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Best of Best - Hawk's Stage (Read 2676 times)

Started by DrKelexo, October 01, 2014, 11:06:56 am
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Best of Best - Hawk's Stage
#1  October 01, 2014, 11:06:56 am
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Re: Best of Best - Hawk's Stage
#2  October 01, 2014, 11:27:57 am
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oh!so funny!thans for sharing!
Re: Best of Best - Hawk's Stage
#3  October 01, 2014, 02:34:40 pm
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Haha, very interesting stage, never saw it back in the day. 
Re: Best of Best - Hawk's Stage
#4  October 01, 2014, 02:37:55 pm
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Oh wow, this stage should be nominated for the next Quarterly Stage Competition!



Last Edit: October 01, 2014, 04:34:53 pm by Markpachi
Re: Best of Best - Hawk's Stage
#5  October 01, 2014, 03:27:31 pm
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You had me at the versus Screen theme, XD Good shit bro!
Re: Best of Best - Hawk's Stage
#6  October 01, 2014, 10:36:30 pm
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Fun stage!
Re: Best of Best - Hawk's Stage
#7  October 02, 2014, 12:30:44 am
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This is pure gold.
Do you like video games? Try helping me out by helping identify these screenshots! http://drpepperfan.tumblr.com/post/58696158151/a-compilation-of-unsourced-noirlac-images-for-easy

GLB

Re: Best of Best - Hawk's Stage
#8  October 02, 2014, 12:48:43 am
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Yo this is awesome! Thanks for sharing this, stage will be incredibly fun to play in.


few random things that i noticed:

- you left debug on.

- your 0,0 sprite has a stray black pixel on it.

- your 1,0 and 1,1 aren't completely connected, with debug still on you can see a pink bar that shows up in between the floor and railing during the statue animations, maybe adjusting the start value of your boat floor sprite to be a a pixel or two higher might work.

- the palette of the girl walking seems super messed up :S  is that a source thing?

- maybe consider using the blackjack method on your layerno1 sprites for people that use smaller characters? The one on the far right in particular seems to obstruct smaller characters.

Last Edit: October 02, 2014, 12:52:00 am by GLB
Re: Best of Best - Hawk's Stage
#9  October 02, 2014, 02:31:18 am
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sooner or later, everybody puts up with xiangfei
project thread / obscure mugen wiki / tweeter for mugen stuff

GLB

Re: Best of Best - Hawk's Stage
#10  October 02, 2014, 02:42:21 am
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Gotcha. Sorry about that then, kelexo
Re: Best of Best - Hawk's Stage
#11  October 02, 2014, 02:59:58 am
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you left debug on.

oh oops

EDIT: uploaded a fix to correct this

your 0,0 sprite has a stray black pixel on it.
the palette of the girl walking seems super messed up :S  is that a source thing?
best of best

your 1,0 and 1,1 aren't completely connected, with debug still on you can see a pink bar that shows up in between the floor and railing during the statue animations, maybe adjusting the start value of your boat floor sprite to be a a pixel or two higher might work.

i do not see this problem for any resolution i run mugen in and the way this bug constantly pops up is annoying me to point that i dont really care that much so oops (although apparently the bug will be almost impossible to notice if debug is turned off here so eh?)

Last Edit: October 02, 2014, 03:03:41 am by DrKelexo

GLB

Re: Best of Best - Hawk's Stage
#12  October 02, 2014, 03:07:09 am
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That's odd.

I experienced it in Mugen 1.0, turning debug off makes it less noticeable, yeah. Plus it happens for about 3-4 seconds total (during the ctrl shake) so it's not that big of a deal.
Re: Best of Best - Hawk's Stage
#13  October 02, 2014, 03:19:29 am
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wtf?? lol I gotta have this! Video had me SOLD

EDIT:

EY! wheres the music you have in stage thats in the video? you should have tossed that in there with it too^^ I liked it

If you dont want to do that in an update then whats the name of the track or what game it comes from? ill just get from youtube
Last Edit: October 02, 2014, 03:31:23 am by Legendary DeMoNk@I
Re: Best of Best - Hawk's Stage
#14  October 02, 2014, 03:34:19 am
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Re: Best of Best - Hawk's Stage
#15  October 02, 2014, 03:57:24 am
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OOps. my bad i forgot you mentioned that^^
Re: Best of Best - Hawk's Stage
#16  October 02, 2014, 05:16:18 pm
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Lol almost reminded me about that one DOCTOR WHO episode!

"Learn to fight, not to flail."
Re: Best of Best - Hawk's Stage
#17  October 03, 2014, 03:01:40 pm
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haha nice one.

my fav stage from best of best, the statue of liberty is so ridiculous ;D
look at my sprite rips  HERE
look at my Char WIPs HERE
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My Contribution to mugen: Stages: 268 | Chars: 8 | Fullgames: 1 | Spritesheets: 70

GLB

Re: Best of Best - Hawk's Stage
#18  October 03, 2014, 10:56:22 pm
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i do not see this problem for any resolution i run mugen in and the way this bug constantly pops up is annoying me to point that i dont really care that much so oops (a lthough apparently the bug will be almost impossible to notice if debug is turned off here so eh?)

So yeah the breaking being caused is because of bad background controllers. You can't have your start/end time be two even numbers, they aren't equaling up to 1 pixel in movement. I don't know where exactly (which ctrl id) is causing the breakage, but looking over them again that's definitely what it is.
Re: Best of Best - Hawk's Stage
#19  October 03, 2014, 11:11:27 pm
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Truly epic.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Best of Best - Hawk's Stage
#20  October 04, 2014, 01:12:00 am
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I am running this in my 1.1. This is an awesome stage that really brings me back to fun days of the old arcade. Thank you so much DrKelexo for the release. I couldn't help it had to go grab the Ghostbusters theme song for it due to the screaming lady liberty lol.