*Usual disclaimer*Just wanted to know, is there anyway to have a character effect the music on a stage (Or a helper based sound player thing on your character)?? I was thinking of making a character whose moves warped/cut/overall messed with the music. Any info would do.Also....am I posting these in the right place?
Assertspecial with a nomusic flag can stop the music that's playing for that stage, but that's it.If it helps, a playsnd with a channel=(number here without the parenthesis) can cancel other sounds with the same channel number, but only for your character.