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Character 1: Mai Shiranui (Read 19606 times)

Started by Koop, October 12, 2011, 11:06:22 pm
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Character 1: Mai Shiranui
#1  October 12, 2011, 11:06:22 pm
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[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen4.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen5.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen6.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen7.png[/img]

Starting off with Mai. The Mai I converted for winmugen had so many moves, so for the sake of balance she's not going to have as much as she did before.

This is a full recode. Not just pasting my old Mai into this. The system the winmugen version was out of date and this one will have a much better feel (I'm just using the .sff and air).

Movelist:

Moves (2002 Mode)

Throws

Shiranui Gourin: F + Y
Fuusha Kuzushi: F + B
Yume Zakura:  F+Y/B in air 

Command Moves

Dairin Fuusha Otoshi: D + x in air
Ukihane: D + a in air
Yusura Ume: D + b in air
Benitsuru no Mai: F + a
Koku'en no Mai: DF + a
Sankaku Tobi: UF or UB against the back/forward wall

Special Moves

Kachou Sen: D,DF,F x/y
Hissatsu Shinobi Bachi: B,DB,D,DF,F x/y
Ryuu Enbu: D,DB,B x/y (can be performed after Sayo Chidori) (SC)
Sayo Chidori: D,DB,B a
Midare Kachou Ougi: D,DB,B b (can be repeated 3 extra times)
Musasabi no Mai (Kuuchuu): D,DB,B x/y in air
Musasabi no Mai (Chijou)*: Charge d,u x/y                 
                           *Musasabi no Mai (Kuuchuu): hold x/y
                           *Musasabi no Mai (Kuuchuu): D,DB,B x/y in air
                           *Yusura Ume: D + x/y
                           *Ukihane: D + a/b
                           *Toki Tsubute: b+y or z when close

Deperation Moves
                     
Hana Arashi: D,DF,F,D,DF,F x/y
Chou Hissatsu Shinobi Bachi: D,DB,B,DB,D,DF,F a/b

Super Desperation Moves

Chou Hissatsu Shinobi Bachi: D,DB,B,DB,D,DF,F a+b

Hidden Super Desperation Moves

Shiranui-ryuu: Kubi no Kitsune: D,DB,B,DB,D,DF,F x+y
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Last Edit: October 12, 2011, 11:09:34 pm by KoopaKoot
Re: Character 1: Mai Shiranui
#2  October 13, 2011, 12:15:33 am
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Which stance are you using ? 96 with(out?) bouncing boobs ? NGBC stance ? (or the shade-update KOFXI one ?)
Re: Character 1: Mai Shiranui
#3  October 13, 2011, 01:00:10 am
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Shade update KOF XI stance (has the most bounce).
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Re: Character 1: Mai Shiranui
#4  October 13, 2011, 01:23:32 am
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kofxi xiii mix with circular bounce.
Re: Character 1: Mai Shiranui
#5  October 13, 2011, 12:06:03 pm
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Good luck on this one
Esaka rules Beat that.... Or Just Get outta my way
Re: Character 1: Mai Shiranui
#6  October 13, 2011, 10:23:54 pm
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Thanks.
[img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen13.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen14.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen15.png[/img][img height=240]http://www.koopakoot.trinitymugen.net/WIPs/mugen16.png[/img]

All of her moves have been coded. I just need to add some tweaks, sounds and some system features.  :)
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Re: Character 1: Mai Shiranui
#7  October 14, 2011, 09:23:29 am
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I'm gonna be super anal, so only the best will make it and I'm going to tell you right off the bat if it will or not.
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Re: Character 1: Mai Shiranui
#8  October 20, 2011, 10:00:22 pm
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Whoaa nicee:D

I wonder will she have the orignal Akoya Sogi voice or that new VA's from KoFXIII however I like both so it is okay:D
Re: Character 1: Mai Shiranui
#9  October 20, 2011, 10:06:44 pm
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Akoya Sogi of course.
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Re: Character 1: Mai Shiranui
#10  October 20, 2011, 10:41:54 pm
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Re: Character 1: Mai Shiranui
#11  October 21, 2011, 12:00:04 pm
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Nice:D even through I like the new one too, no one can replace her origninal voice