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Capn's Questions: Music FX (Read 164 times)

Started by CapnWTF, May 16, 2012, 02:50:16 am
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Capn's Questions: Music FX
#1  May 16, 2012, 02:50:16 am
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*Usual disclaimer*
Just wanted to know, is there anyway to have a character effect the music on a stage (Or a helper based sound player thing on your character)?? I was thinking of making a character whose moves warped/cut/overall messed with the music. Any info would do.

Also....am I posting these in the right place?
Re: Capn's Questions: Music FX
#2  May 18, 2012, 10:33:24 am
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Assertspecial with a nomusic flag can stop the music that's playing for that stage, but that's it.

If it helps, a playsnd with a channel=(number here without the parenthesis) can cancel other sounds with the same channel number, but only for your character.
"There is nothing either good or bad, but thinking makes it so."
Re: Capn's Questions: Music FX
#3  May 18, 2012, 10:42:32 am
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Short answer is no.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Capn's Questions: Music FX
#4  May 19, 2012, 04:55:23 pm
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 :(