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Blodia by GM released 06/15/11 (Read 2081 times)

Started by Shunt666, June 15, 2011, 03:59:56 pm
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Blodia by GM released 06/15/11
#1  June 15, 2011, 03:59:56 pm
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Re: Blodia by GM released 06/15/11
#2  June 15, 2011, 05:33:25 pm
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Wow, wasn't expecting a Cyberbots character from GM. Pretty nice

Also MOTW Characters updated 06/02/11
Re: Blodia by GM released 06/15/11
#3  June 15, 2011, 05:53:46 pm
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Nice. Cyberbots made for MUGEN. Hope GM makes Lightning.
Re: Blodia by GM released 06/15/11
#4  June 15, 2011, 06:04:36 pm
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GM you are a true hero!  :sweetheart:

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Re: Blodia by GM released 06/15/11
#5  June 15, 2011, 07:13:16 pm
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YES!
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Blodia by GM released 06/15/11
#6  June 16, 2011, 05:53:29 am
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Re: Blodia by GM released 06/15/11
#7  June 16, 2011, 10:19:49 pm
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Always avoid Kongs Blodia BTW.
Re: Blodia by GM released 06/15/11
#8  June 16, 2011, 11:53:10 pm
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Re: Blodia by GM released 06/15/11
#9  June 17, 2011, 03:02:01 am
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Re: Blodia by GM released 06/15/11
#10  June 17, 2011, 01:53:25 pm
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I want him to finish the SF3 and MotW cast first though. :(

The code in his SF3 characters seems to suggest he's making, or plans to make Sean.

Code:
[State -2, TargetState]
type = TargetState
triggerall = movehit
triggerall = numtarget
triggerall = target,statetype != A
triggerall = target,authorname = "GM"
triggerall = target,name="Alex"||target,name="Hugo"||target,name="Ryu"||target,name="Ken"||target,name="Gouki"||target,name="Sean"||target,name="Ibuki"||target,name="Gill"
trigger1 = NumTarget(3210) || NumTarget(3220) || NumTarget(3230) || NumTarget(3240)
value = 5601
ignorehitpause = 1

One of the examples from his Ibuki.
Re: Blodia by GM released 06/15/11
#11  June 17, 2011, 01:58:00 pm
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That doesn't mean anything. I include names of characters that I haven't made and don't plan on making in name triggers. It's more like a just-in-case thing. GM could be different, though. :P