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Best development software to create an opensource version of MUGEN? (Read 394 times)

Started by Unstabler, May 26, 2014, 02:09:09 am
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Best development software to create an opensource version of MUGEN?
#1  May 26, 2014, 02:09:09 am
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Hey everyone,

I don't post often on MFG, but I do check on updates to these forums quite frequently.  I've been playing Mugen for many years now and while I'm a big fan of the engine and Elecbyte in general, it's been a bit frustrating (to put it mildly) to keep waiting for bug fixes and new features to be added to the engine, some of which appear to be rather simple to implement.   Over the past few months I've been thinking of creating an open source 2D fighting game engine with all of the current functionality of Mugen, where the community would also provide input, and was wondering if anyone had suggestions about which development software (and other considerations) might be best to keep in mind.

A few development environments I've noticed that might work well include:
There appear to be many more engines (some of which could also apply) listed here.  Of course there's also building from scratch using native environments such as C, C++, C#, Java. etc.  I'm a big fan of programming, and I have experience programming in C++ and Java, but I've honestly been out of the programming scene for a long time.  I'm looking for a project to get back into the programming scene and this would definitely spark my interest.  Thanks.
Last Edit: May 26, 2014, 03:51:34 pm by Unstabler

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Re: Best development software to create an opensource version of MUGEN?
#2  May 29, 2014, 01:16:41 am
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I.K.E.M.E.N. came to mind when I read your post.

Its a 2D fighting game engine with most of the current functionality of Mugen and some new stuff. Definitely worth a Google.
Re: Best development software to create an opensource version of MUGEN?
#3  May 29, 2014, 07:13:56 pm
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Thanks for the reply.  I had heard of I.K.E.M.E.N. but I did not know it was open-source.  I also just noticed xnaMugen, an abandoned open-source project, on MFG forums, JMugen (another open-source clone) and a bunch of other MUGEN clones as discussed on RandomSelect.

Since there are already a few clone engines in development, I may redirect my efforts to instead trying to create some valuable MUGEN tools.
Re: Best development software to create an opensource version of MUGEN?
#4  May 29, 2014, 07:56:53 pm
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xnaMugen is abandoned but the coding was pretty decent and used standar methods, so complementing that one might be a decent project. ikemen is even more complete but it use weird japanese coding methods and it's still being updated so complementing that one might not be a good idea.
Re: Best development software to create an opensource version of MUGEN?
#5  May 29, 2014, 08:09:40 pm
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I just checked IKEMEN website and last release was from January 2013 so it's no longer updated, at least until now.
"If our lives are indeed the sum total of the choices we've made, then we cannot change who we are. But with every new choice we're given, we can change who we're going to be." The Outer Limits S04E04

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Re: Best development software to create an opensource version of MUGEN?
#6  May 29, 2014, 08:26:23 pm
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true, it has been over a year now, that's  just an instant if compared to elecbyte, tho.