YesNoOk
avatar

blinking stand animation (Read 320 times)

Started by clus, July 05, 2010, 04:54:12 am
Share this topic:
blinking stand animation
#1  July 05, 2010, 04:54:12 am
  • avatar
  • *
Hows it goin ppls. Havent posted here in a while.

But im having an issue with my characters standing animation showing up in the winmugen window. I can get the window to come up. But it seems that the 1st frame shows than the rest are invisible. Then it loops on and on. Any one know what the problem might be?
Re: blinking stand animation
#2  July 05, 2010, 05:02:03 am
  • ****
  • *something witty yeah*
Did you set the animation speed for each frame?

Spoiler, click to toggle visibilty
[/center]
Re: blinking stand animation
#3  July 05, 2010, 05:08:57 am
  • avatar
  • *
Yep, i set them all to 18 ticks. I tried to set the number lower than 10 but then it was going way too fast for me. Than i liked how 18 was. And its still blinking after the 1st frame.
Re: blinking stand animation
#4  July 05, 2010, 05:51:31 am
  • ****
  • *something witty yeah*
It may be a palette problem. Have you converted all to 256 colors?

Spoiler, click to toggle visibilty
[/center]
Re: blinking stand animation
#5  July 05, 2010, 06:03:21 am
  • avatar
  • *
Dang. When i converted to 256, it made my background color show up on the rest of the frames. lol    And now the 1st frame is perfect but the rest are in green and weird looking.
Re: blinking stand animation
#6  July 05, 2010, 06:04:20 am
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
Your character sprites should share the same palette. That means save it and apply to them all.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: blinking stand animation
#7  July 05, 2010, 06:09:50 am
  • avatar
  • *
You mean like in the pallete edit? With every sprite? How does that go
Re: blinking stand animation
#8  July 05, 2010, 06:23:43 am
  • avatar
  • *
Oh ok i see it now, found it out. Geez i havent done this in a lonnng time. lol Thanks guys. really appreciate it. Ill be back if i have another prob.