I've maybe another 5 animations to go, this week has been rough, plus the net keeps going down from the storms. But to be honest, just the fact that you're sticking with this project is a big 'pick-me-up'.Thanks man. I'll PM you some a little sum-sum soon, I'd like your feedback on another vamp babe....I think you know who
Sky79 said, October 11, 2014, 08:00:15 amI've maybe another 5 animations to go, this week has been rough, plus the net keeps going down from the storms. But to be honest, just the fact that you're sticking with this project is a big 'pick-me-up'.Thanks man. I'll PM you some a little sum-sum soon, I'd like your feedback on another vamp babe....I think you know who Okay then dude, let me know what you need and when and I'll do my best to get back to you :3.
I agree, she has an interesting design. Add on the color sep (which I can't wait to overuse xD) and a solid coder and I'm hype for this character! Will there be any chance of a pal template?
Absolutely! All who wish to try their hand at pallets for her CS SFF can Download a sprite -HERE-Feel free to post your ideas
Very rarely have I ever done this, but this one I think turned out pretty good? ^^;Magus:It just felt like it would work so well, and for some reason Magus is the one character that came to mind as I was thinking of characters with a cape. ^^;I can contribute to things from time to time, see!?EDIT - Another one for ya. I noticed that the boots/eyes/cape shares colors, which makes changing those colors a bit of an annoyance ha...Demitri:
Here's an idea:What if this character could temporarily summon that sword by expending power? Instead of just having a sword for an attack or two, she could have it summoned for about 30-60 seconds by expending a significant amount of the power bar?The upshot would be that the sword techniques would be easier to execute. The downside would be that they wouldn't give as much power back from damage. So it'd have to be a move that you'd need to use when you think it's necessary during a fight, meaning you'd have to budget your power bar.Also,what if when the sword is not summoned, moves like the aerial succubus attack are easier to execute, whereas the sword techniques are harder to execute? This may reduce the button-mashing a bit with her character.Essentially this might make Draculina: Bathory into a bit of a Princess Zelda/ Sheik or Samus/Zero Suit Samus type of fighter.I figure this might not be so hard to do since there are already sprites and animations for the attacks and this would really involve just adding the sword (or a sword) to her poses to signify the different modes.Redux of this Idea:Unarmed Mode:Bathory's magic attacks and unarmed attacks are easier to execute (shorter button combinations).Bathory's vampiric attacks are easier to execute.Bathory's sword attacks are harder to execute (slightly longer combinations, but these tend to be her more powerful attacks anyways)Sword Mode:Bathory's sword attacks are easier to execute.Bathory gets a temporary bonus to defense and HP to compensate for the now truncated moveset of hers. Sacrificing unpredictability.Bathory's magic attacks are harder to execute.Bathory's vampiric attacks are harder to execute.Switching Modes:Switching between modes costs let's say 1000 power. Oh, and maybe a Bayonetta type attack might be fun and sexy to incorporate too >3<
Much love Altrunchen. Great ideas, but I just don't think we can cram all that in there bro, BUT, with time and hopefully a future update, I might be able to cram things like that in.I'm just focusing in on finishing her sprites at this point, if a project goes beyond 6 months, I get twitchy and "distracted", That, and you guys shouldn't have to wait longer then needed.
Sky79 said, October 17, 2014, 01:34:15 amMuch love Altrunchen. Great ideas, but I just don't think we can cram all that in there bro, BUT, with time and hopefully a future update, I might be able to cram things like that in.I'm just focusing in on finishing her sprites at this point, if a project goes beyond 6 months, I get twitchy and "distracted", That, and you guys shouldn't have to wait longer then needed.Sorry ^.^;; yeah I can imagine that the work must be very intensive and I suppose it's a bit too late in the game to consider any reprogramming or redesign efforts lol....sorry about that.
Oh man! The wait is killing me!I wish I could help out so as to speed things up, but I don't know if there's anyway I could. Ah well, better go just kill time in Warframe while we wait for sexy vampire goodness.
Altrunchen said, October 30, 2014, 10:19:26 pmAny word yet? :3Patience, dude. He'll post a update when he's ready. Don't rush him.
Avoid posting things like reaction meme gifs into projects and double posting. The authors will reply when they are able to, not sooner because you prodded them.
I like that there is interest in characters like that, it makes me happy that you work in another vercion her and being apart like this good man great job.a question, what is the stage name? I like that dark style bloody and beautiful girls xD
ElAsa said, November 26, 2014, 01:12:51 amI like that there is interest in characters like that, it makes me happy that you work in another vercion her and being apart like this good man great job.a question, what is the stage name? I like that dark style bloody and beautiful girls xDStage-name? What do you mean?
Altrunchen said, November 26, 2014, 01:23:16 amElAsa said, November 26, 2014, 01:12:51 amI like that there is interest in characters like that, it makes me happy that you work in another vercion her and being apart like this good man great job.a question, what is the stage name? I like that dark style bloody and beautiful girls xDStage-name? What do you mean?google translator is bad xDThe stage of the first post, go where the Morrigan too. Is that I love