hey guys i've been editing some characters for my own full game, but here is the problem
https://www.youtube.com/watch?v=bLS6kWoi2j4
if done correct it can make an infinite combo, at first ermac could do it one time and had to wait alot of time so that he could do it again but i tried to fix it and caused this and don't know how to fix it anymore, im using mugen 1.0 and here is the code from the cmd since i was messing with it
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[State -1] ;ex teleport punch
type = ChangeState
value = 12001
triggerall = p2stateno != 9010
;triggerall = NumExplod(79) < 2
triggerall = numexplod(1448) = 0
triggerall = command = "sp6"
triggerall = statetype != L
trigger2 = (p2bodydist x > 60&&inguarddist)||(p2bodydist x > 40&&p2stateno = [200,240])||p2stateno = 1000||stateno = 621
trigger2 = (p2bodydist x > 30&&inguarddist)||(p2movetype = H&&p2statetype = A&&pos y > -20&&time < 7)||p2movetype != A
trigger4 = stateno = [220,221]
trigger2 = p2life > 1 || (p2stateno = 9010 && enemy,time > 60)
trigger1 = ctrl = 1||(stateno = [200,201])||(stateno = [220,221])||(stateno = [600,621])
triggerall = command != "run"
and it used to be like this which only made me do it once every round
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[State -1] ;ex teleport punch
type = ChangeState
value = 12001
triggerall = p2stateno != 9010
;triggerall = NumExplod(79) < 2
triggerall = NumExplod(89) < 2
triggerall = NumExplod(7089) = 0
triggerall = command = "sp6"
triggerall = statetype != C
trigger2 = stateno = [600,621]
trigger3 = stateno = [200,201]
trigger4 = stateno = [220,221]
;trigger3 = stateno = 431
trigger1 = ctrl = 1
triggerall = command != "run"
triggerall = power >=1500 ;SUPER GAUGE LIMITER
[State -1] ;EX TELEPORT PUNCH EMPTY
type = ChangeState
value = 1200
triggerall = p2stateno != 9010
;triggerall = NumExplod(79) < 2
triggerall = NumExplod(89) < 2
triggerall = NumExplod(7089) = 0
triggerall = command = "sp6"
triggerall = statetype != C
trigger2 = stateno = [600,621]
trigger3 = stateno = [200,201]
trigger4 = stateno = [220,221]
;trigger3 = stateno = 431
trigger1 = ctrl = 1
triggerall = command != "run"
triggerall = power < 1500 ;SUPER GAUGE EMPTY