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Capcom Fighting Jam/Evolution Characters w/ Axis (Read 1696 times)

Started by Davod Sirloin, December 03, 2012, 01:54:39 am
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Capcom Fighting Jam/Evolution Characters w/ Axis
New #1  December 03, 2012, 01:54:39 am
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Last Edit: January 29, 2014, 07:44:43 pm by c001357
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#2  December 03, 2012, 02:21:14 am
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So the two sprited characters from CvS2 are all stretched like they are in that game, but the rest of the Alpha characters have normal sprites.

weird
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#3  December 03, 2012, 03:30:33 am
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AHHHH!!!!~~~ THANK YOU!!! *hugs
Last Edit: December 03, 2012, 03:53:20 am by Just No Point
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#4  December 03, 2012, 11:30:40 am
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LOL Karin's butler
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#5  December 03, 2012, 04:55:08 pm
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Gibe axis pls.....oh they are in the folders. Never mind. Thanks for the rips. :D

mvc2 rips please
Is a mess. :gonk: Needs sexy new coding to go with sexy sprites.
Last Edit: December 03, 2012, 05:01:17 pm by KoopaKoot
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#6  December 03, 2012, 04:57:07 pm
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Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#7  December 07, 2012, 02:07:18 am
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I never noticed that Capcom actually upgraded Demitri's sprites for this game! O_O

Stretched taller with some edits to the head. I'll definitely use these sprites for him!
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#8  December 07, 2012, 09:37:20 am
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OK, someone should definitely make CFJ's Demitri...have the voices been ripped already? I may make a patch for Koldskool's Demitri to make him look and sound like CFJ's Demitri, since I runned with my current WIP into a dead end...
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#9  December 07, 2012, 09:42:32 am
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Good! I was going to yell out "Someone PLEASE USE THE CFJ DEMITRI!"

But you guys got it all under control. He's such a shrimp in the earlier versions of DS....
NO MORE CPS2;

I only use it for project-specific purposes.
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#10  December 07, 2012, 12:26:32 pm
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OK, someone should definitely make CFJ's Demitri...have the voices been ripped already? I may make a patch for Koldskool's Demitri to make him look and sound like CFJ's Demitri, since I runned with my current WIP into a dead end...

I'm actually using Koldskool's Demitri as a base for mine. Replacing sff right now. Going to use accurate DS3 CLSNs that are slightly altered to fit this Demitri. I didn't know CFJ Demitri had different voices. It looks like Reza had uploaded the CFJ sounds but his site on Club Syn is dead :(
Re: Capcom Fighting Jam/Evolution Characters w/ Axis
#11  December 08, 2012, 09:05:09 am
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I never got the chance to actually play CFJ, but I have some CFJ chars for MUGEN.
And I can say, that their voices are similar to their original ones, but with higher quality.
I make characters RP-styled (Current WIP: Marisa):
http://mugenguild.com/forum/topics/marisarp-150600.0.html
Touhou database (by Ryouchi):
http://mugenfreeforall.com/index.php?/topic/8257-touhou-project/
you are all small and can't grow manly sideburns