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Characters: work, progress and discussion of ideas (Read 3623 times)

Started by Trololo, May 30, 2014, 03:17:51 pm
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Re: Characters: work, progress and discussion of ideas
#21  June 20, 2014, 05:45:33 am
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A special intro shouldn't be too hard to make after they are both finished. After I got the template for the project: Ryu, finished I was considering tweaking Joe a bit for universal MUGEN in POTS/infinite style just for kicks anyway.
Re: Characters: work, progress and discussion of ideas
#22  June 20, 2014, 05:48:38 am
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A special intro shouldn't be too hard to make after they are both finished. After I got the template for the project: Ryu, finished I was considering tweaking Joe a bit for universal MUGEN in POTS/infinite style just for kicks anyway.

Agree.
It will be funny to see a same characters' screamin "I'll better than you!", "No, I'll better than you!!!!". XD
Re: Characters: work, progress and discussion of ideas
#23  June 24, 2014, 12:55:09 am
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All right. Intros of mine characters is mine problem.

Man are only suggestions if you have suggestions of one of my characters I don't have a problem for hear and include.
My projects mugen:
Street fighter 2
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Final fight
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Re: Characters: work, progress and discussion of ideas
#24  June 24, 2014, 01:21:09 am
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You know, I also have a idea to do a spec intro of DeeJay vs. Adon (in your SFA project).
You know, what Adon thinks about another martial arts. Especially Kickboxing as a "shameful shadow of Muai Thai"
Re: Characters: work, progress and discussion of ideas
#25  June 24, 2014, 01:26:26 am
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You know, I also have a idea to do a spec intro of DeeJay vs. Adon (in your SFA project).
You know, what Adon thinks about another martial arts. Especially Kickboxing as a "shameful shadow of Muai Thai"

Yeah sounds good for my, specially because they fight in historyline of SFZ3 although wasn't canon.
My projects mugen:
Street fighter 2
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Final fight
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Re: Characters: work, progress and discussion of ideas
#26  June 24, 2014, 01:31:42 am
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And one more...
I fonud a voise (from other game, but slighty edited) for Joe.
Will you test is? Eweryone sais it sounds good.
And also a beta of new SFF?
Re: Characters: work, progress and discussion of ideas
#27  June 24, 2014, 01:34:48 am
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And one more...
I fonud a voise (from other game, but slighty edited) for Joe.
Will you test is? Eweryone sais it sounds good.
And also a beta of new SFF?

Yeah sounds good, I like too see that, and I think all too :)
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
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Re: Characters: work, progress and discussion of ideas
#28  June 24, 2014, 01:46:33 am
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New version already with voise:
Joe.rar
Last Edit: July 08, 2014, 04:51:49 am by Trololo
Re: Characters: work, progress and discussion of ideas
#29  June 24, 2014, 02:01:40 am
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My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: Characters: work, progress and discussion of ideas
#30  June 24, 2014, 02:03:37 am
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Joe- Ghost.rar
SND- https://yadi.sk/d/MhmNLjexUTKtN
SND I U-loaded on Russian, do find a "Скачать". It's download.

Is really great for Ghost mode, about the sound I admit that I was accustomed to old voice, but is great for him because looks arrogant and reminds his days when was champ.

Yes. Combination "MvC 3 Dante + some higher tone for effect of Young man" made his work perfectly.
And you know, I SOOOOO FREAKIN' LOVE MY WORK THAT I WANT MAKE HIM PRIMARY JOE.
Re: Characters: work, progress and discussion of ideas
#31  June 24, 2014, 02:20:40 am
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Joe- Ghost.rar
SND- https://yadi.sk/d/MhmNLjexUTKtN
SND I U-loaded on Russian, do find a "Скачать". It's download.

Is really great for Ghost mode, about the sound I admit that I was accustomed to old voice, but is great for him because looks arrogant and reminds his days when was champ.

Yes. Combination "MvC 3 Dante + some higher tone for effect of Young man" made his work perfectly.
And you know, I SOOOOO FREAKIN' LOVE MY WORK THAT I WANT MAKE HIM PRIMARY JOE.

I know how you feel, is your first character that make sprites and all, and I know that you will include all you can jeje.
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: Characters: work, progress and discussion of ideas
#32  June 24, 2014, 02:40:30 am
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Joe- Ghost.rar
SND- https://yadi.sk/d/MhmNLjexUTKtN
SND I U-loaded on Russian, do find a "Скачать". It's download.

Is really great for Ghost mode, about the sound I admit that I was accustomed to old voice, but is great for him because looks arrogant and reminds his days when was champ.

Yes. Combination "MvC 3 Dante + some higher tone for effect of Young man" made his work perfectly.
And you know, I SOOOOO FREAKIN' LOVE MY WORK THAT I WANT MAKE HIM PRIMARY JOE.

I know how you feel, is your first character that make sprites and all, and I know that you will include all you can jeje.

Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?
Last Edit: June 24, 2014, 02:48:30 am by Trololo
Re: Characters: work, progress and discussion of ideas
#33  June 25, 2014, 08:20:52 am
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Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?

Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: Characters: work, progress and discussion of ideas
#34  June 25, 2014, 08:25:33 am
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Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?

Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.

And here is bad situation- we have not a good plot.
But I think about Sagat... His upward part on this sprite looks good.

Mike must be buffy, but not like this.
Joe in on one screen with him looks so tiny!
But I will wait the end of his work- I believe in him and i hope that his work will be great. If not...
Last Edit: June 25, 2014, 08:35:27 am by Trololo
Re: Characters: work, progress and discussion of ideas
#35  June 25, 2014, 08:43:48 am
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Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?

Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.

And here is bad situation- we have not a good plot.
But I think about Sagat... His upward part on this sprite looks good.

Mike must be buffy, but not like this.
Joe in on one screen with him looks so tiny!
But I will wait the end of his work- I believe in him and i hope that his work will be great. If not...

Nice Dash for Sagat I like.
Well then, we need to trust on Chuchoryu's next update and hope that he make better size. And with Geki too, because is some short.
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: Characters: work, progress and discussion of ideas
#36  June 25, 2014, 08:57:17 am
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Thanks!
And one more question: what with Mike? Will we use Chuchoryu's sprites or again "To take the bull by the horns" myself?

Well I like the Mike's Chuchoryu but is some disproportionate his arms and his head, if you believe can make Mike like your Joe go for him my friend.

And here is bad situation- we have not a good plot.
But I think about Sagat... His upward part on this sprite looks good.

Mike must be buffy, but not like this.
Joe in on one screen with him looks so tiny!
But I will wait the end of his work- I believe in him and i hope that his work will be great. If not...

Nice Dash for Sagat I like.
Well then, we need to trust on Chuchoryu's next update and hope that he make better size. And with Geki too, because is some short.

Yeah.
And (after some of editing and animating) it can be good boxer's stance in SF4 style.
I'ii try to edit that for looking.
Re: Characters: work, progress and discussion of ideas
#37  June 25, 2014, 09:06:22 am
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Yeah we need to comment all our recommendations for Chuchoryu.
My projects mugen:
Street fighter 2
Spoiler, click to toggle visibilty
Final fight
Spoiler, click to toggle visibilty
Re: Characters: work, progress and discussion of ideas
#38  June 25, 2014, 09:16:20 am
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Yeah we need to comment all our recommendations for Chuchoryu.

No. It's still early. Sagat hame a much of good punches, but they are not from Boxing. If try use hands of Balrog on body of Sagat...
And bonus:
Re: Characters: work, progress and discussion of ideas
#39  June 25, 2014, 09:37:54 pm
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My projects mugen:
Street fighter 2
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Final fight
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Re: Characters: work, progress and discussion of ideas
#40  June 26, 2014, 03:37:01 am
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