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Character Walking on Air, How to Prevent? (Read 675 times)

Started by Fumo, January 20, 2010, 04:51:24 pm
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Character Walking on Air, How to Prevent?
#1  January 20, 2010, 04:51:24 pm
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My newest mugen character sometimes gets stuck in the air during matches I see in Watch mode. It only stops when he jumps. How do I prevent him from getting stuck in the air like that? It's a combo-crazy character so I feel that somehow it may be involved but I do not sure... I'm a noob  :-\



Also I have another little problem.
This may be a very nooby question but I'm new so bear with me.

My character has one very powerful move but he can use it indefinately. How do I make it so he can only use it like three times a match or how to make it use alot of energy, or other ways to limit abusing the attack?
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Re: Character Walking on Air, How to Prevent?
#2  January 20, 2010, 04:56:32 pm
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My newest mugen character sometimes gets stuck in the air during matches I see in Watch mode. It only stops when he jumps. How do I prevent him from getting stuck in the air like that? It's a combo-crazy character so I feel that somehow it may be involved but I do not sure... I'm a noob  :-\

Make sure that the statetype is for an aerial move in the statedef where he's getting stuck. Something like:

type     = A
movetype = A
physics  = A

If it's like that the character should always float down normally after being hit in mid air and such.

Also, check how a shoryuken move is coded in one of POTS characters, that's similar and could help you there.
Last Edit: January 20, 2010, 04:59:45 pm by ☠Guardian Angel★
Re: Character Walking on Air, How to Prevent?
#3  January 20, 2010, 05:07:31 pm
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If that doesn't work could there be another reason? Is there a code that could prevent him from staying in the air like that altogether?
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Re: Character Walking on Air, How to Prevent?
#4  January 20, 2010, 05:11:31 pm
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Maybe you recoded the wrong state or you need to fix more. Make sure that you fix the move previous to him being stuck in the air.

If you turn on debugger and pause mugen while at it you might be able to see it better.
Re: Character Walking on Air, How to Prevent?
#5  January 20, 2010, 07:29:07 pm
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maybe in the cmd, you make a combo that using standing move into your aerial combo, try to check that in all standing attacks there should be trigger like
statetype !=A
to prevent that
Re: Character Walking on Air, How to Prevent?
#6  January 20, 2010, 08:45:18 pm
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There are 2 things that cause this.

Thing 1: Your statetype is S when you are doing an aerial move and you get hit. the statetype defines the gethit states you use. If your type is S then you use a standing gethit and return to state 0 unless the move is a knockdown

Thing 2: You have used a move that returns you to a standing state. Most likely state 0. This will make you stand on air as well.

You will have to check what the AI is doing and which states are causing this issue.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Character Walking on Air, How to Prevent?
#7  January 22, 2010, 04:55:13 pm
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There are 2 things that cause this.

Thing 1: Your statetype is S when you are doing an aerial move and you get hit. the statetype defines the gethit states you use. If your type is S then you use a standing gethit and return to state 0 unless the move is a knockdown

Thing 2: You have used a move that returns you to a standing state. Most likely state 0. This will make you stand on air as well.

You will have to check what the AI is doing and which states are causing this issue.

Thank you for the help.

It's really really appreciated. Nobody I know in real life even know what mugen is so I can't get like any real life help  :-\. Of course there's definately no classes for learning mugen. The only thing I really am unsure of is creating the AI. I can't make one from scratch I just need some basic learning or somthing  :-\. Like tell the character if your this close to the opponent, do this crazy combo that hits them in the air, then somehow command it to jump and do an air combo. Too be honest I almost have no ...clue...  :S I looked at examples from other mugen characters but I didn't gain much.

You obviously know alot about Mugen development so is it possible if you could tell me how you learned it? Don't say you read an instuction booklet because I'm like one of those guys that buys a game and just plays and learns it without reading the instructions.  --;
I have looked at the narutorial and the character tutorial on the tips and tricks sticky.

I need more simple understanding.

You know all this would be SO MUCH EASIER if there was a school that only teaches things on mugen!  o_O
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(on hold)
Re: Character Walking on Air, How to Prevent?
#8  January 23, 2010, 01:08:03 am
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Those are simple. You want to know how i learned? About 10 years ago i picked mugen up and played with it, 6 months later i decided to learn how to make characters. This wasn't too hard, apart from palettes. Then i did things, tried things, looked at other peoples work to see how they did it, came up with it myself and basically had a look at what worked.

Once you have an idea of what you want to achieve you can use sctrls.html and triggers.html to find something that sounds like what you're after. Then you try and try some more.

Like my sig says. There is no magic button.

Your sig however goes somewhat over the vertical size limit, please change.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.