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Capcom Fighting Jam 2 Pre-Alpha thing (Read 7747 times)

Started by Lost_Avenger, May 21, 2014, 12:50:37 pm
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Poll

Which character would you like to see released outside of CFJ2?

Ryu
3 (5.1%)
Chun-Li
1 (1.7%)
Guile
3 (5.1%)
Sakura
6 (10.2%)
Karin
3 (5.1%)
Morrigan
6 (10.2%)
Commando
12 (20.3%)
Kyosuke
9 (15.3%)
Jill
2 (3.4%)
Guy
2 (3.4%)
Cody
6 (10.2%)
S.Akuma
1 (1.7%)
Ingrid
5 (8.5%)

Total Members Voted: 33

Voting closed: June 09, 2014, 07:36:55 am

Capcom Fighting Jam 2 Pre-Alpha thing
#1  May 21, 2014, 12:50:37 pm
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https://www.dropbox.com/s/954sfa1njzqpzfw/Capcom%20Fighting%20Jam%202%20Alpha.rar

I didn't code the sp/bars/the stage included
There are some missing sounds and fx
Guy has an AI bug(I'm waiting to upload a patch)
Jill still has multilevel supers and her push can be air recovered
Morrigan's AI isn't finished. Neither is Guys.
For screenshots, there are a few on the CFJ2 full game board. This is mostly a release for testing purposes

Now that that is out of the way, CFJ2 is a small Full game project that has been in creation for a couple years now. Its a cross between CFJ and cvs2 with some elements from SF3 and 4. The Pre-Alpha roster has Ryu, Guile, Chun-Li, Sakura, Karin, Morrigan, Commando, Jill, Guy, Cody, Kyosuke, S.Akuma, and Ingrid. Enjoy

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#2  May 21, 2014, 04:41:06 pm
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I'll test it

DW

Re: Capcom Fighting Jam 2 Pre-Alpha thing
#3  May 21, 2014, 06:27:43 pm
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Is this the same as the one you sent me? Or is this an updated version?
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#4  May 21, 2014, 06:34:47 pm
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Its updated iirc. Your version had Ken didn't it?

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!

DW

Re: Capcom Fighting Jam 2 Pre-Alpha thing
#5  May 21, 2014, 06:35:35 pm
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Yeah it does.
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#6  May 21, 2014, 06:43:25 pm
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That one is really old lol. I updated a lot of stuff, but it was mostly small. Morrigan has DI combos now(can do it in the air too). Morrigan's air normal damages were reduced(air chains), etc.

Just realized that Morrigan!s DI bats heal her like her ex soul fist bats. I forgot the walk fx as well. My bad. I already patched her DI a bit, butI might need to upload sooner

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Last Edit: May 21, 2014, 06:56:18 pm by Lost_Avenger
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#7  May 21, 2014, 07:52:05 pm
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Good LA! :)

I'll check this out.
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#8  May 21, 2014, 08:36:58 pm
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yo i got a question, var(15), you got it in the pause times.
what is var(15) used for?  i see it in a bunch of different things
in the -2 section.
Im trying to figure out how you got the pause times so smooth
i would like to do the same later on a future project.
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#9  May 22, 2014, 04:16:36 am
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Custom combo. It cuts pause times in half during cc. I use 9,11,13 in CFJ2, but Id recommend 8,10,12 for smoother pauses. Its what X used and all of the testers I asked preferred the lighter x feel. I made cancels easier, vels lighter, etc and while it didn't seem to produce a giant change visually, it did on the feel side. I may switch CFJ2 to the X system someday

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#10  May 22, 2014, 05:28:50 am
very good game, ken is lost?
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#11  May 22, 2014, 06:33:58 am
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Being updated. He'll probably be in the next patch

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#12  May 22, 2014, 07:13:43 am
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I love Morrigan and captain commando
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#13  May 22, 2014, 02:42:24 pm
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Um, are the new characters such as Guy, Morrigan, C. Commando, & Ingrid are gonna be in your "Download Link(s)" and/or fixed to be usable for all mugens (Pretty much all of your characters are broken whatever they're added to different mugens)? Because I just want your characters.
Last Edit: May 22, 2014, 02:48:18 pm by 21stFighter
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#14  May 22, 2014, 03:27:50 pm
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Will we need to download the updated characters, stages, etc. in order to update he game?
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#15  May 22, 2014, 04:39:03 pm
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Um, are the new characters such as Guy, Morrigan, C. Commando, & Ingrid are gonna be in your "Download Link(s)" and/or fixed to be usable for all mugens (Pretty much all of your characters are broken whatever they're added to different mugens)? Because I just want your characters.

Dude those characters are part of the full game thats why they break
When used out side of this game.

Quick fix,  take the common1.cns from the data folder and put it
In all the chars folders and they should work in regular mugen too.
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#16  May 22, 2014, 08:46:55 pm
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They won't have working hitsparks, sounds, and common fx that way. In order to add characters to CFJ2, they have to have their own common1 type file or my jump code(among other things) will break them.

I probably won't do too many more individual releases. There may be eventual exceptions, but this method cuts down on file size as well as potential out of CFJ2 bugs. You can probably copy the common fx and snd files from the data folder to your mugen, but this may break some sps and sp sparks

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#17  May 22, 2014, 11:26:08 pm
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Um, are the new characters such as Guy, Morrigan, C. Commando, & Ingrid are gonna be in your "Download Link(s)" and/or fixed to be usable for all mugens (Pretty much all of your characters are broken whatever they're added to different mugens)? Because I just want your characters.

Dude those characters are part of the full game thats why they break
When used out side of this game.
Like I didn't notice... -_-
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#18  May 24, 2014, 10:50:04 am
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Keeping full game and normal mugen characters is more for me to update and keep track of. Ill consider doing a poll for individual releases, but in game testing is the priority right now. Id have to disable or remove several system features(crush, stun, etc)

I hope to have a patch up next week. It should have Ken and Cammy in it as a bonus. Morrigan's AI fixes may take a while

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#19  May 24, 2014, 11:18:44 pm
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is there a way the char Kyosuke loads the common.Snd in another place??, don't be in the my Mugen data. because the best Kyosuke is this :) I like his AI and his combos. when he fights with me. the char working good but I can't hear his sounds. at least I put the common.snd in my Mugen Data.
Last Edit: May 24, 2014, 11:39:42 pm by yaret
Re: Capcom Fighting Jam 2 Pre-Alpha thing
#20  May 25, 2014, 05:52:21 am
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I guess Ill put that poll up at lunch

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http://www.Trinitymugen.net/Hosted/CFJ2/
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thanks again Vans/Jesuszilla!