Ive tried figuring this arcade order thing out for hours.heres an example from my select.defDragonClaw, stages/random, order=1drdoom, stages/random, order=2Carnage, stages/random, order=90Marvin_100_DDR, stages/random, order=9i tried to give Dragon Claw Order 1 and Drdoom, 2 so i could test it.My arcade bottom thing1,1,0,0,0,0,0,0,0,0 (still only doing this for test purposesas i have understood what would mean i started off fighting a order=1 char, then 1 order=2 and the arcade should be over.Yet everytime i try, it picks a completely random oponent, not DragonClaw, even tho he is the only char with order=1.Thanks in advance
I think you need another comma[mcode]DragonClaw, stages/random, , order=1drdoom, stages/random, , order=2[/mcode]Because there's another space for music
Doesn't workError message:[Characters]: On Line: DragonClaw, stages/random, , order=1--Unknown flag: ,Error finding characters/stages in select.def
No, you mustn't add another comma.Nevertheless, you should not put stages/random, but just random.So put dragonclaw,,order=1 or dragonclaw,random,order=1
finally got it to work.I missed some of the chars that i laid higer up on the list (Back when i didn't know where to position them) and i couldn't find out why KFM always appeared when i had taken him off, but there is 2 KFMs, another one on the top Thanks anyway