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Big Chicken from family guy (Read 7737 times)

Started by Warner, November 22, 2007, 05:03:17 am
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Re: Big Chicken from family guy
#21  November 24, 2007, 12:41:45 am
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  • why worry?
alright!! the chicken!! now we shall see who is the REAL fighter of Rhode Island! lol >:D >:D
great release!

Been Through Worse....
Re: Big Chicken from family guy
#22  November 24, 2007, 12:57:24 am
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  • So Zetta slow!
Sweet, we finally get Ernie the Chicken. W00t! I seem to have a beef with the light punch button mashing kill, but I'm sure you're aware of that by now.

Quite good for a beta - can't wait for the finished version. Good luck with it. :sugoi:
Last Edit: November 24, 2007, 01:22:06 am by EVA-K
Re: Big Chicken from family guy
#23  November 24, 2007, 05:41:07 am
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  • Veamos chicas!
    • warner12.webs.com/
well, i think it's nice for the Chicken, he could make a lot of pecks.  ;D
if you are a good player, you don't use that "pecking ability" to kill your opponent .
i think i'll let this move at this way.  :P
....
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Re: Big Chicken from family guy
#24  November 24, 2007, 07:05:13 am
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  • I'm a fuffy.
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    • www.trinitymugen.net
No offense, but that is a STUPID reason to not fix an infinite. It's in the crouching LP, and it's EASY to fix.
Re: Big Chicken from family guy
#25  November 24, 2007, 07:10:37 am
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The Chicken is solid my only suggestion is just make is AI a little bit tougher. Other than that i see know problems.  :P

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Re: Big Chicken from family guy
#26  November 24, 2007, 07:19:29 am
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  • DAT SAX
well, i think it's nice for the Chicken, he could make a lot of pecks.  ;D
if you are a good player, you don't use that "pecking ability" to kill your opponent .
i think i'll let this move at this way.  :P

That is pure lazyness.

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Re: Big Chicken from family guy
#27  November 24, 2007, 08:47:32 am
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  • It's not furry you goons, it's anthro! ANTHRO!
An infinate is never good, and has no excuse on any character. :(

Besides that, awesome work. However, I can never take a character seriously if it has an infinate.
A magical force-field surrounding a brick in an iron vault...even if the security is breached, the thieves are bound to be disappointed.
Re: Big Chicken from family guy
#28  November 24, 2007, 12:57:52 pm
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  • Veamos chicas!
    • warner12.webs.com/
yeah, i never take a character seriously.  :P
it's suppose to be funny and  by the way the kids are whom use my chars the most.
and i like my chars to be simples to use.
and i know it is easy to fix, if it needs to fix, but it's not an error, i let that deliberately.

And that about Lazyness. I released 3 originals chars this year The Thing, Peter Griffin and the Chicken, last year 4.
and i'm helping some people with their projects too.
it's Stupid to say i'm a lazy guy.  >:(
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Re: Big Chicken from family guy
#29  November 24, 2007, 01:16:35 pm
  • ******
  • does this look like the face of mercy?
He becomes too powerful with it Warner, wont you consider updating that when you update him eventually? cuz as he is now he can kill Evil ryu by repeating the same punch over and over again, making him hard to keep around. How about this sugestion, everytime that same move is comboed into itself it could make half the damage until the point where it does none at all.
Re: Big Chicken from family guy
#30  November 24, 2007, 01:46:48 pm
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  • THANK YOU FOR RUINING MY EYESIGHT
    • rikard.isthehero.net
Oh, btw:

PETER IS IMMUNE TO BAD COUPONS
http://rikard.isthehero.net
Quote
triggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS
Re: Big Chicken from family guy
#31  November 24, 2007, 02:12:43 pm
  • ***
  • It's not furry you goons, it's anthro! ANTHRO!
Well whatever! If you want to make your character unbalanced and broken, that that's fine. You'll only hear bad things about it, and it's very easy to fix. We can simply edit the .def to make your character balanced after we download it. hmph.
A magical force-field surrounding a brick in an iron vault...even if the security is breached, the thieves are bound to be disappointed.
Re: Big Chicken from family guy
#32  November 24, 2007, 02:37:32 pm
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  • Veamos chicas!
    • warner12.webs.com/
He becomes too powerful with it Warner, wont you consider updating that when you update him eventually? cuz as he is now he can kill Evil ryu by repeating the same punch over and over again, making him hard to keep around. How about this sugestion, everytime that same move is comboed into itself it could make half the damage until the point where it does none at all.

hehehe   ;D  Yes, i'll change that stupid thing, actually i was thinking after 3 pecks the chicken could make a new move, but ain't tell you more.
(but you can't deny, this move it was great against some cheaper chars  ;P )
it's funny to me to contradict some guys who think always have the reason.  ;P
i always try to be open to suggestions, but sometimes i like to give my reasons.

And i'll fix those expired coupons that doesn't hurt anybody.  :P
....
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Don't make me angry. You wouldn't like me when I'm angry
Last Edit: November 24, 2007, 02:42:17 pm by Warner
Re: Big Chicken from family guy
#33  November 24, 2007, 02:44:21 pm
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  • THANK YOU FOR RUINING MY EYESIGHT
    • rikard.isthehero.net
Also this one is about Peter, but what the hell. It's fun to see that after Peter has beaten the Big Chicken, another Big Chicken comes out and tackles him as part of his winpose. NEVERENDING FIGHT
http://rikard.isthehero.net
Quote
triggerall = Win && numhelper(180) = 0 && time = 0 && (stateno = 180) && matchover
HE-MAN AND THE MASTERS OF THE UNNECESSARY TRIGGERS
Re: Big Chicken from family guy
#34  November 24, 2007, 02:49:01 pm
  • ******
  • does this look like the face of mercy?
Think of chicken as the Agent Smith from the Matrix.
Re: Big Chicken from family guy
#35  November 24, 2007, 03:04:35 pm
  • ***
  • It's not furry you goons, it's anthro! ANTHRO!
You know, some kind of contact grab would be great to add after 3 pecks. Perhaps he jumps onto their head and pecks them a few more times before kicking them down? I'm sure  you'll come up with something good.
A magical force-field surrounding a brick in an iron vault...even if the security is breached, the thieves are bound to be disappointed.
Re: Big Chicken from family guy
#36  November 24, 2007, 04:09:52 pm
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  • Veamos chicas!
    • warner12.webs.com/
no, that move  already exist, forward plus medium punch (F, y )
i will draw new sprites for his upcoming moves.  ;)
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Re: Big Chicken from family guy
#37  November 24, 2007, 07:32:33 pm
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  • I'm a fuffy.
    • USA
    • www.trinitymugen.net
Well whatever! If you want to make your character unbalanced and broken, that that's fine. You'll only hear bad things about it, and it's very easy to fix. We can simply edit the .def to make your character balanced after we download it. hmph.

Uh, the coding for this isn't in the .def, dude...
Re: Big Chicken from family guy
#38  November 24, 2007, 10:50:47 pm
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The Big Chicken deserves 18/20 stars, an A-.

+3 stars for good sprites.
+3 stars for good attacks.
+4 stars for good AI.
+6 stars for making the best creation out of all of your characters.
+2 stars for free.

You can get the other 2 stars once you make a good intro with your "peter" and JudgeSpear's "MvC Peter Griffin".
I pwn j00. Deal with it. xD
Re: Big Chicken from family guy
#39  November 24, 2007, 11:11:37 pm
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I just tried the Big Chicken you made and it's pretty good, the only thing it needs is one more special or something, but either than that it's great
Re: Big Chicken from family guy
#40  November 25, 2007, 02:29:28 am
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I must say congratulations and I love your work.   ;D

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