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Chaos Balrog Update 6/6/09 (Read 8427 times)

Started by BC, June 04, 2009, 03:33:38 pm
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BC

Chaos Balrog Update 6/6/09
#1  June 04, 2009, 03:33:38 pm
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Here is v1.0 of Chaos Balrog. v1.0 because i'm updating him in the update he will have an air throw and a counter attack
enjoy this version which is complete but just missing the above as stated.


patch http://www.mugenevolution.co.uk/patch.zip (looks like i left out stateno=  in one of the helpers that control the super ko finish bg..... it was showing that bg for normal move finishes which was wrong lol) download the .cns patch for the fix

Get him Here  homepage>characters   http://www.mugenevolution.co.uk


Please Read the Readme for movelist.(new move added)


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Last Edit: June 07, 2009, 12:02:31 am by BC
Re: Chaos Balrog released.
#2  June 04, 2009, 04:25:29 pm
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I've never really done much character feedback, but I've been kinda looking forward to this guy so I'll try and see if I can give any good imput. 


---
Turn Punch:  Charge any PP or KK then release  (600 gameticks = Final punch)

I can only get it to work with LK+MK or LP+MP.  I'm guessing it's because of this: 

Spoiler, click to toggle visibilty


---
Violent Buffalo(lvl3):  Charge b, then f,b,f+ any ppp or kkk  (alt pp or kk)

Again, I only get it with with LK+MK or LP+MP. 

Code:
[command]
name = "Ultra"
command = ~45$B, F, B, F, x+y+z
time = 20

[command]
name = "Ultra"
command = ~45$B, F, B, F, a+b+c
time = 20

[command]
name = "Ultra"
command = ~45$B, F, B, F, x+y
time = 20

[command]
name = "Ultra"
command = ~45$B, F, B, F, a+b
time = 20

I don't see any a+c or x+z options. 


---
Throws:

Overhead Throw          b/f + hp
Gut Bomber         b/f + hk
Head Bomber         b/f + mk

Three throws seems odd.  Maybe just make it so the Overhead throw can be done with mp also? 

That's all I had time to come up with.  Still, he's pretty cool.  And unique. 
Oh, and packing the readme in the download would be nice.  :)


EDIT: always bloody forget something

Heh.  Don't worry about it.  Happens to all of us. 
Last Edit: June 04, 2009, 04:33:24 pm by Tamez

BC

Re: Chaos Balrog released.
#3  June 04, 2009, 04:38:10 pm
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yea was my fault, i copy pasted the movelist and tweaked it from cvs2 faq lol


he actually has 4 throws(shove) but i used shove as a special move. I kinda like the variety of choice :)

link has been updated a fault found by Tails Clock was that when dashing fwd and being hit he stands in the air, thats because i forgot to add statetype=A   instead it was S.



Readme now packed


Thanks
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Re: Chaos Balrog released.[updated]
#4  June 04, 2009, 05:49:50 pm
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First of all, really good work!
I especially like his AI, he's so much fun to play against.

I could only find some very minor flaws:
- nearly all his sounds seem nearly to be loud, at least to me (the only one which is much more silent is in one of his winning quotes, the one that sounds like "I got babe!"  ;))
- it would be very very nice, if this ringing bell finish (which is made very nice, btw) wouldn't come in every time, as its gets annoying very fast. How about some random switch to, lets say every third time or something like that?

So it seems like you learned a lot since your Chaos Blanka, are you planning on updating him to Balrog's quality (not that I don't like your Blanka, but this Balrog is way superior!) or do you have a new char in mind, already?
 
Re: Chaos Balrog released.[updated]
#5  June 04, 2009, 07:18:34 pm
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omg lol when it said Chaos Balrog i thought you were talking about MapleStory lol

BC

Re: Chaos Balrog released.[updated]
#6  June 04, 2009, 08:49:11 pm
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"i got paid" he says   8)


Thanks, im glad you like my work, i've certainly gained more experience since chaos blanka, i do plan to update him to balrog standard, right now over at my forum we are having a mugen season so ill prob make an AI update patch for him so i can enter him in that tournament after that i do have a few characters on my list that i want to do and other projects, as long as im breathing ill always be into mugen  >:D


about the ring bell if you know what your doing you can always edit it, if it annoys everyone else ill upload a patch or something but untill then i think it fits great XD

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Last Edit: June 04, 2009, 08:54:25 pm by BC
Re: Chaos Balrog released.[updated]
#7  June 04, 2009, 09:18:22 pm
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"i got paid" he says   8)
I could have thought  ;)

about the ring bell if you know what your doing you can always edit it, if it annoys everyone else ill upload a patch or something but untill then i think it fits great XD

Don't get me wrong, I think its a nice idea, too, and it def. is made very care- and beautiful, the problem is, that it is simply to often.
Sadly I don't know much about coding, so I can't modify it myself, but I'm fine with using Balrog as he is nevertheless  :).
(and btw, I want to switch off powercharge, but can only find one block of line in the .cmd containing "powercharge", which doesn't disable it when I delete it. What else do I have to delete/nullify, or is it very complicated?)

BC

Re: Chaos Balrog released.[updated]
#8  June 04, 2009, 09:41:51 pm
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[State -1, powercharge]
type = ChangeState
value = 990
triggerall = var(30)!=1
triggerall = !var(8)
triggerall = statetype!=A
triggerall = power<powermax
triggerall = command = "hold_y" && command = "hold_b"
trigger1 = ctrl


just add a semi colon for each line like this

;[State -1, powercharge]
;type = ChangeState
;value = 990
;triggerall = var(30)!=1
;triggerall = !var(8)
;triggerall = statetype!=A
;triggerall = power<powermax
;triggerall = command = "hold_y" && command = "hold_b"
;trigger1 = ctrl


assuming you mean for p1 and not AI.




i forgot something in the readme,   Backdash cancel for dashing moves press dodge..... lp+lk  by pressing this you can cancel out of any dashing special move
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Re: Chaos Balrog released.[updated]
#9  June 04, 2009, 09:43:20 pm
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Already got that, meant AI also (I have to fight against him as I like his AI so much  ;))

Edit: Found it! (easier than I thought...). Now off for some fighting...
Last Edit: June 04, 2009, 09:51:39 pm by bluesilver

BC

Re: Chaos Balrog released.[updated]
#10  June 05, 2009, 11:16:36 am
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ok, well i'll make sure i add that in the readme when i update anyway.


and glad you found it ;)
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Re: Chaos Balrog released.[updated]
#11  June 05, 2009, 11:56:55 am
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Nice to see him released; I will test now. Don't expect feedback soon, lol.  ;P


Also...

Nice forum by the way.  :)

Might need to apply a unique theme, but it looks nice, at least it's not smf for free. 
Last Edit: June 05, 2009, 12:00:15 pm by Rajaa

BC

Re: Chaos Balrog released.[updated]
#12  June 05, 2009, 02:00:17 pm
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Thanks Rajaa, offtopic: im having problems with manually installing tabs(messes with the nav bar BG for some reason and only does that with new themes -__-) ill get it eventually :).

ontopic: still took me a while :P

yea cool whenever your ready it'll be nice to get some feedback on him from someone more experienced than myself.
click the image to join my forum ;)

BC

Re: Chaos Balrog released.[update patch]
#13  June 05, 2009, 02:43:07 pm
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hey guys DL the update patch, Issues explained in first post.
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Re: Chaos Balrog released.[update patch]
#14  June 05, 2009, 03:23:18 pm
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there is no dl link in the site

BC

Re: Chaos Balrog released.[update patch]
#15  June 05, 2009, 03:26:14 pm
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there is now, sorry for the inconvenience, i was updating the page.(added the patch on there now too.)
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JYD

Re: Chaos Balrog released.[update patch]
#16  June 05, 2009, 07:37:14 pm
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Awesome Char Bro

Keep Up Teh Good Work :sugoi:
Re: Chaos Balrog released.[update patch]
#17  June 05, 2009, 07:37:45 pm
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nice ;D

BC

Re: Chaos Balrog released.[update patch]
#18  June 05, 2009, 11:13:27 pm
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Thanks guys.  :)
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Re: Chaos Balrog released.[update patch]
#19  June 06, 2009, 01:39:25 am
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Just played him with the updated patch. Awesome character BC. :sugoi:

BC

Re: Chaos Balrog released.[update patch]
#20  June 06, 2009, 01:50:01 am
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cool beans, thanks for downloading the patch.
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