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Bigger and smaller + Seeking (Read 492 times)

Started by Mana94, March 31, 2010, 04:29:56 pm
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Bigger and smaller + Seeking
#1  March 31, 2010, 04:29:56 pm
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Ok, I have become pretty good at all the features. Explod, Helper, Hitdef, etc.
But how can I change the actual size of a helper, explod or projectile?

Also how can I make like the "seeking" projectiles that follow the enemy until they hit?

Sam

Re: Bigger and smaller + Seeking
#2  March 31, 2010, 10:24:18 pm
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to change the size of a helper you can use angledraw (and maybe a var to control the size).
About the seeking, I think Bia already did a tutorial about it (If isn't Bia, someone else did)
I'm trying to improve my english, so be patient xD
Re: Bigger and smaller + Seeking
#3  March 31, 2010, 11:54:29 pm
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to change the size of a helper you can use angledraw (and maybe a var to control the size).
About the seeking, I think Bia already did a tutorial about it (If isn't Bia, someone else did)
Ughh...how? Could you be more specific

Sam

Re: Bigger and smaller + Seeking
#4  April 01, 2010, 12:30:24 am
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specific about what?
Angledraw is the sctrl that you have to use to change the scale of a helper.
now you just have to see how you wanna trigger it to make the effect you want xD

something like, lemme see *searching an angledraw in one of my chars xD*

[State 0, AngleDraw]
type = AngleDraw
trigger1 = 1
scale = fvar(1), fvar(1)
I'm trying to improve my english, so be patient xD
Re: Bigger and smaller + Seeking
#5  April 01, 2010, 02:59:54 am
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Seeking is a set of veladd's  with p2dist triggers to pick up where the opponent is.

[mcode]veladd p2dist[/mcode]

You need both. Use X for horizontal and Y for vertical. Remember negative is up.


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They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Bigger and smaller + Seeking
#6  April 01, 2010, 03:27:14 pm
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specific about what?
Angledraw is the sctrl that you have to use to change the scale of a helper.
now you just have to see how you wanna trigger it to make the effect you want xD

something like, lemme see *searching an angledraw in one of my chars xD*

[State 0, AngleDraw]
type = AngleDraw
trigger1 = 1
scale = fvar(1), fvar(1)

Theres also:

[State XXX, Helper]
type = Helper
.
.
.
size.xscale = xx.yy
size.yscale = zz.ww

But yeah, if you want it to be able to shrink/grow then Angledraw is the way to go

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You limit yourself so badly when you try to avoid variables. When you get over your fear of the "complexity" of variables, you will find yourself in a better place: A beautiful world where coding is actually fun.
Re: Bigger and smaller + Seeking
#7  April 03, 2010, 02:50:33 am
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Thanks alot ricepidgeon! You had the right idea for what I wanted, it worked too.

Ok I have the bigger+smaller part learned.

How do I make projectiles/helpers seek out the target?
Re: Bigger and smaller + Seeking
#8  April 03, 2010, 03:21:50 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Seeking is a set of veladd's  with p2dist triggers to pick up where the opponent is.

[mcode]veladd p2dist[/mcode]

You need both. Use X for horizontal and Y for vertical. Remember negative is up.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Bigger and smaller + Seeking
#9  April 03, 2010, 04:38:24 am
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Seeking is a set of veladd's  with p2dist triggers to pick up where the opponent is.

[mcode]veladd p2dist[/mcode]

You need both. Use X for horizontal and Y for vertical. Remember negative is up.

Oh, ok! XD Didn't notice that.

Do I apply it to projectiles....or to helpers? Or does it work for both?

Actually, that command is invalid.
You can't just pop it up with values, I have no idea how to put it together eigther.
Last Edit: April 03, 2010, 04:50:47 am by Mana94
Re: Bigger and smaller + Seeking
#10  April 03, 2010, 05:25:32 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Only helpers. And those are clickable links to things that explain how to use them...


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.