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Ares screenpack converted to 1.0(640x480). (Read 34990 times)

Started by FalconKick, January 22, 2011, 02:29:00 am
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Ares screenpack converted to 1.0(640x480).
#1  January 22, 2011, 02:29:00 am
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One of these days i was wondering if i could convert a Hi-Res screenpack to 1.0, and after some time discovered how to do it,and i did to a screenpack.

Ares Screenpack.



DOWNLOAD LINK:http://www.This link no longer works, sorry/?d=O0M1MZPR


[Credits]

Ares Ax for creating Ares screenpack.
ToAru Fukoda no Otoko for using his V-Tech Lifebars as a base lifebar.
And Elecbyte for creating M.U.G.E.N.

Later i will convert other screenpack and maybe some lifebars.
Edit:I removed E.O.F screenpack because NoZ is working on it for 1.0.
Last Edit: January 22, 2011, 08:34:45 pm by FalconKick
Re: Ares and E.O.F screenpacks converted to 1.0(640x480).
#2  January 22, 2011, 06:26:45 am
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Did you give either of them winquote screens perchance?
Re: Ares and E.O.F screenpacks converted to 1.0(640x480).
#3  January 22, 2011, 10:57:38 am
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Those are a lot of fighters lol… How much is that?

keep working at it. I’m a fan of the different lifebars people come up with so would be cool to see what kind of lifebars you bring to the table.
Re: Ares and E.O.F screenpacks converted to 1.0(640x480).
#4  January 22, 2011, 11:39:49 am
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Did you give either of them winquote screens perchance?
No I didn't make winquotes but how do i add winquotes?
Should i add the WinQuote code to the system.def and create a backgroung figure and add to the .sff file?
Re: Ares and E.O.F screenpacks converted to 1.0(640x480).
#5  January 22, 2011, 12:20:37 pm
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Code:
[Win Screen]
wintext.text=YOU WIN!
wintext.font=2,0,0
wintext.offset=159,70
wintext.displaytime=-1
wintext.layerno=2
fadein.time=32
pose.time=300
fadeout.time=64
ENABLED=1

it will be at the bottom of system.def

unless you want to add more then just quotes?

there is also Victory screen and so on but that also should be at bottom of system.def


Re: Ares and E.O.F screenpacks converted to 1.0(640x480).
#6  January 22, 2011, 06:42:46 pm
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There now those 1000 char users have a screenpack for 1.0
Thanks btw :)

NoZ

Re: Ares screenpack converted to 1.0(640x480).
#7  January 22, 2011, 10:10:21 pm
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oh yeah thanks for at least not ask me to edit my pack for 1.0 when im alredy working on 1.0 versions of my screenpack >:D
Re: Ares screenpack converted to 1.0(640x480).
#8  January 22, 2011, 10:46:25 pm
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Re: Ares screenpack converted to 1.0(640x480).
#9  January 22, 2011, 10:54:34 pm
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Whoa i just saw that you converted the v-tech lifebars for 1.0 :iloveyou:
Re: Ares screenpack converted to 1.0(640x480).
#10  January 22, 2011, 11:10:26 pm
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There's no need to convert those lifebars, they already have a patch. It's nice to see that more people making conversions for 1.0, but next don't release the screenpack that's built into it's own Mugen game.

NoZ

Re: Ares screenpack converted to 1.0(640x480).
#11  January 23, 2011, 04:18:56 pm
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oh yeah thanks for at least not ask me to edit my pack for 1.0 when im alredy working on 1.0 versions of my screenpack >:D

For what res? HD or HR?
both ;)
Whoa i just saw that you converted the v-tech lifebars for 1.0 :iloveyou:
I didn't converted them, it's a patch that the creator provided.

oh yeah thanks for at least not ask me to edit my pack for 1.0 when im alredy working on 1.0 versions of my screenpack >:D
Haha...Sorry, i will be more careful next time. :S
no prob
Re: Ares screenpack converted to 1.0(640x480).
#12  January 23, 2011, 08:09:10 pm
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Re: Ares screenpack converted to 1.0(640x480).
#13  January 24, 2011, 11:38:46 pm
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I think the second player's cursor needs to be adjusted, but that's just something minor, it's great to have this in 1.0 since I just got to quickly convert my massive mugen into the new version, and ruling out outdated stages/characters in the process of playing :D
Re: Ares screenpack converted to 1.0(640x480).
#14  August 28, 2015, 08:55:56 am
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and where does one actually find this now?