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Bay-Night (Updated) (Read 4770 times)

Started by Flamekyo, May 30, 2010, 08:34:30 pm
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Bay-Night (Updated)
#1  May 30, 2010, 08:34:30 pm
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Old Version
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Update

Enjoy.



Download
http://www.sendspace.com/file/3gwi97

-Update Info-
Fireworks have been resized.
Water animation has been slowed down.
Sky now has its own delta.

I tried making the fireworks reflect off the water but it didn't work out as well as i wanted it to, so im just going to leave it like it is.
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Last Edit: June 02, 2010, 12:34:11 am by Flamekyo
Re: Bay-Night
#2  May 30, 2010, 08:57:44 pm
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haven't downloaded just looked at pic. anyways, there is something about the floor i love but that's just me. also if the city is reflective off the water shouldn't the fire works be also.
Re: Bay-Night
#3  May 30, 2010, 09:12:48 pm
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haven't downloaded just looked at pic. anyways, there is something about the floor i love but that's just me. also if the city is reflective off the water shouldn't the fire works be also.

Yeah,

i've thought about the water reflecting the fireworks but i have no idea on how to do that lol.
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Re: Bay-Night
#4  May 30, 2010, 10:13:07 pm
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- The fireworks are a little too big and close to the ground, which makes them look too close to the fight.
- Reflection in the water would be nice indeed. Not easy though. Maybe use a vertical symmetry of the effects, but making them smaller, and with more transparency.
- I'm not credited for the use of my tool. :P
Re: Bay-Night
#5  May 30, 2010, 10:17:48 pm
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GLB

Re: Bay-Night
#6  May 30, 2010, 10:23:28 pm
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I would say, easily your best creation by far.

Feedback:

- That water is way to fast, if you slow it down it would look a bit better.
- the fire works are huge, which is okay bit the touch the water. If you could make it show that the remains of the fireworks somehow fall into the water that would be nice.
- The sky and the city are attached, that bugs me. I think it would look better if the sky was on it's own delta with the fireworks.
- Also, the fireworks seem too repetitive try randomizing them a bit.
- Also, those mountain looking this behind the city look clashy with the sky.
- If I were you I would try and find a city that looks more lively, and maybe add some kind of activity going on. Because the way it looks now is that your on an old bay, with an old quiet city, and some loud fireworks are just appearing.

EASILY YOUR BEST MADE. 
Re: Bay-Night
#7  May 31, 2010, 12:16:14 am
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GLB

Re: Bay-Night
#8  May 31, 2010, 12:16:48 am
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 :-\
Re: Bay-Night
#9  May 31, 2010, 07:32:53 am
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EASILY YOUR BEST MADE.

I agree this stage is awesome. 



I never seen that stage before, can you please tell me where you got it, Thanks.

also i am re-doing the fireworks and making them smaller, im going to try to add a reflection somehow to the water for the fireworks.

Ill give the sky its own delta, and im going to slow down the water.
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Re: Bay-Night
#10  May 31, 2010, 07:33:39 am
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From the looks of the helicopter tail, it's Jango's BBB Ren stage.
Re: Bay-Night (Updated)
#11  June 02, 2010, 12:34:44 am
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Updated, Enjoy.
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Re: Bay-Night (Updated)
#12  June 02, 2010, 12:37:06 am
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now is ur best stage dawg

Re: Bay-Night (Updated)
#13  June 02, 2010, 12:44:27 am
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now is ur best stage dawg

Thanks, but im kinda disappointed about the fireworks reflecting off the water, i have no idea on how to do it.

i tried adding the same animation but lower so that its in the water, but it just looked like it was being mirrored.
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Re: Bay-Night (Updated)
#14  June 02, 2010, 03:23:20 am
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When viewing light over the water, it becomes stretched vertically, blurry and fragmented. If you like I could try to show you some resources. Or will you leave the stage as it is?
-<Shoot 1st, ask questions later>-
Re: Bay-Night (Updated)
#15  June 02, 2010, 03:26:30 am
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When viewing light over the water, it becomes stretched vertically, blurry and fragmented. If you like I could try to show you some resources. Or will you leave the stage as it is?

can you show me please.
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Re: Bay-Night (Updated)
#16  June 02, 2010, 03:39:16 am
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This is a good example of what I am talking about



The image is partially mirrored, but not entirely. The Refection is fragmented, like taking a the
pixels and vibrating them. In addition the after image is blurry.
-<Shoot 1st, ask questions later>-
Re: Bay-Night (Updated)
#17  June 02, 2010, 03:48:47 am
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This is a good example of what I am talking about



The image is partially mirrored, but not entirely. The Refection is fragmented, like taking a the
pixels and vibrating them. In addition the after image is blurry.

ill see what i can do, but for now, ill leave the stage like this. Thanks
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