I want an attack to reverse punches and kicks, as well as the strengths. So that X, Y, Z, becomes C, B, A, and vice versa for a set amount of time. I'll probably play a sound effect or have some visual cue for the player, when I figure out what it should be.
Ouch.. I was really looking forward to something like that..... Or wait... what if the opponent had custom states to allow that attack to be done?.. Oh, nevermind, I'll think of something else.
That sorta works but has some problems. Namely. How do you know what anims they're using, how do you know how many hits the basic does etc etc. Too much you can't know about so can't do.