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Blazblue Chrono Phantasma (Read 134289 times)

Started by c001357, August 05, 2012, 11:29:16 am
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Re: Blazblue Chrono Phantasma
#101  August 08, 2012, 11:53:02 pm
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He's not worth 49.99 though.
Re: Blazblue Chrono Phantasma
#102  August 09, 2012, 12:10:18 am
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I said play, not buy.
Re: Blazblue Chrono Phantasma
#103  August 09, 2012, 12:23:06 am
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Re: Blazblue Chrono Phantasma
#104  August 09, 2012, 02:05:21 am
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I said play, not buy.
Too bad he's not DLC.

Good thing I only paid 29.99 for my copy then.

That's still unacceptable. But if someone skipped CS...they got Makoto, Valk, Platinum and Relius, Tsubaki, Hazama and Mu and new story mode for a pretty good price.

A small note about one of the videos:
Bang's DP+B doesn't wall bounce anymore. Other than that, Steel Rain is now a charged move, which is kinda cool.
Re: Blazblue Chrono Phantasma
#105  August 09, 2012, 02:10:16 am
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May I ask a legitimate question without being labeled a troll? Seriously, I'm not trying to be, this is just to appease my curiosity:

What's the difference between Capcom doing these type of re-releases every year (that could've potentially been replaced with simple DLC) and Arc System Works doing the same thing? What makes people hate the former so much, yet become so excited for the latter? (other than the lack of bug riddled releases, unfulfilled promises, etc...)

For what it's worth, I bought the original SF4 for PS3 thinking I wouldn't be shafted later in this era of downloadable content. I was upset when not too long afterwards my game was essentially rendered obsolete. I haven't purchased any Blazblue game, but I've always been curious about the feelings of people who might've bough the original Calamity Trigger.
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Re: Blazblue Chrono Phantasma
#106  August 09, 2012, 02:21:11 am
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Too bad he's not DLC.
Don't remind me. The fact that people had to pay $45 for a ton of nerfs, a new character and story we've alre-
My bad, I sound like a broken record.

Spoiler, click to toggle visibilty

May I ask a legitimate question without being labeled a troll? Seriously, I'm not trying to be, this is just to appease my curiosity:

What's the difference between Capcom doing these type of re-releases every year (that could've potentially been replaced with simple DLC) and Arc System Works doing the same thing? What makes people hate the former so much, yet become so excited for the latter? (other than the lack of bug riddled releases, unfulfilled promises, etc...)
See, since this is BlazBlue, this only applies to Extend as it could've been not mandatory. CT, CS and CP are all drastically different games if only because of the system. They're not so much re-releases as they are separate games. Extend is the only legitimate re-release of the bunch.

If by Arc, you mean Guilty Gear as well, that was during the time where patches weren't a thing for consoles outside of AC+ Append Edition. AC+R changed many, many things from AC+ to warrant it as a sequel, including competitively viable versions of Kliff and Justice.
Re: Blazblue Chrono Phantasma
#107  August 09, 2012, 02:23:06 am
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This is a Sequel not a revision and Continuum Shift was a Sequel to Calamity Trigger so why would people who bought the original CT be mad people who bought CS should be made about Extend which they are.
Arc system gets the same shit as Capcom but since there not as big as Capcom you don't see it as much but it's still there.

Damn it Ninja'd

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Re: Blazblue Chrono Phantasma
#108  August 09, 2012, 03:39:31 am
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That and outside of palettes or characters for CS2, all DLC was unlockable ingame. Such as voices, unlimited mode etc.
Re: Blazblue Chrono Phantasma
#109  August 09, 2012, 05:56:44 am
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Special system voices were DLC.
Re: Blazblue Chrono Phantasma
#110  August 09, 2012, 06:04:35 am
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Only the new ones.
Re: Blazblue Chrono Phantasma
#111  August 09, 2012, 04:33:11 pm
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Would anyone even buy those Engrish voices other than for the lolz?
Re: Blazblue Chrono Phantasma
#112  August 09, 2012, 06:00:03 pm
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Amane vs Azarel

Re: Blazblue Chrono Phantasma
#113  August 09, 2012, 06:41:23 pm
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Why are these fags not picking Relius.  Why are these other fags not releasing Relius's artwork.  Fags everywhere.  Fags.

On the contrary, you should be happy about the lack of Relius players.

Less Relius players = Less people knowing how to deal with Relius = Getting away with stupid shit more often.


Lack of Valk players in CS2 has been the main reason why I've been able to run Wolfless Valkenhayn so well for so long.

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Re: Blazblue Chrono Phantasma
#114  August 09, 2012, 08:36:44 pm
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Mori left a tidbit about one new piece of BGM. In BBCP, when Fu-Rin-Ka-Zan is used, a new song sung by Tsuyoshi Koyama (Bang's JP VA) will play.
https://twitter.com/zatuyoP/status/233215470763921409
Quote
BBCPでバングの風林火山を発動した時小山の兄貴の新曲が流れます!熱い曲なので、機会があればお聞きください! #blazblue

SNT

Re: Blazblue Chrono Phantasma
#115  August 09, 2012, 08:51:04 pm
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Quote
removing Beat A Nail
Why would they go and do a fool thing like that?
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Re: Blazblue Chrono Phantasma
#116  August 09, 2012, 08:54:49 pm
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Re: Blazblue Chrono Phantasma
#117  August 09, 2012, 09:29:15 pm
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Beat A Nail is going to be incredibly fucking hard to beat.

DMK

Re: Blazblue Chrono Phantasma
#118  August 09, 2012, 09:42:06 pm
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If it sucks then sell me back my proper Bang music yo.
Re: Blazblue Chrono Phantasma
#119  August 09, 2012, 10:19:58 pm
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Would anyone even buy those Engrish voices other than for the lolz?

Well in the original CS the default announcer was this really shrill sounding.....child of indeterminable gender.  A lot of people didn't like it, so they were voiced to buy a new one.  Evil genius marketing. 
Re: Blazblue Chrono Phantasma
#120  August 09, 2012, 11:43:49 pm
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i havent bought a blazblue game yet, what do you recommend, waiting for this game since it has 3 more characters (at least) or getting one of the older versions - which would be the most current one on ps3? -
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