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Centurion's Temple (Read 3146 times)

Started by Juaniquillo, May 29, 2008, 08:32:41 pm
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Centurion's Temple
#1  May 29, 2008, 08:32:41 pm
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  • Again we will rise!
Last Edit: May 31, 2008, 09:28:41 pm by kobun
Re: Centurion's Temple
#2  May 30, 2008, 12:53:31 am
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Really really awesome stage my man. I am a fan of pretty much anything purple and I really digging the purple theme you got going on there. Got a nice BGM lined up for it already. Earned a spot in my main roster. Thanks for sharing.
Re: Centurion's Temple
#3  May 30, 2008, 08:10:03 pm
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Really really awesome stage my man. I am a fan of pretty much anything purple and I really digging the purple theme you got going on there. Got a nice BGM lined up for it already. Earned a spot in my main roster. Thanks for sharing.

tanks for download  ;D ;D

JNi

Re: Centurion's Temple
#4  May 31, 2008, 05:14:21 am
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Se ve muy Bien ares Ok
estaria bien que le pusieras Humo moviendose
entre el sprite 1,3 y el 1,2
y en la parte [BG 8 Rocks] puedes agegar esto

sin.y=200,500

es para que las rocas se muevan ahi arriba y hacia abajo
el primer numero indica la altura y el segundo la velocidad

Saludos  ;D

«latest release on: December,25,2009,»
Re: Centurion's Temple
#5  May 31, 2008, 05:41:37 pm
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  • Again we will rise!
umm
genial
gracias man

great
tanks man
 ;D ;D
Re: Centurion's Temple
#6  May 31, 2008, 09:31:42 pm
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  • Again we will rise!
link uptaded
now the rocks an the smoke are animated
thanks again man   ;D ;D
Re: Centurion's Temple
#7  June 03, 2008, 10:26:43 am
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Nice stage, with some originality. :)

- Set boundright to 50, so that your stage is symmetric.
- Directly from the code :
Code:
[Shadow]
intensity = 0
colour = R,G,B
yscale = 0.4
You're supposed to put values instead of RGB.
Re: Centurion's Temple
#8  June 04, 2008, 01:20:36 am
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Nice stage, with some originality. :)

- Set boundright to 50, so that your stage is symmetric.
- Directly from the code :
Code:
[Shadow]
intensity = 0
colour = R,G,B
yscale = 0.4
You're supposed to put values instead of RGB.

just curious... are you filling in for Ziltima? i havent seen him in a long while.
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Re: Centurion's Temple
#9  June 04, 2008, 09:36:24 am
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LOL, no. I just happen to make the same kind of feedback as Ziltama (only big difference is him making long walls of text and knowing how to code/fix parallax :P).

As everybody, I don't know where he is or what happened to him.
Re: Centurion's Temple
#10  June 04, 2008, 10:42:01 pm
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LOL, no. I just happen to make the same kind of feedback as Ziltama (only big difference is him making long walls of text and knowing how to code/fix parallax :P).

As everybody, I don't know where he is or what happened to him.

ahh i see... so i guess he is really really good at parallax's eh? darn i still need to learn how to set them properly.
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