YesNoOk
avatar

CHUNG / NORMAL / STRIKER KIZUNA ENCOUNTER RELEASE!!! (Read 15710 times)

Started by ironjw, February 15, 2014, 08:59:19 pm
Share this topic:
CHUNG / NORMAL / STRIKER KIZUNA ENCOUNTER RELEASE!!!
New #1  February 15, 2014, 08:59:19 pm
  • **
=======================================================================
                                                       CHUNG KIZUNA ENCOUNTER
=======================================================================

Game Play
4 Button Game Play: Light Punch, Strong Punch, Light Kick and Strong Kick
Throw: F, Strong Punch (close)
Taunt: Enter or Start Button
Forward Dash: F,F
Back Dash: B,B
Forward Dodge:  Light Punch + Light Kick
Transformation: Life below 50%

Color Select
Color1 Normal = Weak attack
Color2 Red/Black = Medium attack
Color3 Black/Green = Strong attack

 

SPECIAL
Blue Energy BAll:  D, DF, F Weak Punch
Fireball:  D, DF, F, Strong Punch
Multi Jab Uppercut:  F, D, DF Weak Punch
Tiger Kick:  F, D, DF Strong Punch
Air Spin Flame Kick:  in Air Hold B + Strong Kick (Only Transformation Mode)
Magic Chicken Staff: F, B, F, Strong Kick  (Only Transformation Mode)
Overhead Double Slicer:  F + Weak Punch (Only Transformation Mode)

SUPER
Multi Fireball Blast: F , DF, D, DB, B, F Weak Punch  (Require 1500 Powers / Health 50% or Less)

Download Link:   http://www.mediafire.com/file/nas1aixzu2b9dea/Chung+1-9-2017.rar

Know Error:  Debug mode 120 state error after transformation state.....don't effect the game play  :wall:

AI = Yes
End = Yes
Transformation = Yes!!!

Update 2-16-2014:
Fix fireball hitoverride code
Update AI combo and fix normal and transformation mix cross over
Fix recovery animation
Remove collision box P2 in chicken state
Add particle dust effect
Add hurt sound
Update Readme file
Remove back up files
Increase DM collision box
Increase nohit time on forward dodge

Update 2-17-2014:
Add two different walk speed for Chung normal / transformation mode

Update 2-17-2014 2v
Remove a AI combo create a sound error 

Update 2/27/2014
Add Ending

Update 3/7/2014
Change 9000,1

Update 4/26/2014
Update AI
Fix fireball error add self destroy code
Add normal attack combo

Update 2/8/2015
-Fix Staff Fireball Cancel by p2 Normal Attacks
-Change Crouch Light Punch ctrl time = 12
-Added Missing ctrl = 0 few states 
-Block -5 pts

Update 2-25-2015
-Change Fireball Hit Velocity
-Clean up CNS files

Update 1-9-2017
-Fix blocking animation for transformation, you still get error but with not affect the animation
-Improve combo
-Change hit and hurt box
-Adjust timing for normal stand / air moves
-Fix training mode CPU auto block

=======================================================================
                                                CHUNG (Normal) KIZUNA ENCOUNTER
=======================================================================

Game Play
4 Button Game Play: Light Punch, Strong Punch, Light Kick and Strong Kick
Throw: F, Strong Punch (close)
Taunt: Enter or Start Button
Forward Dash: F,F
Back Dash: B,B
Forward Dodge:  Light Punch + Light Kick
Transformation: Life below 50%




Dir + 1 Button

PALM: F + LIGHT PUNCH
LOWER CANE: DF + LIGHT PUNCH
LONG CANE: B + STRONG PUNCH
DOUBLE CANE: F + STRONG PUNCH
CROUCH LOWER CANE: DF + STRONG PUNCH
HOP CANE KICK: F + STRONG KICK

SPECIAL
Blue Energy BAll:  D, DF, F Weak Punch
High Fireball:  D, DF, F, Strong Punch
Low Fireball: D, DF, F, Strong Kick
Multi Jab Uppercut:  F, D, DF Weak Punch
Tiger Kick:  F, D, DF Strong Punch

SUPER
Multi Fireball Blast: F , DF, D, DB, B, F Weak Punch  (Require 1500 Powers)

COMBOS:
LIGHT PUNCH --> DOUBLE CANE (F+ STRONG PUNCH) --> CROUCH LOWER CANE ( DF + STRONG PUNCH)
LIGHT PUNCH (CLOSE) --> LIGHT PUNCH --> PALM (F+LIGHT PUNCH)--> LOWER CANE (DF+LIGHT PUNCH)
LIGTH PUNCH --> DOUBLE CANE  (F+STRONG PUNCH) --> HOP CANE KICK (STRONG KICK) --> LOWER CANE (DF+ LIGHT PUNCH) --> LONG CANE (B+STRONG PUNCH)

Download Link:   http://www.mediafire.com/file/nas1aixzu2b9dea/Chung+1-9-2017.rar

Update: 2-8-2015
-Fix Double Can Attack Infinite in Corner
-Increase Air Light Kick Animation
-Crouch Light Punch Ctrl time = 13

=======================================================================
                                 CHUNG (TRANSFORMER VER.)  with JOKER STRIKER KIZUNA ENCOUNTER
=======================================================================

***CREDIT TO RYON FOR HIS Strikers - Helper - Assist tutorial IN YOUTUBE***



COMMAND: STRONG PUNCH + STRONG KICK / -1000 POWER

Download Link:    http://www.mediafire.com/download/6zhlmgv0495rebt/Chung%2BStriker+2-9-2015.rar

Update: 2/8/2015

-Fix Chung Transformation Animation for Calling Joker Striker
-Firball Cancel by P2 Normal Attack
-Crouch Light Punch ctrl time =12

Update 1-9-2017
-Fix blocking animation for transformation, you still get error but with not affect the animation
-Improve combo
-Change hit and hurt box
-Adjust timing for normal stand / air moves
-Fix training mode CPU auto block
-Reduce recovery calling Striker, reduce damage and Striker increase range

[Special Credit and Thanks]
Kong's Chung sprites
Elecbyte for Mugen
Ryon for Video Tutorials
And SNK!!!
Last Edit: January 10, 2017, 07:21:28 am by ironjw
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#2  February 16, 2014, 12:14:59 am
  • ****
  • ✭HUE HUE HUE✭
    • excahmmugen.blogspot.mx/
lol reminds me to this guy:
Spoiler, click to toggle visibilty

Interesting release .
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#3  February 16, 2014, 01:55:43 am
  • ****
    • USA
    • sites.google.com/site/demonkaimugen
hmmm, gonna download this now
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#4  February 16, 2014, 07:27:22 am
  • **
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#5  February 16, 2014, 07:47:09 am
  • ****
    • USA
    • sites.google.com/site/demonkaimugen
hey you may want to clean your folder out. i saw back up files in there that should be removed. thats something that makes your folder heavier for nothing...

just get rid of all the double files that say for example:

"Chung.cmd.bak"

the ones that say "Bak" at the end those are the ones you can delete

just a suggestion^^
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#6  February 17, 2014, 03:25:06 am
  • ***
  • I'm a llama!
Thought you died man... Good stuff with Chung ill test him out soon been looking forward to this character and glad your still making original stuff :) whats next?
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#7  February 17, 2014, 07:25:26 am
  • **
  • Mugen Tournaments Organizer
    • Mexico
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#8  February 17, 2014, 10:04:37 am
  • **
lol reminds me to this guy:
Spoiler, click to toggle visibilty

Or Master Roshi
Spoiler, click to toggle visibilty

LOL, here is were chung come from xD

lol reminds me to this guy:
Spoiler, click to toggle visibilty

Interesting release .

DBZ Fans
LOL!





     Posted: February 17, 2014, 10:09:06 am
hey you may want to clean your folder out. i saw back up files in there that should be removed. thats something that makes your folder heavier for nothing...

just get rid of all the double files that say for example:

"Chung.cmd.bak"

the ones that say "Bak" at the end those are the ones you can delete

just a suggestion^^

Removed!
Didnt realize there was backup files.
I figure he had 2x the sprites........LOL!
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#9  February 17, 2014, 10:13:55 am
  • ***
  • I'm a llama!
I find it funny that when master roshi was pretending to be someone else his name was jackie chun lol but ya your going to attract dbz fans with this release as well which to me I love dbz so Thumbs up.
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#10  February 17, 2014, 10:25:30 am
  • **
Thought you died man... Good stuff with Chung ill test him out soon been looking forward to this character and glad your still making original stuff :) whats next?

Chung is by far the most challenging character I had mugenize.  I had to study DBZ characters transformation, Ryon Transformation Tutorial, Gen form SFA, still end up with error on blocking state.  I worked on and off with Chung for few month to get the 5000 state working property and with my cut and paste coding skills, its a slow process.  I am pretty happy with Chung's result.

"Whats Next?"
I have G. Done from Galaxy Fight WIP 60%,  Wapol WIP 90% & Sho Hayate WIP .0001%
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#11  February 17, 2014, 10:52:46 am
  • ***
  • I'm a llama!
Hmmm g.done is interesting but thank you for all your hard work on this... both characters I really wanted you made so ya thanks... don't forget you can always just edit other peoples character from kizuna a lot of them were poorly made.
Last Edit: February 17, 2014, 10:56:39 am by AiRiC
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#12  February 17, 2014, 02:16:35 pm
  • ******
  • Another ClayFighter turned MUGEN Creator
  • Call me daddy!!
    • Chile
    • network.mugenguild.com/basara/
Wow, finally someone made the old guy from Savage Reign and Kizuna Encounter!! Good to know you're back :D downloading Chung :thumbsup:
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#13  February 18, 2014, 02:42:05 am
  • ***
  • Nightmare Return
    • Brazil
    • https://www.youtube.com/user/MugenJaderMugen
@ironjw
Congratulation man, excellent share!
Hope see more good work from you! Downloading!
Spoiler, click to toggle visibilty
LOL Elzee is very funny! XD
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#14  February 19, 2014, 07:12:32 pm
  • **
  • Mugen Tournaments Organizer
    • Mexico
can you make an aof1 mickey and mr.big?
Re: CHUNG KIZUNA ENCOUNTER RELEASE!!!
#15  February 19, 2014, 07:13:06 pm
  • *****
  • i will meditate and then write a really epic post
  • jai ho
    • Skype - executivepetrel
    • kawaiikings.net
Do not ask for characters to be made in a release topic.
youtube
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
Put this on the profile of people who are known/wanted terrorists
that were involved in the September 11th attacks in 2001
●▬▬▬▬▬▬▬▬▬▬▬▬▬♥๑۩۩๑♥▬▬▬▬▬▬▬▬▬▬▬▬▬●
- courtesy of Iced