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Blazblue Continuum Shift II BGMs Gamerip (PSP) [MP3 - 320 kbps]  (Read 1264 times)

Started by Layer, June 23, 2011, 07:19:05 pm
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Blazblue Continuum Shift II BGMs Gamerip (PSP) [MP3 - 320 kbps]
New #1  June 23, 2011, 07:19:05 pm
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Last Edit: February 06, 2014, 05:49:25 pm by c001357
Re: Blazblue Continuum Shift II BGMs Gamerip (PSP) [MP3 - 320 kbps]
#2  June 23, 2011, 07:20:10 pm
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  • Best supporting character in history of anime.
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A quick question; How'd you rip these from the Iso?

uguu
Re: Blazblue Continuum Shift II BGMs Gamerip (PSP) [MP3 - 320 kbps]
#3  June 23, 2011, 07:41:50 pm
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A quick question; How'd you rip these from the Iso?


Required tools : UMDGen, Dragon Unpacker, Quickbms and Sony Soundforge.

1/ Open the iso with UMDGen.

2/ You will find a CVM image (bb.cvm) in USRDIR folder, extract the content of it with Dragon Unpacker.

3/ You will get 32 AT3 files with WAV extension, convert them to AA3+ with Quickbms with the following script (save it as at3_to_aa3+.bms) :

Code:
idstring "RIFF"
get SIZE asize
if SIZE == 0
cleanexit
endif
goto 0x14
get CODEC short
if CODEC == 624
cleanexit
endif
goto 0x3c
get INFO long
FindLoc SIZE string "data" 0 ""
math SIZE += 4
goto SIZE
get SIZE long
savepos DATA
set MEMORY_FILE binary "\x65\x61\x33\x3\x0\x0\x0\x0\x7\x76\x47\x45\x4f\x42\x00\x00\x01\xc6\x00\x00\x02\x62\x69\x6e\x61\x72\x79\x00\x00\x00\x00\x4f\x00\x4d\x00\x47\x00\x5f\x00\x4c\x00\x53\x00\x49\x00\x00\x00\x01\x00\x40\x00\xdc\x00\x70\x00\x08\x00\x00\x00\x00\x00\x00\x4b\x45\x59\x52\x49\x4e\x47"
putVarChr MEMORY_FILE 0x400 0x1334145 long
putVarChr MEMORY_FILE 0x404 0xffff6000 long
putVarChr MEMORY_FILE 0x420 INFO long
get FIRST long
putVarChr MEMORY_FILE 0x460 FIRST long
math DATA += 4
math SIZE -= 4
append
log MEMORY_FILE DATA SIZE
append
get NAME basename
string NAME += ".aa3"
math SIZE += 0x460
log NAME 0 SIZE MEMORY_FILE

goto 0x5c
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x5c 0x44
endif
goto 0x58
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x58 0x44
endif
goto 0x44
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x58 0x44
endif
goto 0x48
getdstring CUE 4
if CUE == "smpl"
get NAME basename
string NAME += ".smpl"
log NAME 0x58 0x44
endif

4/ Open the 32 AA3+ files with Soundforge and convert them like you want : WAV, MP3, OGG...

Last Edit: June 23, 2011, 07:44:52 pm by Layer
Re: Blazblue Continuum Shift II BGMs Gamerip (PSP) [MP3 - 320 kbps]
#4  June 24, 2011, 04:33:22 am
  • ****
  • Best supporting character in history of anime.
    • USA
    • www.youtube.com/user/aznperson569M
Ah, I didnt know Soundforge could open up AA3 files. Thanks.

uguu
Re: Blazblue Continuum Shift II BGMs Gamerip (PSP) [MP3 - 320 kbps]
#5  July 09, 2011, 01:37:03 am
Can You Do The English Voices Rip For This Game?