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Balthazar's stuff (Read 175884 times)

Started by Balthazar, August 19, 2011, 11:02:45 am
Re: Balthazar's Sprite Thread
#281  December 14, 2011, 12:01:18 am
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Reminds me of that move from Budokai 3
Re: Balthazar's Sprite Thread
#282  December 14, 2011, 12:11:45 am
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But his face...it doesn't look like Piccolo. Great sprite though, and also, under the right side of his belt (My right), he has this weird ripple in his pants that I don't quite understand.  :???:
Re: Balthazar's Sprite Thread
#283  December 17, 2011, 04:30:55 pm
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Toyed a little with his sprite. This might be satisfactory for me. Otherwise fuck him alltogether.

Re: Balthazar's Sprite Thread
#284  December 17, 2011, 04:55:23 pm
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It's pretty good, but you know me I'm gonna say this, use the first version of this sprite's neck (Atm he has no real neck it's just shading), mess around with his ear a little bit (Looks off, might be the coloring though.) and mess with the shading above his crotch and I think it'll be top notch.
Re: Balthazar's Sprite Thread
#285  December 17, 2011, 05:08:31 pm
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yeah what Cazaki said. Other than that its perfect. Lower color count and simpler design.
Re: Balthazar's Sprite Thread
#286  December 17, 2011, 07:04:07 pm
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Thanks guys :) Here are some fixes then; (added somewhat of a neck, small adjustment to leg/knee musles, crotch shading. Dunno if that's good now)


Re: Balthazar's Sprite Thread
#287  December 18, 2011, 10:53:35 am
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Ok here is one that I redid completely (new baselines, not just editing/smudging with the existing sprite). I might be able to live with this.
Not sure if he really needs the face color seperation but oh well.
I've spent more time on clean-up and things, and have applied a little diepod-influenced muscle definition ;)

*edit LOL might as well make a duplicate sheet WITH the armor added, if I'm redoing them completely anyway :D
Everybody wins ;) I'm just going to keep the armor really simple. No more crazy color seperation. Also this might not be the best pose to show it off, but whatever.


Now I'm just going to look for a decent new stance for him, before I get into all the stuff that leads back to his stance.

**edit haha I don't know about this one, uber low-prio for me. So enjoy this single sprite while you can.
 
Last Edit: December 18, 2011, 11:27:04 am by Balthazar
Re: Balthazar's Sprite Thread
#288  December 24, 2011, 02:33:21 pm
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Tablet is here :D Not really a sprite, but I should call it a 'brush sprite'. The thing is a palette nightmare!
Spoiler, click to toggle visibilty
Re: Balthazar's Sprite Thread
#289  December 24, 2011, 02:48:27 pm
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That's So Truely Great Man. He reminds Me of Tapion somehow.
Re: Balthazar's Sprite Thread
#290  December 24, 2011, 03:31:13 pm
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Hey, Christmas early for you ? :P
Very nice.
Re: Balthazar's Sprite Thread
#291  December 24, 2011, 04:36:40 pm
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That's pretty kickass Balt, but just one thing seems awkward to me.

It's the Cheek bone, it just stands out too much in my opinion
Not hating on it or anything, just saying.
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Re: Balthazar's Sprite Thread
#292  December 24, 2011, 05:00:05 pm
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Oh haha yeah you're right, his cheek is too dark compared to the rest of his face :P Thanks ;)!
Re: Balthazar's Sprite Thread
#293  December 24, 2011, 11:25:51 pm
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Piccolo is great  o_O

C'est lá vie.
Re: Balthazar's Sprite Thread
#294  December 27, 2011, 07:18:02 pm
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OLD STUFF  :o


Re: Balthazar's Sprite Thread
#295  December 27, 2011, 08:25:25 pm
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So much DBZ
Re: Balthazar's Sprite Thread
#296  December 27, 2011, 08:37:00 pm
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That SSJ2 Gohan is awesome!

Trying to make a comeback
Re: Balthazar's Sprite Thread
#297  December 27, 2011, 09:10:28 pm
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Something for the ladies...


Re: Balthazar's Sprite Thread
#298  December 27, 2011, 09:16:48 pm
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The hair is too vertical IMO, it wasn't THAT tall.
Re: Balthazar's Sprite Thread
#299  December 27, 2011, 09:20:58 pm
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It's good enough and fits balthazar's style, which isn't all that accurate to DBZ but to his own style. I'll allow it.
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Re: Balthazar's Sprite Thread
#300  December 27, 2011, 11:41:24 pm
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The super saiyan hair does seem a bit too tall for Trunks' base form.
Last Edit: December 27, 2011, 11:45:36 pm by Koju-kun