that mesh together 3D techniques with 2D sprites, and so on.
I've never thought about it that way
Re: Are M.U.G.E.N characters better than the actual creators characters?
#4  August 29, 2014, 02:18:34 am
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Let me put it this way: BloodStorm is designed and programmed better than most characters in MUGEN. Let that sink in for a moment

it's because they are already content with what they have done, mugen is not a paying job so as long as the charcter works for a creator that's enough; one's persons crouching while running is another person's change it to pots style.
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#5  August 29, 2014, 02:22:03 am
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Gimmie a break. >.>
Re: Are M.U.G.E.N characters better than the actual creators characters?
#6  August 29, 2014, 02:38:04 am
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Might as well post something on topic: yeah, I think there are some. I personally like PotS's versions of the characters he's done more than any of the ones that appeared in official games, I think.
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#7  August 29, 2014, 03:01:08 am
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Pneophen made Juli and Dark Sakura into good characters.
Re: Are M.U.G.E.N characters better than the actual creators characters?
#8  August 29, 2014, 03:15:35 am
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Yes.
Re: Are M.U.G.E.N characters better than the actual creators characters?
#9  August 29, 2014, 04:15:54 am
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Might as well post something on topic: yeah, I think there are some. I personally like PotS's versions of the characters he's done more than any of the ones that appeared in official games, I think.

Given you mention POTS, would you also say your creations fit the mold too? You do make characters POTs styled.
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#10  August 29, 2014, 06:07:57 am
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Re: Are M.U.G.E.N characters better than the actual creators characters?
#11  August 29, 2014, 06:09:04 am
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Your Kyo was better than the one in CvS2, though.
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#12  August 29, 2014, 06:13:34 am
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It's all perspective and mostly opinion.

P.o.t.S. Ryu, as an example, takes elements from multiple incarnations of Ryu's appearances, making it more of a "best of" character. I personally think he's one of the best Ryu's out there, offering more than any Capcom creation ever would. So technically, I would think he's better than official stuff, but that's just my opinion. Some would prefer straight up conversion/emulation of a specific character; others would side with my outlook and go for things that are multifaceted. It really depends on how you yourself would define what's better.

Hence the 100's of Ryu releases out there.

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Re: Are M.U.G.E.N characters better than the actual creators characters?
#13  August 29, 2014, 06:17:02 am
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I don't think you can compare both.

Mugen has lots of possibilities, anybody can fix what the companies might have messed up, so in that sense, mugen characters have the potential to be better than the source.
Indeed.

Re: Are M.U.G.E.N characters better than the actual creators characters?
#14  August 29, 2014, 06:20:15 am
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But yeah, this is the main reason why I don't go for 100% accuracy. I mean, having stuff feel like it should is great and all, but if I was to just do straight up conversions, I might as well just play the source game.
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#15  August 29, 2014, 06:24:38 am
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I will say that tool-wise, you couldn't possibly make a Makoto Nanaya worse off than she is now without removing attacks or basic movement entirely.
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#16  August 29, 2014, 07:04:48 pm
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But yeah, this is the main reason why I don't go for 100% accuracy. I mean, having stuff feel like it should is great and all, but if I was to just do straight up conversions, I might as well just play the source game.

Yeah but, the reason I do it is so it will exist in mugen. It's more for me than anyone else anyway lol
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#17  August 29, 2014, 07:45:56 pm
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Re: Are M.U.G.E.N characters better than the actual creators characters?
#18  August 29, 2014, 09:54:30 pm
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what would "better" mean? better in terms of strength? design? hitboxes? you can attempt to "fix" a character from their source (which tends to happen with kof chars) but i dont think it means much unless youre doing, like, a completely redone version of the game. probably pedantic here but having a "better" character means more if it placed back in its original game.
not that that should stop anyone from trying, its a good idea!
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#19  August 29, 2014, 10:13:49 pm
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I believe mugen simply allows for characters to be "improved" simply because creators can build on the ground work done by the official creators without deadlines and restrictions so its more like a fanfic continuation of a character more than out doing the original
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#20  August 29, 2014, 11:56:34 pm
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what would "better" mean? better in terms of strength? design? hitboxes? you can attempt to "fix" a character from their source (which tends to happen with kof chars) but i dont think it means much unless youre doing, like, a completely redone version of the game. probably pedantic here but having a "better" character means more if it placed back in its original game.
not that that should stop anyone from trying, its a good idea!

placing a character in a game can also mean putting the characetr in our mugen, so it becomes very subjective; I was very tempted to say no to the op, as per your reasoning no mugen char would work beter in it's original source game when put back after being "improved" by mugen creators.  but if you consider mugen it's own game like a (forced example) pots mugen game all stars collection, then a character can eb improved, like pots ryu being a better alternative to sfzero ryu or cvs2 ryu. again, it becomes very subjective because every subject has a different mugen set up.